Player Matchup

Artio
Artio
Banana4011k
Artio
Level 80
God Stats
47W - 41L
1,502 SR
Queue Stats
151W - 194L
1,388 Elo+
Party 1
Merlin
Merlin
BuschWayne
Merlin
Level 13
God Stats
2W - 6L
1,504 SR
Queue Stats
8W - 20L
1,327 Elo+
Party 1
Awilix
Awilix
RRRANCHITUP
Awilix
Level 112
God Stats
60W - 71L
1,463 SR
Queue Stats
107W - 143L
1,411 Elo+
Party 1
Hera
Hera
ReggiePuddle
Hera
Level 59
God Stats
2W - 2L
1,472 SR
Queue Stats
82W - 103L
1,417 Elo+
Party 1
Izanami
Izanami
RubberGadget
Izanami
Level 18
God Stats
7W - 10L
1,445 SR
Queue Stats
14W - 21L
1,370 Elo+
Party 1
Team Averages
Level 56
1,477 SR
1,383 Elo+

VS

Team Averages
Level 60
1,419 SR
1,323 Elo+
Hel
Hel
Betamax1980
Hel
Level 86
God Stats
1W - 3L
1,307 SR
Queue Stats
74W - 109L
1,336 Elo+
Party 2
Skadi
Skadi
ChucaLodbrok
Skadi
Level 29
God Stats
21W - 27L
1,409 SR
Queue Stats
52W - 68L
1,283 Elo+
Party 3
Sun Wukong
Sun Wukong
Deputy Ben3250
Sun Wukong
Level 95
God Stats
1W - 2L
1,317 SR
Queue Stats
136W - 191L
1,300 Elo+
Party 2
Olorun
Olorun
Issah320
Olorun
Level 29
God Stats
1W - 2L
1,678 SR
Queue Stats
75W - 123L
1,356 Elo+
Party 2
Loki
Loki
PATRACA 14
Loki
Level 62
God Stats
54W - 80L
1,383 SR
Queue Stats
197W - 243L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,951
579
3,859
6,671
5,866
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
BuschWayne
Merlin
12
1 / 0 / 4
7,315
610
2,910
3,032
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
11 / 0 / 1
8,313
693
11,669
9,023
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 5
6,553
546
3,093
4,711
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
RubberGadget
Izanami
11
2 / 0 / 1
6,185
515
791
2,284
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,744
479
2,015
3,636
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,163
430
1,840
4,992
1,607
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Deputy Ben3250
Sun Wukong
11
0 / 1 / 0
5,846
487
1,679
5,552
3,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Issah320
Olorun
9
0 / 5 / 0
5,522
460
2,447
9,007
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,413
451
2,291
7,633
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
2
0
0
W
Merlin
BuschWayne
Merlin
1
0
4
3
L
0
3
0
0
L
Sun Wukong
Deputy Ben3250
Sun Wukong
0
1
0
0
L
Olorun
Issah320
Olorun
0
5
0
0
L
0
5
0
0
W
Awilix
11
0
1
11.5
W
1
0
5
3.5
W
Izanami
RubberGadget
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
10,272
25,721
Taken
30,820
13,858
Mitigated
12,813
10,638
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,859
124
1,005
4,266
6,671
5,866
587
0
6,671
35,298
0
L
2,015
186
143
1,117
3,636
2,307
0
1,786
1,850
17,817
0
W
Merlin
BuschWayne
Merlin
2,910
296
54
715
3,032
1,060
270
1,434
1,598
39,764
0
L
1,840
636
0
435
4,992
1,607
60
1,697
3,295
0
24,781
L
Sun Wukong
Deputy Ben3250
Sun Wukong
1,679
218
0
682
5,552
3,402
698
1,871
3,681
0
27,795
L
Olorun
Issah320
Olorun
2,447
571
0
3,071
9,007
2,990
0
3,302
5,705
27,983
0
L
2,291
433
0
2,040
7,633
2,507
0
1,206
6,427
0
25,515
W
Awilix
11,669
4,935
90
2,776
9,023
4,204
0
1,212
7,811
0
54,204
W
3,093
1,361
0
1,162
4,711
2,014
307
1,019
3,692
22,250
0
W
Izanami
RubberGadget
Izanami
791
326
0
570
2,284
714
697
797
1,487
0
26,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
27,688
348
Minions Killed
256
0
Camps Cleared
0
1,218,332
Distance Traveled
1,096,943
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,951
579
72
6
0
240,388
4
L
Hel
5,744
479
39
3
0
195,481
1
W
Merlin
7,315
610
83
7
0
247,686
0
L
Skadi
5,163
430
49
4
0
222,018
0
L
Sun Wukong
5,846
487
59
5
0
237,602
4
L
Olorun
5,522
460
51
4
0
196,789
6
L
Loki
5,413
451
58
5
0
245,053
0
W
Awilix
8,313
693
83
7
0
288,775
0
W
Hera
6,553
546
34
3
0
222,535
0
W
Izanami
6,185
515
76
6
0
218,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role