Player Matchup

Agni
Agni
ElCacas24
Agni
Level 39
God Stats
2W - 3L
1,612 SR
Queue Stats
19W - 10L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Luisitowey
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,147 SR
Queue Stats
12W - 6L
1,885 Elo+
Party 2
Izanami
Izanami
MightyBihhh
Izanami
Level 73
God Stats
56W - 54L
1,497 SR
Queue Stats
846W - 900L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
XswiftorX
Sun Wukong
Level 95
God Stats
0W - 1L
1,548 SR
Queue Stats
36W - 27L
1,609 Elo+
Party 2
Ganesha
Ganesha
greenMartian83
Ganesha
Level 91
God Stats
22W - 24L
1,495 SR
Queue Stats
525W - 524L
1,564 Elo+
Solo
Team Averages
Level 62
1,460 SR
1,636 Elo+

VS

Team Averages
Level 103
1,617 SR
1,612 Elo+
Bellona
Bellona
Dj102938
Bellona
Level 124
God Stats
8W - 2L
1,639 SR
Queue Stats
69W - 59L
1,606 Elo+
Party 1
Ullr
Ullr
NotASmiteMain
Ullr
Level 22
God Stats
2W - 0L
1,519 SR
Queue Stats
55W - 44L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
bentcer
Kukulkan
Level 67
God Stats
13W - 8L
1,680 SR
Queue Stats
36W - 22L
1,618 Elo+
Party 1
Chaac
Chaac
fetecini
Chaac
Level 141
God Stats
2W - 0L
1,819 SR
Queue Stats
80W - 64L
1,601 Elo+
Party 1
Chronos
Chronos
find_stork
Chronos
Level 159
God Stats
1W - 3L
1,429 SR
Queue Stats
431W - 433L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 1 / 0
9,793
890
13,682
17,213
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Luisitowey
Morgan Le Fay
16
1 / 4 / 2
9,949
904
12,784
16,774
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MightyBihhh
Izanami
16
0 / 3 / 1
9,101
827
9,569
10,045
3,302
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
XswiftorX
Sun Wukong
16
1 / 5 / 1
9,817
892
10,917
21,229
9,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 2 / 3
9,374
852
3,379
11,502
10,513
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

175

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dj102938
Bellona
17
3 / 1 / 4
10,480
953
7,420
15,784
14,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
3 / 0 / 7
10,489
954
13,983
9,693
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
bentcer
Kukulkan
17
3 / 0 / 7
10,415
947
15,906
3,945
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
fetecini
Chaac
17
5 / 0 / 8
11,270
1,025
24,363
16,215
20,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
find_stork
Chronos
17
1 / 2 / 7
10,702
973
10,193
9,388
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
15
15
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dj102938
Bellona
3
1
4
5
L
Agni
1
1
0
1
L
Morgan Le Fay
Luisitowey
Morgan Le Fay
1
4
2
0.5
L
Izanami
MightyBihhh
Izanami
0
3
1
0.17
W
3
0
7
6.5
L
Sun Wukong
XswiftorX
Sun Wukong
1
5
1
0.3
W
Kukulkan
bentcer
Kukulkan
3
0
7
6.5
W
Chaac
fetecini
Chaac
5
0
8
9
W
Chronos
find_stork
Chronos
1
2
7
2.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,331
Damage
71,865
76,763
Taken
55,025
36,867
Mitigated
42,965
6,354
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dj102938
Bellona
7,420
1,105
0
1,476
15,784
14,215
0
9,475
6,309
0
14,506
L
Agni
13,682
1,684
0
795
17,213
6,571
0
6,379
10,121
29,912
1,940
L
Morgan Le Fay
Luisitowey
Morgan Le Fay
12,784
866
176
1,194
16,774
6,789
0
4,591
11,512
48,772
0
L
Izanami
MightyBihhh
Izanami
9,569
7,545
0
0
10,045
3,302
0
2,046
7,667
0
20,857
W
13,983
6,801
0
1,671
9,693
3,314
0
4,377
5,316
0
43,526
L
Sun Wukong
XswiftorX
Sun Wukong
10,917
2,157
0
3,965
21,229
9,692
0
7,735
12,835
0
32,922
W
Kukulkan
bentcer
Kukulkan
15,906
202
0
963
3,945
1,398
0
1,699
2,246
40,797
0
W
Chaac
fetecini
Chaac
24,363
1,614
0
5,316
16,215
20,412
0
7,881
8,334
348
35,673
W
Chronos
find_stork
Chronos
10,193
3,067
0
517
9,388
3,626
0
5,847
3,541
32,724
2,439
L
3,379
326
0
224
11,502
10,513
0
4,795
6,213
8,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
53,356
211
Minions Killed
237
4
Camps Cleared
13
1,075,264
Distance Traveled
1,129,558
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,480
953
23
2
1
236,583
3
L
Agni
9,793
890
50
5
1
231,148
0
L
Morgan Le Fay
9,949
904
77
7
1
220,659
0
L
Izanami
9,101
827
19
2
1
195,012
1
W
Ullr
10,489
954
65
6
3
222,322
2
L
Sun Wukong
9,817
892
65
6
1
248,780
0
W
Kukulkan
10,415
947
68
6
2
213,605
0
W
Chaac
11,270
1,025
25
2
0
248,047
0
W
Chronos
10,702
973
56
5
7
209,001
0
L
Ganesha
9,374
852
0
0
0
179,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role