Player Matchup

Cu Chulainn
Cu Chulainn
Bronze IV
SeaguIl-81
Cu Chulainn
Bronze IV
Level 102
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,183 MMR
Party 1
Hun Batz
Hun Batz
Bronze IV
The_Orochimaru_
Hun Batz
Bronze IV
Level 31
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 5L
1,121 MMR
Party 1
Discordia
Discordia
Bronze IV
Zenky8305-
Discordia
Bronze IV
Level 44
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,121 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 59
1,248 SR
1,142 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,502 SR
1,147 MMR
Osiris
Osiris
Silver III
DaveO87
Osiris
Silver III
Level 160
God Stats
2W - 6L
1,399 SR
Queue Stats
432W - 596L
1,022 MMR
Solo
Ah Puch
Ah Puch
Silver II
RxnRxn
Ah Puch
Silver II
Level 87
God Stats
15W - 10L
1,541 SR
Queue Stats
79W - 77L
1,024 MMR
Party 2
Kali
Kali
Gold V
SiIent Work
Kali
Gold V
Level 89
God Stats
3W - 2L
1,567 SR
Queue Stats
55W - 46L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SeaguIl-81
Cu Chulainn
13
3 / 6 / 4
10,160
677
12,358
17,644
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
12
3 / 10 / 5
9,910
661
11,383
14,722
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Zenky8305-
Discordia
12
2 / 7 / 4
8,813
588
7,982
11,298
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SobekGilgameshGebZeusSol

VS

Bans
Morgan Le FayKumbhakarnaMedusaAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaveO87
Osiris
15
5 / 0 / 11
10,932
729
5,759
10,683
12,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
RxnRxn
Ah Puch
15
9 / 3 / 9
11,513
768
16,008
13,133
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
9 / 5 / 10
11,994
800
15,859
15,322
8,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
23
23
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
DaveO87
Osiris
5
0
11
10.5
W
Ah Puch
RxnRxn
Ah Puch
9
3
9
4.5
L
Cu Chulainn
SeaguIl-81
Cu Chulainn
3
6
4
0.83
W
9
5
10
2.8
L
Hun Batz
3
10
5
0.55
L
Discordia
Zenky8305-
Discordia
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
37,626
43,664
Taken
39,138
21,558
Mitigated
25,477
4,032
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DaveO87
Osiris
5,759
1,378
649
1,352
10,683
12,747
393
2,692
7,551
7,965
20,770
W
Ah Puch
RxnRxn
Ah Puch
16,008
489
0
1,963
13,133
4,353
390
4,611
8,050
54,674
0
L
Cu Chulainn
SeaguIl-81
Cu Chulainn
12,358
2,606
0
2,489
17,644
13,973
0
6,528
11,116
2,755
26,172
W
15,859
8,612
0
6,748
15,322
8,377
1,855
3,547
11,213
0
34,210
L
Hun Batz
11,383
3,971
0
174
14,722
4,292
36
4,511
10,211
0
26,294
L
Discordia
Zenky8305-
Discordia
7,982
452
0
1,369
11,298
3,293
44
7,097
4,201
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
34,439
113
Minions Killed
185
3
Camps Cleared
10
742,884
Distance Traveled
774,869
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,932
729
51
3
2
274,084
2
W
Ah Puch
11,513
768
97
6
4
253,422
6
L
Cu Chulainn
10,160
677
45
3
0
255,686
2
W
Kali
11,994
800
37
2
4
247,363
0
L
Hun Batz
9,910
661
36
2
2
244,507
2
L
Discordia
8,813
588
32
2
1
242,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role