Player Matchup

Osiris
Osiris
AmoyKanai
Osiris
Level 8
God Stats
2W - 2L
1,527 SR
Queue Stats
16W - 19L
1,482 Elo+
Solo
Thor
Thor
Inkuto
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 73L
1,353 Elo+
Party 2
Ra
Ra
MXJAM1212
Ra
Level 4
God Stats
2W - 4L
1,142 SR
Queue Stats
15W - 40L
1,367 Elo+
Party 2
Sol
Sol
MonetaryPrawn3
Sol
Level 29
God Stats
85W - 82L
1,537 SR
Queue Stats
98W - 119L
1,364 Elo+
Party 3
Kuzenbo
Kuzenbo
VileGoose
Kuzenbo
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 129L
1,316 Elo+
Party 3
Team Averages
Level 24
1,441 SR
1,376 Elo+

VS

Team Averages
Level 22
1,514 SR
1,386 Elo+
Izanami
Izanami
AcidCandy
Izanami
Level 29
God Stats
34W - 41L
1,553 SR
Queue Stats
119W - 129L
1,394 Elo+
Solo
Mercury
Mercury
Craggy-syn
Mercury
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 114L
1,257 Elo+
Party 1
Anhur
Anhur
YousefAltaher
Anhur
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
545W - 574L
1,363 Elo+
Solo
Jormungandr
Jormungandr
armageddonsteak6
Jormungandr
Level 16
God Stats
8W - 3L
1,637 SR
Queue Stats
18W - 17L
1,413 Elo+
Solo
Susano
Susano
markimusjk47
Susano
Level 19
God Stats
3W - 4L
1,378 SR
Queue Stats
56W - 56L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AmoyKanai
Osiris
18
10 / 9 / 1
12,453
541
17,426
23,054
18,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Inkuto
Thor
13
0 / 11 / 3
8,901
387
3,023
18,596
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
0 / 12 / 3
9,832
427
1,613
16,368
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 12 / 2
10,388
452
11,046
23,695
2,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
VileGoose
Kuzenbo
18
1 / 10 / 2
10,431
454
9,695
21,883
11,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcidCandy
Izanami
19
5 / 3 / 9
12,906
561
9,554
12,815
5,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Craggy-syn
Mercury
18
6 / 10 / 8
12,247
532
5,757
17,097
6,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
23 / 2 / 9
15,609
679
33,532
27,468
11,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
armageddonsteak6
Jormungandr
4
0 / 0 / 0
7,265
316
0
0
0
Susano
20
18 / 1 / 5
15,769
686
25,309
18,775
9,785
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
14
Kills
52
54
Deaths
16
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
AcidCandy
Izanami
5
3
9
3.17
L
Osiris
AmoyKanai
Osiris
10
9
1
1.17
W
Mercury
Craggy-syn
Mercury
6
10
8
1
L
Thor
Inkuto
Thor
0
11
3
0.14
L
0
12
3
0.13
L
3
12
2
0.33
L
Kuzenbo
VileGoose
Kuzenbo
1
10
2
0.2
W
23
2
9
13.75
W
Jormungandr
armageddonsteak6
Jormungandr
0
0
0
0
W
Susano
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
74,152
103,596
Taken
76,155
45,991
Mitigated
33,532
21,224
Healing
29,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AcidCandy
Izanami
9,554
5,978
0
4,662
12,815
5,192
3,182
4,201
8,614
0
83,866
L
Osiris
AmoyKanai
Osiris
17,426
7,362
0
6,262
23,054
18,709
368
0
23,054
0
67,751
W
Mercury
Craggy-syn
Mercury
5,757
2,511
0
1,614
17,097
6,872
2,075
1,490
15,527
0
36,761
L
Thor
Inkuto
Thor
3,023
942
0
1,391
18,596
9,581
831
0
18,596
0
57,381
L
1,613
478
203
2,022
16,368
3,552
1,349
0
16,368
48,330
0
L
11,046
2,972
429
7,020
23,695
2,513
847
0
23,695
61,524
0
L
Kuzenbo
VileGoose
Kuzenbo
9,695
2,535
92
3,805
21,883
11,636
708
0
21,883
40,780
0
W
33,532
22,276
0
17,397
27,468
11,683
2,400
14,587
12,841
0
124,823
W
Jormungandr
armageddonsteak6
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Susano
25,309
5,929
0
5,886
18,775
9,785
1,739
2,177
16,598
0
124,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
63,796
457
Minions Killed
536
0
Camps Cleared
0
1,845,116
Distance Traveled
1,802,176
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,906
561
140
6
0
407,578
3
L
Osiris
12,453
541
125
5
0
362,283
0
W
Mercury
12,247
532
61
3
0
494,501
0
L
Thor
8,901
387
79
3
0
395,506
0
L
Ra
9,832
427
109
5
0
352,715
0
L
Sol
10,388
452
91
4
0
371,110
2
L
Kuzenbo
10,431
454
53
2
0
363,502
4
W
Anhur
15,609
679
149
6
0
400,662
2
W
Jormungandr
7,265
316
0
0
0
0
0
W
Susano
15,769
686
186
8
0
499,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role