Player Matchup

Chronos
Chronos
DeathHawkzer
Chronos
Level 68
God Stats
0W - 2L
1,289 SR
Queue Stats
43W - 57L
1,415 Elo+
Party 2
Ares
Ares
I X Kira I
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 2
Ymir
Ymir
l Sage Zero l
Ymir
Level 25
God Stats
1W - 2L
1,275 SR
Queue Stats
24W - 23L
1,400 Elo+
Party 2
Team Averages
Level 36
1,355 SR
1,342 Elo+

VS

Team Averages
Level 45
1,635 SR
1,270 Elo+
Zhong Kui
Zhong Kui
Nolzilla_3129
Zhong Kui
Level 34
God Stats
26W - 16L
1,471 SR
Queue Stats
172W - 226L
1,273 Elo+
Party 1
Baron Samedi
Baron Samedi
WsMxFLAMES
Baron Samedi
Level 88
God Stats
16W - 7L
1,666 SR
Queue Stats
207W - 229L
1,412 Elo+
Solo
Serqet
Serqet
yakneezareweak
Serqet
Level 14
God Stats
3W - 3L
1,767 SR
Queue Stats
21W - 27L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeathHawkzer
Chronos
16
6 / 10 / 5
12,545
660
28,157
23,759
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 17 / 6
10,447
550
5,207
24,810
26,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 3 / 4
12,541
660
10,053
19,567
35,270
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nolzilla_3129
Zhong Kui
18
10 / 4 / 16
13,712
722
20,528
27,059
23,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
WsMxFLAMES
Baron Samedi
17
8 / 5 / 18
14,234
749
23,475
15,361
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 2 / 15
14,415
759
12,926
17,214
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
11
Kills
30
30
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
DeathHawkzer
Chronos
6
10
5
0.85
L
0
17
6
0.18
W
Zhong Kui
Nolzilla_3129
Zhong Kui
10
4
16
4.5
W
Baron Samedi
WsMxFLAMES
Baron Samedi
8
5
18
3.4
L
5
3
4
2.33
W
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
56,929
68,136
Taken
59,634
70,825
Mitigated
36,610
10,526
Healing
32,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DeathHawkzer
Chronos
28,157
5,573
0
4,707
23,759
8,667
576
17,065
6,529
59,304
0
L
5,207
793
401
236
24,810
26,888
0
13,704
10,836
12,080
0
W
Zhong Kui
Nolzilla_3129
Zhong Kui
20,528
2,530
0
15,131
27,059
23,243
815
20,687
5,998
63,886
0
W
Baron Samedi
WsMxFLAMES
Baron Samedi
23,475
1,850
4,264
6,849
15,361
6,714
76
12,495
2,649
58,678
0
L
10,053
1,768
486
4,696
19,567
35,270
192
13,257
5,203
34,372
0
W
12,926
6,392
867
5,739
17,214
6,653
971
11,000
6,029
0
39,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
42,361
156
Minions Killed
225
1
Camps Cleared
13
778,679
Distance Traveled
958,872
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,545
660
96
5
1
303,636
0
L
Ares
10,447
550
4
0
0
227,028
0
W
Zhong Kui
13,712
722
92
5
9
319,591
2
W
Baron Samedi
14,234
749
91
5
0
277,261
2
L
Ymir
12,541
660
56
3
0
248,015
0
W
Serqet
14,415
759
42
2
4
362,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role