Player Matchup

Fafnir
Fafnir
AlphaWolf Rider
Fafnir
Level 107
God Stats
1W - 0L
1,892 SR
Queue Stats
14W - 5L
1,622 Elo+
Solo
Horus
Horus
AmmonB
Horus
Level 101
God Stats
4W - 6L
1,566 SR
Queue Stats
186W - 191L
1,529 Elo+
Party 1
Nox
Nox
ChaoticPanda384
Nox
Level 142
God Stats
5W - 4L
1,557 SR
Queue Stats
122W - 133L
1,535 Elo+
Party 1
Izanami
Izanami
Kydaf4ll3n
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
ResentedToast98
Sun Wukong
Level 148
God Stats
4W - 3L
1,691 SR
Queue Stats
343W - 358L
1,516 Elo+
Party 1
Team Averages
Level 121
1,641 SR
1,544 Elo+

VS

Team Averages
Level 106
1,603 SR
1,513 Elo+
Awilix
Awilix
AlteisenWing
Awilix
Level 67
God Stats
1W - 2L
1,806 SR
Queue Stats
48W - 62L
1,460 Elo+
Solo
Discordia
Discordia
DLeonAA
Discordia
Level 160
God Stats
0W - 1L
1,660 SR
Queue Stats
30W - 30L
1,516 Elo+
Solo
Ah Puch
Ah Puch
MackTheKnifė
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,399 Elo+
Solo
Guan Yu
Guan Yu
SupremeGlaser
Guan Yu
Level 155
God Stats
2W - 2L
1,551 SR
Queue Stats
151W - 170L
1,540 Elo+
Party 2
Pele
Pele
dOnuTsArEgOod4
Pele
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 147L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
12,752
850
18,170
25,780
17,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
AmmonB
Horus
19
4 / 6 / 16
12,008
801
11,872
25,511
26,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 11
9,939
663
7,466
10,329
3,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kydaf4ll3n
Izanami
19
7 / 6 / 14
12,198
813
27,106
20,142
8,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ResentedToast98
Sun Wukong
18
7 / 7 / 11
11,740
783
15,823
27,155
21,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 7 / 16
9,843
656
9,728
16,476
8,039
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
DLeonAA
Discordia
18
5 / 3 / 15
11,177
745
16,663
11,837
4,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
20
7 / 7 / 16
12,199
813
28,917
17,363
7,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
19
4 / 4 / 17
11,166
744
9,262
33,110
32,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 5 / 15
11,949
797
24,945
21,985
16,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
105
23
Kills
26
27
Deaths
26
67
Assists
79
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
Awilix
1
7
16
1.29
W
Horus
AmmonB
Horus
4
6
16
2
W
0
3
11
1.83
L
Discordia
DLeonAA
Discordia
5
3
15
4.17
W
Izanami
Kydaf4ll3n
Izanami
7
6
14
2.33
L
Ah Puch
7
7
16
2.14
W
Sun Wukong
ResentedToast98
Sun Wukong
7
7
11
1.79
L
Guan Yu
4
4
17
3.13
L
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,437
Damage
89,515
108,917
Taken
100,771
78,646
Mitigated
68,971
51,280
Healing
46,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,170
5,916
1,055
9,303
25,780
17,785
718
13,091
12,179
42,437
0
L
Awilix
9,728
3,250
590
2,782
16,476
8,039
1,040
4,978
11,347
0
15,533
W
Horus
AmmonB
Horus
11,872
6,520
11,439
8,621
25,511
26,425
1,000
9,735
15,449
0
17,424
W
7,466
515
2,205
1,856
10,329
3,895
1,637
5,611
4,479
18,862
0
L
Discordia
DLeonAA
Discordia
16,663
1,219
1,671
4,298
11,837
4,554
558
2,695
9,032
44,232
0
W
Izanami
Kydaf4ll3n
Izanami
27,106
14,048
2,509
5,333
20,142
8,800
2,242
7,015
12,941
0
54,659
L
Ah Puch
28,917
1,339
1,490
4,254
17,363
7,124
1,126
3,310
13,879
52,075
0
W
Sun Wukong
ResentedToast98
Sun Wukong
15,823
2,979
2,287
6,672
27,155
21,741
1,018
10,128
16,691
0
29,110
L
Guan Yu
9,262
494
5,816
16,809
33,110
32,495
390
7,472
25,249
0
16,404
L
24,945
4,583
1,705
7,356
21,985
16,759
1,030
6,135
15,628
0
39,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,637
Gold Earned
56,334
199
Minions Killed
154
0
Camps Cleared
0
1,327,828
Distance Traveled
1,407,775
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,752
850
47
3
0
267,304
0
L
Awilix
9,843
656
14
1
0
290,946
0
W
Horus
12,008
801
7
0
0
266,111
0
W
Nox
9,939
663
40
3
0
306,780
1
L
Discordia
11,177
745
47
3
0
285,324
0
W
Izanami
12,198
813
87
6
0
229,180
3
L
Ah Puch
12,199
813
49
3
0
263,507
1
W
Sun Wukong
11,740
783
18
1
0
258,453
2
L
Guan Yu
11,166
744
16
1
0
302,479
0
L
Pele
11,949
797
28
2
0
265,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role