Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BIGDADDYTHANOSS
Ah Puch
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 1
Eset
Eset
HotRodSlick
Eset
Level 124
God Stats
13W - 3L
1,638 SR
Queue Stats
317W - 283L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
nrwizard13
Sun Wukong
Level 150
God Stats
5W - 3L
1,511 SR
Queue Stats
481W - 501L
1,515 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,489 Elo+

VS

Team Averages
Level 121
1,509 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JStrike25
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 342L
1,465 Elo+
Solo
Susano
Susano
Pepsi4Pres
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
jokerbernaldo
Eset
Level 158
God Stats
5W - 12L
1,442 SR
Queue Stats
1,033W - 1,094L
1,510 Elo+
Solo
Rama
Rama
opiwankenopi
Rama
Level 125
God Stats
9W - 7L
1,601 SR
Queue Stats
439W - 433L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 1 / 18
10,735
976
13,241
7,471
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
15
8 / 2 / 10
10,287
935
6,026
9,875
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 3 / 10
9,563
869
10,768
8,211
3,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 16
8,871
806
8,326
7,572
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
nrwizard13
Sun Wukong
15
5 / 5 / 13
9,406
855
9,380
9,365
6,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 6 / 10
8,474
770
6,929
14,053
10,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
JStrike25
Charybdis
14
1 / 4 / 9
8,074
734
3,605
8,198
2,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
Pepsi4Pres
Susano
14
3 / 7 / 5
7,853
714
7,525
13,027
4,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 8
7,816
711
5,764
8,335
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 6 / 4
8,019
729
4,262
9,820
3,592
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
27
Kills
13
13
Deaths
27
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
18
15
W
Ares
 
Ares
8
2
10
6.5
L
Zhong Kui
 
Zhong Kui
2
6
10
1.17
W
6
3
10
3.67
W
2
2
16
5
L
Charybdis
JStrike25
Charybdis
1
4
9
1.38
L
Susano
Pepsi4Pres
Susano
3
7
5
0.79
L
1
4
8
1.25
W
Sun Wukong
nrwizard13
Sun Wukong
5
5
13
2.3
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,741
Damage
28,085
42,494
Taken
53,433
29,549
Mitigated
24,732
15,555
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,241
6,191
2,408
3,045
7,471
4,741
1,796
3,436
4,035
39,039
0
W
Ares
 
Ares
6,026
292
878
1,578
9,875
10,981
315
2,452
7,423
9,776
0
L
Zhong Kui
 
Zhong Kui
6,929
384
765
4,585
14,053
10,909
30
9,284
4,769
18,678
0
W
10,768
737
1,265
1,551
8,211
3,699
938
2,761
5,450
24,301
0
W
8,326
524
2,602
1,855
7,572
3,448
1,310
2,554
5,018
20,323
0
L
Charybdis
JStrike25
Charybdis
3,605
817
2,090
857
8,198
2,915
0
6,930
1,268
0
13,074
L
Susano
Pepsi4Pres
Susano
7,525
1,173
18
2,369
13,027
4,377
0
10,613
2,414
0
13,580
L
5,764
289
1,325
1,647
8,335
2,939
0
4,971
3,364
25,085
0
W
Sun Wukong
nrwizard13
Sun Wukong
9,380
1,287
0
373
9,365
6,680
425
1,490
7,875
0
17,865
L
4,262
3,162
558
747
9,820
3,592
0
6,563
3,257
0
9,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,862
Gold Earned
40,236
121
Minions Killed
108
0
Camps Cleared
0
1,026,462
Distance Traveled
897,255
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,735
976
52
5
0
228,803
3
W
Ares
10,287
935
8
1
0
197,601
0
L
Zhong Kui
8,474
770
19
2
0
183,206
0
W
Ah Puch
9,563
869
27
2
0
198,984
0
W
Eset
8,871
806
16
1
0
197,226
0
L
Charybdis
8,074
734
31
3
0
180,933
0
L
Susano
7,853
714
12
1
0
187,923
0
L
Eset
7,816
711
31
3
0
188,192
0
W
Sun Wukong
9,406
855
18
2
0
203,848
0
L
Rama
8,019
729
15
1
0
157,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role