Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Mïku
Thoth
Level 160
God Stats
9W - 8L
1,504 SR
Queue Stats
160W - 100L
1,638 Elo+
Party 2
Rama
Rama
Ninety90
Rama
Level 160
God Stats
14W - 9L
1,505 SR
Queue Stats
103W - 57L
1,656 Elo+
Party 2
Team Averages
Level 150
1,503 SR
1,598 Elo+

VS

Team Averages
Level 41
1,395 SR
1,383 Elo+
Zeus
Zeus
CrazyCrash1234
Zeus
Level 29
God Stats
0W - 4L
1,089 SR
Queue Stats
57W - 117L
1,311 Elo+
Party 1
Artio
Artio
NecrosInfernal
Artio
Level 66
God Stats
4W - 6L
1,524 SR
Queue Stats
118W - 140L
1,517 Elo+
Solo
Aphrodite
Aphrodite
SnackGames27
Aphrodite
Level 28
God Stats
2W - 2L
1,570 SR
Queue Stats
43W - 82L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 6
6,568
657
1,848
7,791
8,925
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Mïku
Thoth
12
3 / 0 / 5
7,674
767
12,352
4,881
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
12
5 / 0 / 2
7,714
771
10,085
4,543
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,835
584
4,203
8,568
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
6,183
618
4,383
13,047
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
SnackGames27
Aphrodite
10
1 / 2 / 0
6,016
602
1,635
8,000
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
6
3
L
0
3
1
0.17
W
Thoth
Mïku
Thoth
3
0
5
5.5
L
0
3
0
0
W
Rama
5
0
2
6
L
Aphrodite
SnackGames27
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
10,221
17,215
Taken
29,615
12,261
Mitigated
16,470
3,663
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,848
964
0
750
7,791
8,925
9
3,808
3,983
7,854
0
L
4,203
321
0
1,048
8,568
2,347
0
7,148
1,420
18,657
0
W
Thoth
Mïku
Thoth
12,352
69
66
2,346
4,881
1,746
0
2,816
2,065
42,536
0
L
4,383
247
822
4,329
13,047
8,655
0
3,525
9,522
8,004
0
W
Rama
10,085
8,168
0
501
4,543
1,590
1,037
4,015
528
0
29,677
L
Aphrodite
SnackGames27
Aphrodite
1,635
457
3,826
4,322
8,000
5,468
0
3,593
4,407
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
18,034
138
Minions Killed
78
8
Camps Cleared
1
578,753
Distance Traveled
504,401
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,568
657
17
2
1
176,267
2
L
Zeus
5,835
584
32
3
0
166,018
2
W
Thoth
7,674
767
62
6
2
213,435
5
L
Artio
6,183
618
9
1
0
152,258
1
W
Rama
7,714
771
59
6
5
189,051
1
L
Aphrodite
6,016
602
37
4
1
186,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role