Player Matchup

Susano
Susano
SrGhettoTNL
Susano
Level 25
God Stats
6W - 2L
1,845 SR
Queue Stats
69W - 41L
1,633 Elo+
Party 1
Bacchus
Bacchus
Thnax
Bacchus
Level 27
God Stats
2W - 1L
1,316 SR
Queue Stats
83W - 59L
1,588 Elo+
Party 1
Charybdis
Charybdis
barcacuca
Charybdis
Level 20
God Stats
14W - 13L
1,567 SR
Queue Stats
74W - 64L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
monicadocrl
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,661 SR
Queue Stats
27W - 21L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
кєуℓα
Gilgamesh
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 58L
1,599 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,581 Elo+

VS

Team Averages
Level 14
1,548 SR
1,682 Elo+
Ullr
Ullr
Auzyss
Ullr
Level 18
God Stats
54W - 19L
1,765 SR
Queue Stats
401W - 122L
1,802 Elo+
Solo
Loki
Loki
Kzew
Loki
Level 17
God Stats
3W - 4L
1,647 SR
Queue Stats
58W - 41L
1,693 Elo+
Solo
Aphrodite
Aphrodite
Youruhh
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 2
Chronos
Chronos
fael020445
Chronos
Level 29
God Stats
2W - 4L
1,327 SR
Queue Stats
110W - 122L
1,387 Elo+
Solo
Ymir
Ymir
whatakiee
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
10 / 3 / 12
11,682
615
11,679
11,783
5,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Thnax
Bacchus
16
8 / 2 / 22
12,417
654
11,931
16,771
26,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
barcacuca
Charybdis
17
14 / 2 / 10
12,206
642
17,742
11,242
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
monicadocrl
Ah Muzen Cab
17
3 / 4 / 5
11,630
612
14,621
17,599
13,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
кєуℓα
Gilgamesh
20
11 / 0 / 9
12,914
680
13,632
12,367
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auzyss
Ullr
19
8 / 2 / 1
12,210
643
12,268
14,226
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
Kzew
Loki
16
2 / 4 / 1
9,465
498
5,783
17,170
8,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Youruhh
Aphrodite
10
0 / 16 / 2
7,024
370
5,743
16,265
5,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chronos
fael020445
Chronos
10
1 / 11 / 0
7,165
377
5,783
14,862
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
10
0 / 13 / 1
7,388
389
3,468
20,878
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
46
Kills
11
11
Deaths
46
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
Auzyss
Ullr
8
2
1
4.25
L
Loki
Kzew
Loki
2
4
1
0.63
W
Susano
10
3
12
5.33
W
Bacchus
Thnax
Bacchus
8
2
22
9.5
L
Aphrodite
Youruhh
Aphrodite
0
16
2
0.06
W
Charybdis
barcacuca
Charybdis
14
2
10
9.5
L
Chronos
fael020445
Chronos
1
11
0
0.09
W
Ah Muzen Cab
monicadocrl
Ah Muzen Cab
3
4
5
1.38
L
Ymir
0
13
1
0.04
W
Gilgamesh
кєуℓα
Gilgamesh
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,605
Damage
33,045
69,762
Taken
83,401
55,484
Mitigated
45,009
29,357
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Auzyss
Ullr
12,268
3,599
0
5,138
14,226
5,630
0
1,105
13,121
0
84,078
L
Loki
Kzew
Loki
5,783
1,058
0
5,120
17,170
8,458
690
1,632
15,538
0
61,138
W
Susano
11,679
2,796
0
1,338
11,783
5,195
434
2,842
8,941
0
58,670
W
Bacchus
Thnax
Bacchus
11,931
1,429
0
6,522
16,771
26,117
583
5,407
11,364
35,576
0
L
Aphrodite
Youruhh
Aphrodite
5,743
1,242
855
2,331
16,265
5,860
0
2,864
13,401
18,237
0
W
Charybdis
barcacuca
Charybdis
17,742
13,392
0
5,276
11,242
3,739
5,046
2,958
8,284
0
91,367
L
Chronos
fael020445
Chronos
5,783
2,565
0
1,400
14,862
5,667
0
3,976
10,886
29,811
5,723
W
Ah Muzen Cab
monicadocrl
Ah Muzen Cab
14,621
7,904
0
11,195
17,599
13,978
4,281
682
16,917
0
92,452
L
Ymir
3,468
902
0
568
20,878
19,394
330
2,354
18,524
24,079
0
W
Gilgamesh
кєуℓα
Gilgamesh
13,632
3,641
0
5,026
12,367
6,455
1,278
3,514
8,853
0
104,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,849
Gold Earned
43,252
534
Minions Killed
442
0
Camps Cleared
0
1,924,434
Distance Traveled
1,594,057
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,210
643
160
8
0
404,094
2
L
Loki
9,465
498
145
8
0
375,011
3
W
Susano
11,682
615
80
4
0
397,755
1
W
Bacchus
12,417
654
39
2
0
373,213
3
L
Aphrodite
7,024
370
34
2
0
281,981
4
W
Charybdis
12,206
642
134
7
0
332,373
0
L
Chronos
7,165
377
70
4
0
260,571
6
W
Ah Muzen Cab
11,630
612
132
7
0
353,981
4
L
Ymir
7,388
389
33
2
0
272,400
0
W
Gilgamesh
12,914
680
149
8
0
467,112
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role