Player Matchup

Apollo
Apollo
CortezX369
Apollo
Level 27
God Stats
235W - 264L
1,455 SR
Queue Stats
240W - 278L
1,370 Elo+
Solo
Hades
Hades
FreakPlays73
Hades
Level 6
God Stats
4W - 4L
1,505 SR
Queue Stats
9W - 11L
1,452 Elo+
Party 1
Cerberus
Cerberus
HangerWolfMP
Cerberus
Level 11
God Stats
2W - 2L
1,505 SR
Queue Stats
10W - 14L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Mothulu
Gilgamesh
Level 106
God Stats
12W - 12L
1,481 SR
Queue Stats
348W - 322L
1,531 Elo+
Party 1
Poseidon
Poseidon
Quickgoldeneagle
Poseidon
Level 98
God Stats
2W - 0L
1,757 SR
Queue Stats
299W - 281L
1,520 Elo+
Party 1
Team Averages
Level 50
1,541 SR
1,461 Elo+

VS

Team Averages
Level 25
1,498 SR
1,511 Elo+
Sylvanus
Sylvanus
CobDoEn
Sylvanus
Level 27
God Stats
11W - 7L
1,531 SR
Queue Stats
156W - 147L
1,472 Elo+
Solo
Odin
Odin
MOMMYMILKERS98
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 111L
1,405 Elo+
Party 2
Thor
Thor
Zenkai69
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 2
Chang'e
Chang'e
diavolo135
Chang'e
Level 17
God Stats
11W - 6L
1,705 SR
Queue Stats
65W - 43L
1,610 Elo+
Solo
Jormungandr
Jormungandr
kidomaro
Jormungandr
Level 15
God Stats
2W - 4L
1,251 SR
Queue Stats
15W - 20L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CortezX369
Apollo
20
3 / 3 / 25
14,023
1,002
19,821
14,527
6,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 17
13,233
945
20,598
22,298
11,675
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
HangerWolfMP
Cerberus
20
0 / 1 / 24
12,790
914
11,751
18,516
23,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Mothulu
Gilgamesh
20
18 / 4 / 12
16,648
1,189
30,498
23,705
23,232
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 5 / 18
13,713
980
23,837
15,198
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CobDoEn
Sylvanus
19
0 / 9 / 14
12,073
862
11,897
28,150
38,726
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 8 / 13
12,910
922
17,889
26,339
30,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
16
0 / 6 / 7
11,546
825
1,895
9,083
3,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
diavolo135
Chang'e
20
15 / 6 / 4
17,034
1,217
34,850
22,720
9,367
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
kidomaro
Jormungandr
20
2 / 4 / 14
13,514
965
19,260
28,185
42,262
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
71
33
Kills
19
19
Deaths
33
96
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CobDoEn
Sylvanus
0
9
14
0.78
W
Apollo
CortezX369
Apollo
3
3
25
5.17
W
4
6
17
2.08
W
Cerberus
HangerWolfMP
Cerberus
0
1
24
12
L
2
8
13
1.06
W
Gilgamesh
Mothulu
Gilgamesh
18
4
12
6
W
8
5
18
3.4
L
Thor
0
6
7
0.58
L
Chang'e
diavolo135
Chang'e
15
6
4
2.83
L
Jormungandr
kidomaro
Jormungandr
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,505
Damage
85,791
94,244
Taken
114,477
70,690
Mitigated
124,847
15,922
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CobDoEn
Sylvanus
11,897
800
2,977
3,804
28,150
38,726
0
14,177
13,973
20,183
0
W
Apollo
CortezX369
Apollo
19,821
15,630
0
2,145
14,527
6,597
0
11,208
3,073
0
42,497
W
20,598
2,362
977
6,788
22,298
11,675
0
18,385
3,644
43,728
0
W
Cerberus
HangerWolfMP
Cerberus
11,751
1,570
91
4,603
18,516
23,749
0
12,998
5,220
30,953
0
L
17,889
3,041
0
1,308
26,339
30,770
0
13,006
13,333
14,588
21,325
W
Gilgamesh
Mothulu
Gilgamesh
30,498
11,540
0
1,054
23,705
23,232
0
15,433
7,800
7,130
50,541
W
23,837
3,680
0
264
15,198
5,437
0
12,836
2,154
45,970
0
L
Thor
1,895
158
0
75
9,083
3,722
0
5,886
3,197
0
6,453
L
Chang'e
diavolo135
Chang'e
34,850
6,222
5,673
7,094
22,720
9,367
0
11,248
11,472
53,735
0
L
Jormungandr
kidomaro
Jormungandr
19,260
5,028
0
70
28,185
42,262
0
14,911
13,274
53,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,407
Gold Earned
67,077
292
Minions Killed
192
12
Camps Cleared
5
1,286,065
Distance Traveled
1,128,964
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,073
862
12
1
0
235,051
0
W
Apollo
14,023
1,002
55
4
0
262,759
3
W
Hades
13,233
945
76
5
1
227,368
1
W
Cerberus
12,790
914
57
4
1
276,497
5
L
Odin
12,910
922
43
3
0
269,433
0
W
Gilgamesh
16,648
1,189
50
4
9
271,655
1
W
Poseidon
13,713
980
54
4
1
247,786
1
L
Thor
11,546
825
10
1
0
94,433
0
L
Chang'e
17,034
1,217
71
5
4
266,175
0
L
Jormungandr
13,514
965
56
4
1
263,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role