Player Matchup

Danzaburou
Danzaburou
Cake49
Danzaburou
Level 29
God Stats
8W - 4L
1,717 SR
Queue Stats
58W - 50L
1,540 Elo+
Party 1
Thanatos
Thanatos
KaramBiit
Thanatos
Level 17
God Stats
8W - 8L
1,656 SR
Queue Stats
17W - 21L
1,690 Elo+
Solo
Cerberus
Cerberus
MrOctupoo
Cerberus
Level 27
God Stats
32W - 23L
1,588 SR
Queue Stats
42W - 36L
1,508 Elo+
Party 1
Odin
Odin
ShadowEliot
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,801 Elo+
Party 2
Scylla
Scylla
Young_Kratos23
Scylla
Level 87
God Stats
1W - 1L
1,371 SR
Queue Stats
21W - 26L
1,398 Elo+
Party 2
Team Averages
Level 33
1,567 SR
1,587 Elo+

VS

Team Averages
Level 18
1,591 SR
1,442 Elo+
Skadi
Skadi
LazarusReturnz
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,396 Elo+
Solo
Cthulhu
Cthulhu
MXLTHAEL
Cthulhu
Level 29
God Stats
35W - 19L
1,753 SR
Queue Stats
491W - 524L
1,465 Elo+
Solo
Olorun
Olorun
NEUROMANCER19
Olorun
Level 23
God Stats
3W - 1L
1,734 SR
Queue Stats
51W - 62L
1,406 Elo+
Solo
Bastet
Bastet
slackinjackin
Bastet
Level 19
God Stats
4W - 2L
1,674 SR
Queue Stats
27W - 19L
1,550 Elo+
Solo
Izanami
Izanami
youngsterNC4
Izanami
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 9L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cake49
Danzaburou
12
2 / 6 / 1
8,246
393
6,729
10,555
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
KaramBiit
Thanatos
16
4 / 6 / 1
9,881
471
6,582
16,239
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MrOctupoo
Cerberus
10
0 / 2 / 1
6,786
323
2,336
7,140
4,082
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 2
8,058
384
748
8,639
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 5 / 3
9,120
434
7,359
10,664
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,283
490
4,462
9,439
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MXLTHAEL
Cthulhu
15
1 / 1 / 5
10,281
490
4,989
16,065
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 1 / 4
11,690
557
4,201
5,172
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
14 / 1 / 3
13,930
663
20,092
14,071
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
youngsterNC4
Izanami
16
3 / 3 / 2
10,702
510
4,214
6,931
2,239
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
22
22
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cake49
Danzaburou
2
6
1
0.42
L
Thanatos
KaramBiit
Thanatos
4
6
1
0.75
W
2
4
4
1
W
Cthulhu
MXLTHAEL
Cthulhu
1
1
5
3.5
L
Cerberus
MrOctupoo
Cerberus
0
2
1
0.25
W
2
1
4
4
L
0
3
2
0.33
L
2
5
3
0.7
W
14
1
3
15.5
W
Izanami
youngsterNC4
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,754
Damage
37,958
53,237
Taken
51,678
21,726
Mitigated
28,134
15,542
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cake49
Danzaburou
6,729
3,424
0
1,026
10,555
2,829
887
2,053
8,462
0
45,053
L
Thanatos
KaramBiit
Thanatos
6,582
1,660
0
12,037
16,239
6,995
0
2,699
13,406
0
68,650
W
4,462
2,312
0
2,523
9,439
2,520
2,681
2,634
6,805
0
76,927
W
Cthulhu
MXLTHAEL
Cthulhu
4,989
229
275
2,169
16,065
16,260
192
3,219
12,846
37,677
0
L
Cerberus
MrOctupoo
Cerberus
2,336
60
0
290
7,140
4,082
319
1,495
5,645
9,192
0
W
4,201
431
0
1,330
5,172
1,772
357
1,664
3,460
67,963
0
L
748
203
0
1,457
8,639
5,076
205
393
8,206
0
25,265
L
7,359
259
0
732
10,664
2,744
275
2,173
8,328
51,634
0
W
20,092
5,203
0
7,926
14,071
5,343
2,264
3,664
10,366
0
127,847
W
Izanami
youngsterNC4
Izanami
4,214
3,178
0
1,480
6,931
2,239
279
2,903
3,857
0
42,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
56,886
369
Minions Killed
573
0
Camps Cleared
0
1,866,986
Distance Traveled
1,895,811
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,246
393
89
4
0
371,987
6
L
Thanatos
9,881
471
117
6
0
384,135
0
W
Skadi
10,283
490
120
6
0
290,663
2
W
Cthulhu
10,281
490
53
3
0
371,389
9
L
Cerberus
6,786
323
26
1
0
332,504
1
W
Olorun
11,690
557
140
7
0
412,451
7
L
Odin
8,058
384
49
2
0
383,878
4
L
Scylla
9,120
434
88
4
0
394,482
0
W
Bastet
13,930
663
163
8
0
487,254
5
W
Izanami
10,702
510
97
5
0
334,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role