Player Matchup

Hachiman
Hachiman
Cold1798
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,616 Elo+
Party 2
Khepri
Khepri
MysteryStud
Khepri
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,616 Elo+
Party 2
Nemesis
Nemesis
Nhoomis
Nemesis
Level 4
God Stats
3W - 2L
1,715 SR
Queue Stats
5W - 4L
1,282 Elo+
Party 1
Ra
Ra
SubstantialChonk
Ra
Level 5
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 6L
1,274 Elo+
Party 1
Yemoja
Yemoja
Thatdwarf
Yemoja
Level 5
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 6L
1,274 Elo+
Party 1
Team Averages
Level 8
1,620 SR
1,412 Elo+

VS

Team Averages
Level 24
1,400 SR
1,433 Elo+
Poseidon
Poseidon
Cmfc
Poseidon
Level 27
God Stats
2W - 3L
1,134 SR
Queue Stats
96W - 90L
1,350 Elo+
Solo
Cabrakan
Cabrakan
LaVergaPelua
Cabrakan
Level 29
God Stats
7W - 4L
1,466 SR
Queue Stats
55W - 61L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
NanekZeroJOJOS
Sun Wukong
Level 18
God Stats
26W - 24L
1,509 SR
Queue Stats
167W - 205L
1,484 Elo+
Party 3
Skadi
Skadi
SliterJOJO
Skadi
Level 18
God Stats
10W - 11L
1,416 SR
Queue Stats
166W - 203L
1,484 Elo+
Party 3
Thanatos
Thanatos
Smokee02
Thanatos
Level 28
God Stats
12W - 12L
1,478 SR
Queue Stats
113W - 108L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cold1798
Hachiman
13
3 / 3 / 2
7,729
455
8,435
8,337
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
1 / 1 / 4
6,858
403
3,665
6,862
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Nhoomis
Nemesis
13
3 / 8 / 3
8,204
483
7,414
13,866
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 8 / 3
7,450
438
5,495
11,578
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Thatdwarf
Yemoja
11
2 / 3 / 4
7,587
446
6,394
9,609
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cmfc
Poseidon
15
7 / 2 / 2
9,877
581
9,229
7,176
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
LaVergaPelua
Cabrakan
13
2 / 3 / 4
8,150
479
7,469
13,684
8,820
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
NanekZeroJOJOS
Sun Wukong
15
9 / 2 / 3
9,992
588
10,386
12,401
8,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
1 / 2 / 5
7,828
460
6,320
7,977
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Smokee02
Thanatos
14
4 / 1 / 4
8,802
518
5,408
7,919
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
23
23
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cmfc
Poseidon
7
2
2
4
L
Hachiman
Cold1798
Hachiman
3
3
2
1.33
W
Cabrakan
LaVergaPelua
Cabrakan
2
3
4
1.33
L
Khepri
1
1
4
3
W
Sun Wukong
NanekZeroJOJOS
Sun Wukong
9
2
3
5.25
L
Nemesis
Nhoomis
Nemesis
3
8
3
0.56
W
Skadi
1
2
5
1.75
W
Thanatos
Smokee02
Thanatos
4
1
4
6
L
1
8
3
0.31
L
Yemoja
Thatdwarf
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,403
Damage
38,812
50,252
Taken
49,157
26,321
Mitigated
25,715
10,100
Healing
19,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cmfc
Poseidon
9,229
1,582
0
250
7,176
2,336
1,912
1,848
5,328
64,037
0
L
Hachiman
Cold1798
Hachiman
8,435
4,194
0
2,185
8,337
2,574
1,080
3,636
4,701
0
49,115
W
Cabrakan
LaVergaPelua
Cabrakan
7,469
967
0
5,735
13,684
8,820
312
3,900
9,784
47,848
0
L
Khepri
3,665
419
0
1,464
6,862
6,555
0
2,751
4,111
11,192
0
W
Sun Wukong
NanekZeroJOJOS
Sun Wukong
10,386
2,424
0
3,750
12,401
8,280
1,388
5,450
6,951
0
44,867
L
Nemesis
Nhoomis
Nemesis
7,414
3,097
0
3,002
13,866
6,046
0
4,306
9,560
0
49,675
W
Skadi
6,320
3,086
0
2,692
7,977
2,725
1,846
3,019
4,958
0
39,929
W
Thanatos
Smokee02
Thanatos
5,408
1,044
0
6,928
7,919
3,554
928
1,337
6,582
0
42,046
L
5,495
1,188
378
2,023
11,578
4,012
0
1,441
10,137
39,344
0
L
Yemoja
Thatdwarf
Yemoja
6,394
1,612
500
548
9,609
7,134
0
4,956
4,653
23,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
44,649
284
Minions Killed
409
0
Camps Cleared
0
1,542,530
Distance Traveled
1,551,580
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,877
581
108
6
0
294,484
4
L
Hachiman
7,729
455
82
5
0
284,981
2
W
Cabrakan
8,150
479
82
5
0
268,609
1
L
Khepri
6,858
403
15
1
0
327,034
4
W
Sun Wukong
9,992
588
82
5
0
321,092
3
L
Nemesis
8,204
483
71
4
0
313,274
1
W
Skadi
7,828
460
69
4
0
316,769
1
W
Thanatos
8,802
518
68
4
0
350,626
0
L
Ra
7,450
438
78
5
0
295,922
3
L
Yemoja
7,587
446
38
2
0
321,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role