Player Matchup

Neith
Neith
SavzAurora
Neith
Level 5
God Stats
2W - 4L
1,353 SR
Queue Stats
5W - 4L
1,242 Elo+
Party 2
Guan Yu
Guan Yu
TeamSqueak
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 2
Hel
Hel
Undeadkiller562
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,483 Elo+
Party 2
Team Averages
Level 32
1,451 SR
1,371 Elo+

VS

Team Averages
Level 48
1,418 SR
1,361 Elo+
Baron Samedi
Baron Samedi
Innnards
Baron Samedi
Level 92
God Stats
2W - 0L
1,427 SR
Queue Stats
21W - 27L
1,439 Elo+
Party 1
Cupid
Cupid
NecroWarlock666
Cupid
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 6L
1,132 Elo+
Party 1
Nemesis
Nemesis
mancoso13
Nemesis
Level 25
God Stats
2W - 3L
1,306 SR
Queue Stats
65W - 62L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 6 / 6
9,071
698
8,514
13,009
4,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
TeamSqueak
Guan Yu
12
3 / 5 / 3
8,594
661
4,625
13,794
14,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 6 / 3
9,323
717
12,644
13,790
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Innnards
Baron Samedi
14
11 / 4 / 6
10,881
837
18,949
13,309
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 9
8,203
631
5,756
8,020
2,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
mancoso13
Nemesis
15
6 / 1 / 9
9,945
765
9,997
13,768
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
17
17
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Innnards
Baron Samedi
11
4
6
3.5
W
0
5
9
0.9
L
Neith
2
6
6
0.83
L
Guan Yu
TeamSqueak
Guan Yu
3
5
3
0.9
L
5
6
3
1.08
W
Nemesis
mancoso13
Nemesis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
34,702
40,593
Taken
35,097
24,163
Mitigated
13,775
11,136
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Innnards
Baron Samedi
18,949
2,382
2,061
6,376
13,309
5,982
332
5,375
7,508
35,069
0
W
5,756
1,910
132
154
8,020
2,705
640
3,420
4,388
0
25,869
L
Neith
8,514
4,973
0
1,307
13,009
4,523
1,243
6,809
6,200
0
26,706
L
Guan Yu
TeamSqueak
Guan Yu
4,625
832
460
1,470
13,794
14,491
266
6,012
7,782
0
9,426
L
12,644
938
3,087
4,812
13,790
5,149
98
6,292
7,498
31,360
0
W
Nemesis
mancoso13
Nemesis
9,997
3,649
0
4,683
13,768
5,088
429
3,370
10,170
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
29,029
91
Minions Killed
142
4
Camps Cleared
8
646,377
Distance Traveled
656,529
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,881
837
34
3
2
189,767
1
W
Cupid
8,203
631
51
4
0
189,776
1
L
Neith
9,071
698
40
3
0
203,379
1
L
Guan Yu
8,594
661
13
1
2
220,541
0
L
Hel
9,323
717
38
3
2
222,457
2
W
Nemesis
9,945
765
57
4
6
276,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role