Player Matchup

Thanatos
Thanatos
KamiiShiniigamii
Thanatos
Level 32
God Stats
2W - 4L
1,283 SR
Queue Stats
93W - 137L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Romance12B
Morgan Le Fay
Level 20
God Stats
16W - 10L
1,710 SR
Queue Stats
496W - 475L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Wxlfkhi24
Jing Wei
Level 29
God Stats
4W - 5L
1,464 SR
Queue Stats
86W - 122L
1,269 Elo+
Party 1
Ra
Ra
xSamaeI
Ra
Level 21
God Stats
4W - 0L
1,718 SR
Queue Stats
140W - 138L
1,425 Elo+
Solo
Jormungandr
Jormungandr
yk_hames
Jormungandr
Level 29
God Stats
13W - 9L
1,265 SR
Queue Stats
145W - 163L
1,286 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,344 Elo+

VS

Team Averages
Level 21
1,494 SR
1,352 Elo+
Poseidon
Poseidon
Gafas420
Poseidon
Level 29
God Stats
23W - 24L
1,452 SR
Queue Stats
32W - 48L
1,282 Elo+
Solo
Ares
Ares
K1160
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Marou3n
Erlang Shen
Level 29
God Stats
7W - 9L
1,482 SR
Queue Stats
102W - 143L
1,414 Elo+
Solo
Izanami
Izanami
RECKLESS MOTION
Izanami
Level 23
God Stats
11W - 18L
1,494 SR
Queue Stats
28W - 45L
1,273 Elo+
Solo
Fenrir
Fenrir
ossiex4
Fenrir
Level 20
God Stats
10W - 11L
1,542 SR
Queue Stats
11W - 18L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
5,017
502
1,867
4,621
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Romance12B
Morgan Le Fay
8
1 / 2 / 1
4,989
499
1,540
4,349
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Wxlfkhi24
Jing Wei
9
2 / 0 / 2
5,414
541
2,073
3,617
928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 1
7,183
718
1,655
2,892
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
yk_hames
Jormungandr
10
1 / 0 / 2
5,913
591
3,832
5,175
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gafas420
Poseidon
10
2 / 2 / 0
5,545
555
2,207
4,543
1,069
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
K1160
Ares
1
0 / 0 / 0
1,863
186
0
0
0
Erlang Shen
Marou3n
Erlang Shen
10
1 / 2 / 0
5,645
565
3,440
7,411
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,097
510
2,964
6,162
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ossiex4
Fenrir
3
0 / 2 / 0
3,811
381
306
1,921
514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
4
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Gafas420
Poseidon
2
2
0
1
L
Ares
K1160
Ares
0
0
0
0
W
2
2
1
1.25
L
Erlang Shen
Marou3n
Erlang Shen
1
2
0
0.5
L
1
2
1
0.75
W
Morgan Le Fay
Romance12B
Morgan Le Fay
1
2
1
0.75
W
Jing Wei
Wxlfkhi24
Jing Wei
2
0
2
3
L
Fenrir
ossiex4
Fenrir
0
2
0
0
W
2
0
1
2.5
W
Jormungandr
yk_hames
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,967
Damage
8,917
20,654
Taken
20,037
7,027
Mitigated
6,622
6,998
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Gafas420
Poseidon
2,207
92
0
1,475
4,543
1,069
0
1,568
2,877
29,761
0
L
Ares
K1160
Ares
0
0
0
0
0
0
0
0
0
0
0
W
1,867
935
0
3,003
4,621
1,091
0
19
4,602
0
16,274
L
Erlang Shen
Marou3n
Erlang Shen
3,440
1,588
0
3,720
7,411
3,025
364
3,709
3,702
0
27,612
L
2,964
1,717
0
2,334
6,162
2,014
0
582
5,580
0
25,390
W
Morgan Le Fay
Romance12B
Morgan Le Fay
1,540
226
0
273
4,349
1,293
1,363
1,471
2,878
26,594
0
W
Jing Wei
Wxlfkhi24
Jing Wei
2,073
1,509
0
740
3,617
928
1,553
818
2,799
0
22,450
L
Fenrir
ossiex4
Fenrir
306
0
0
412
1,921
514
0
986
851
0
4,536
W
1,655
290
99
1,688
2,892
1,088
0
47
2,845
51,562
0
W
Jormungandr
yk_hames
Jormungandr
3,832
1,700
0
1,195
5,175
2,627
0
0
5,175
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
21,961
304
Minions Killed
187
0
Camps Cleared
0
957,215
Distance Traveled
673,252
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,545
555
55
6
0
194,927
0
L
Ares
1,863
186
0
0
0
0
0
W
Thanatos
5,017
502
32
3
0
196,707
0
L
Erlang Shen
5,645
565
66
7
0
188,607
2
L
Izanami
5,097
510
54
5
0
192,292
1
W
Morgan Le Fay
4,989
499
47
5
0
174,056
2
W
Jing Wei
5,414
541
57
6
0
187,204
2
L
Fenrir
3,811
381
12
1
0
97,426
0
W
Ra
7,183
718
110
11
0
206,419
1
W
Jormungandr
5,913
591
58
6
0
192,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role