Player Matchup

Bacchus
Bacchus
CorwinMaxwell
Bacchus
Level 104
God Stats
7W - 6L
1,511 SR
Queue Stats
121W - 178L
1,415 Elo+
Party 2
Scylla
Scylla
ShrekDS
Scylla
Level 43
God Stats
18W - 16L
1,500 SR
Queue Stats
390W - 373L
1,517 Elo+
Party 3
Medusa
Medusa
katmoondancer
Medusa
Level 67
God Stats
30W - 49L
1,375 SR
Queue Stats
83W - 143L
1,399 Elo+
Party 2
Mercury
Mercury
xphyxie
Mercury
Level 66
God Stats
5W - 5L
1,596 SR
Queue Stats
378W - 351L
1,536 Elo+
Party 3
Bellona
Bellona
zxtholo
Bellona
Level 35
God Stats
7W - 19L
1,324 SR
Queue Stats
181W - 182L
1,483 Elo+
Party 3
Team Averages
Level 63
1,461 SR
1,470 Elo+

VS

Team Averages
Level 103
1,760 SR
1,739 Elo+
Aphrodite
Aphrodite
Cijdebre
Aphrodite
Level 160
God Stats
9W - 0L
1,644 SR
Queue Stats
118W - 61L
1,718 Elo+
Party 1
Mulan
Mulan
andybowler
Mulan
Level 94
God Stats
8W - 2L
1,918 SR
Queue Stats
60W - 17L
1,830 Elo+
Party 1
Artemis
Artemis
captainrex773
Artemis
Level 43
God Stats
7W - 0L
1,993 SR
Queue Stats
164W - 60L
1,841 Elo+
Party 1
Fenrir
Fenrir
choji400
Fenrir
Level 66
God Stats
2W - 0L
1,673 SR
Queue Stats
180W - 67L
1,757 Elo+
Party 1
Ra
Ra
d575m
Ra
Level 152
God Stats
51W - 42L
1,573 SR
Queue Stats
453W - 459L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 15 / 2
8,099
900
12,875
23,585
14,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
ShrekDS
Scylla
15
1 / 7 / 2
8,855
984
10,462
17,660
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 9 / 1
8,752
972
8,817
15,990
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
xphyxie
Mercury
15
0 / 9 / 3
8,450
939
4,002
14,160
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
zxtholo
Bellona
15
1 / 10 / 2
8,821
980
9,969
22,958
23,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cijdebre
Aphrodite
18
9 / 0 / 34
11,536
1,282
11,817
12,431
16,770
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
4 / 0 / 38
10,333
1,148
10,701
13,930
12,742
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
18
16 / 3 / 18
11,755
1,306
23,607
10,213
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
choji400
Fenrir
18
8 / 0 / 33
11,354
1,262
18,113
9,134
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
13 / 0 / 30
11,211
1,246
25,097
8,061
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
203
3
Kills
50
50
Deaths
3
10
Assists
153
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cijdebre
Aphrodite
9
0
34
26
L
Bacchus
0
15
2
0.07
L
Scylla
ShrekDS
Scylla
1
7
2
0.29
W
Mulan
4
0
38
23
W
Artemis
16
3
18
8.33
W
Fenrir
choji400
Fenrir
8
0
33
24.5
W
Ra
13
0
30
28
L
1
9
1
0.17
L
Mercury
xphyxie
Mercury
0
9
3
0.17
L
Bellona
zxtholo
Bellona
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
89,335
94,353
Taken
53,769
54,650
Mitigated
47,171
2,575
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cijdebre
Aphrodite
11,817
1,403
5,522
5,593
12,431
16,770
0
6,838
5,593
29,426
0
L
Bacchus
12,875
952
0
79
23,585
14,678
0
10,798
12,787
23,250
0
L
Scylla
ShrekDS
Scylla
10,462
1,001
0
310
17,660
5,107
0
6,339
11,321
29,744
0
W
Mulan
10,701
1,428
292
838
13,930
12,742
0
5,781
6,741
0
13,712
W
Artemis
23,607
11,656
0
1,499
10,213
5,934
0
3,433
6,780
0
43,481
W
Fenrir
choji400
Fenrir
18,113
4,820
0
1,444
9,134
7,264
0
3,360
5,774
0
25,669
W
Ra
25,097
1,730
5,061
3,464
8,061
4,461
0
4,338
3,723
49,843
0
L
8,817
3,454
474
1,173
15,990
5,724
0
5,014
10,976
0
33,375
L
Mercury
xphyxie
Mercury
4,002
944
0
239
14,160
5,355
0
4,733
9,427
0
14,205
L
Bellona
zxtholo
Bellona
9,969
2,915
0
300
22,958
23,786
0
10,030
12,928
413
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
56,189
163
Minions Killed
180
5
Camps Cleared
8
817,984
Distance Traveled
931,430
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,536
1,282
54
6
0
183,622
0
L
Bacchus
8,099
900
23
3
0
145,771
0
L
Scylla
8,855
984
42
5
1
175,235
0
W
Mulan
10,333
1,148
4
0
0
185,023
0
W
Artemis
11,755
1,306
56
6
2
147,179
0
W
Fenrir
11,354
1,262
17
2
5
212,732
0
W
Ra
11,211
1,246
49
5
1
202,874
0
L
Medusa
8,752
972
44
5
0
149,794
0
L
Mercury
8,450
939
23
3
3
189,575
0
L
Bellona
8,821
980
31
3
1
157,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role