Player Matchup

Artemis
Artemis
BigButtluvin
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,737 Elo+
Party 1
Janus
Janus
Slakkr5150
Janus
Level 83
God Stats
3W - 1L
1,403 SR
Queue Stats
3W - 1L
1,479 Elo+
Party 1
Ravana
Ravana
TeamTogepi
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,573 Elo+
Party 1
Ymir
Ymir
mason6
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
xDaddyTonalx
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,859 Elo+
Party 1
Team Averages
Level 28
1,481 SR
1,626 Elo+

VS

Team Averages
Level 21
1,509 SR
1,533 Elo+
Ra
Ra
DarrylTNB
Ra
Level 28
God Stats
11W - 16L
1,499 SR
Queue Stats
261W - 290L
1,445 Elo+
Solo
Mulan
Mulan
Kemonito200
Mulan
Level 27
God Stats
0W - 2L
1,383 SR
Queue Stats
96W - 94L
1,555 Elo+
Solo
Bellona
Bellona
Kenzuke05
Bellona
Level 28
God Stats
9W - 10L
1,664 SR
Queue Stats
76W - 85L
1,533 Elo+
Solo
Sol
Sol
ZanZem
Sol
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 30L
1,520 Elo+
Solo
Anhur
Anhur
villada777
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigButtluvin
Artemis
17
5 / 4 / 4
10,622
590
12,968
12,087
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
0 / 5 / 4
7,739
430
4,163
9,937
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
TeamTogepi
Ravana
18
14 / 2 / 1
11,696
650
15,827
12,213
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
mason6
Ymir
10
0 / 3 / 2
7,271
404
1,725
10,260
7,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 4 / 5
11,227
624
16,897
12,545
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,762
487
2,653
14,056
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 6
9,005
500
7,931
15,605
11,683
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Kenzuke05
Bellona
13
6 / 3 / 4
9,011
501
9,440
13,204
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
ZanZem
Sol
14
3 / 5 / 7
9,314
517
11,487
15,568
7,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
15
5 / 4 / 1
9,659
537
7,019
12,995
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
23
Kills
18
18
Deaths
23
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigButtluvin
Artemis
5
4
4
1.75
L
2
7
0
0.29
L
2
4
6
1.25
L
Bellona
Kenzuke05
Bellona
6
3
4
2.67
W
Janus
0
5
4
0.4
W
Ravana
TeamTogepi
Ravana
14
2
1
7.25
L
Sol
ZanZem
Sol
3
5
7
1.3
W
Ymir
mason6
Ymir
0
3
2
0.33
L
Anhur
5
4
1
1.38
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,580
Damage
38,530
57,042
Taken
71,428
30,140
Mitigated
36,203
14,838
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigButtluvin
Artemis
12,968
4,834
0
3,000
12,087
5,756
632
2,940
8,877
0
83,199
L
2,653
102
127
5,125
14,056
4,478
0
1,621
12,435
50,305
0
L
7,931
1,396
0
2,621
15,605
11,683
183
9,699
5,906
0
49,881
L
Bellona
Kenzuke05
Bellona
9,440
2,458
0
1,199
13,204
7,868
0
3,005
10,199
0
47,457
W
Janus
4,163
156
0
2,147
9,937
2,855
0
4,115
5,798
36,302
0
W
Ravana
TeamTogepi
Ravana
15,827
3,793
0
4,828
12,213
8,816
615
2,048
10,099
0
74,206
L
Sol
ZanZem
Sol
11,487
4,520
710
7,743
15,568
7,993
0
6,263
9,305
45,673
0
W
Ymir
mason6
Ymir
1,725
690
0
587
10,260
7,927
0
4,677
5,583
13,821
0
L
Anhur
7,019
1,755
0
1,597
12,995
4,181
817
2,501
10,494
0
62,630
W
16,897
4,180
0
4,276
12,545
4,786
3,492
0
12,545
88,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
45,751
481
Minions Killed
449
0
Camps Cleared
0
1,675,655
Distance Traveled
1,643,138
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,622
590
134
7
0
320,847
9
L
Ra
8,762
487
103
6
0
299,647
3
L
Mulan
9,005
500
87
5
0
339,325
2
L
Bellona
9,011
501
73
4
0
379,073
2
W
Janus
7,739
430
64
4
0
307,470
0
W
Ravana
11,696
650
100
6
0
413,299
4
L
Sol
9,314
517
75
4
0
311,708
4
W
Ymir
7,271
404
28
2
0
334,728
0
L
Anhur
9,659
537
111
6
0
313,385
3
W
Nu Wa
11,227
624
155
9
0
299,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role