Player Matchup

Vulcan
Vulcan
LichMZuir
Vulcan
Level 17
God Stats
18W - 19L
1,876 SR
Queue Stats
165W - 168L
1,601 Elo+
Solo
Chiron
Chiron
MuertoDeHambre
Chiron
Level 28
God Stats
3W - 4L
1,388 SR
Queue Stats
109W - 109L
1,551 Elo+
Solo
Achilles
Achilles
OneAfrica95
Achilles
Level 25
God Stats
5W - 5L
1,788 SR
Queue Stats
67W - 53L
1,681 Elo+
Solo
Nemesis
Nemesis
RealArtimisFowl
Nemesis
Level 27
God Stats
0W - 4L
1,197 SR
Queue Stats
207W - 152L
1,612 Elo+
Solo
Athena
Athena
carrothigh
Athena
Level 27
God Stats
5W - 4L
1,643 SR
Queue Stats
200W - 196L
1,577 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,604 Elo+

VS

Team Averages
Level 25
1,640 SR
1,683 Elo+
Bacchus
Bacchus
Abysmalparmesan
Bacchus
Level 22
God Stats
47W - 43L
1,416 SR
Queue Stats
293W - 312L
1,569 Elo+
Solo
Hades
Hades
ItsGhushy
Hades
Level 7
God Stats
3W - 1L
1,583 SR
Queue Stats
8W - 6L
1,644 Elo+
Party 1
Bellona
Bellona
Zakrra
Bellona
Level 6
God Stats
3W - 4L
1,693 SR
Queue Stats
4W - 4L
1,801 Elo+
Solo
Cupid
Cupid
fliptheduck
Cupid
Level 28
God Stats
3W - 2L
1,842 SR
Queue Stats
171W - 98L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
getrippedinhalf
Baron Samedi
Level 63
God Stats
7W - 7L
1,668 SR
Queue Stats
8W - 8L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LichMZuir
Vulcan
13
1 / 10 / 3
9,077
454
11,692
14,156
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 10 / 0
8,244
412
10,770
19,649
4,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
OneAfrica95
Achilles
18
9 / 5 / 1
11,571
579
15,286
17,453
13,231
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 7 / 1
8,717
436
7,084
14,935
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
carrothigh
Athena
9
0 / 10 / 3
7,402
370
4,451
18,587
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
10,501
525
7,936
16,808
15,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
ItsGhushy
Hades
20
16 / 1 / 12
13,827
691
23,830
20,339
11,144
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Zakrra
Bellona
16
1 / 8 / 3
10,593
530
6,610
15,914
13,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
12 / 2 / 14
12,138
607
23,582
21,160
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
getrippedinhalf
Baron Samedi
18
9 / 3 / 9
12,077
604
8,992
13,981
7,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
14
Kills
42
42
Deaths
16
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Hades
ItsGhushy
Hades
16
1
12
22
L
Vulcan
LichMZuir
Vulcan
1
10
3
0.25
L
1
10
0
0.1
L
Achilles
OneAfrica95
Achilles
9
5
1
1.9
L
3
7
1
0.5
W
Bellona
Zakrra
Bellona
1
8
3
0.31
L
Athena
carrothigh
Athena
0
10
3
0.15
W
12
2
14
9.5
W
Baron Samedi
getrippedinhalf
Baron Samedi
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,283
Damage
70,950
84,780
Taken
88,202
42,624
Mitigated
55,364
7,233
Healing
40,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,936
688
135
4,188
16,808
15,840
540
1,878
14,930
41,035
0
W
Hades
ItsGhushy
Hades
23,830
3,635
819
13,261
20,339
11,144
0
4,605
15,734
105,995
0
L
Vulcan
LichMZuir
Vulcan
11,692
4,847
0
500
14,156
4,225
0
8,226
5,832
40,691
0
L
10,770
4,407
604
2,290
19,649
4,968
0
10,689
8,757
0
50,328
L
Achilles
OneAfrica95
Achilles
15,286
4,121
0
573
17,453
13,231
0
4,063
13,390
0
78,852
L
7,084
3,204
0
2,170
14,935
4,919
0
7,190
7,707
0
47,742
W
Bellona
Zakrra
Bellona
6,610
2,573
0
1,784
15,914
13,240
394
0
15,914
3,151
48,098
L
Athena
carrothigh
Athena
4,451
934
0
1,096
18,587
15,281
0
10,256
8,094
16,036
0
W
23,582
15,263
439
14,277
21,160
7,627
2,592
6,559
14,601
0
109,728
W
Baron Samedi
getrippedinhalf
Baron Samedi
8,992
582
841
4,288
13,981
7,513
2,817
3,557
10,424
65,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
59,136
388
Minions Killed
562
0
Camps Cleared
0
1,745,971
Distance Traveled
1,934,646
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,501
525
58
3
0
432,522
8
W
Hades
13,827
691
156
8
0
424,362
2
L
Vulcan
9,077
454
73
4
0
364,858
3
L
Chiron
8,244
412
95
5
0
316,352
5
L
Achilles
11,571
579
118
6
0
393,436
4
L
Nemesis
8,717
436
84
4
0
342,838
2
W
Bellona
10,593
530
117
6
0
322,584
0
L
Athena
7,402
370
18
1
0
328,487
1
W
Cupid
12,138
607
128
6
0
410,025
4
W
Baron Samedi
12,077
604
103
5
0
345,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role