Player Matchup

Kuzenbo
Kuzenbo
Eclxst
Kuzenbo
Level 89
God Stats
0W - 5L
1,494 SR
Queue Stats
271W - 279L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Gojo a goat
Gilgamesh
Level 20
God Stats
0W - 1L
1,303 SR
Queue Stats
30W - 39L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
ItzKingBTW
Heimdallr
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
190W - 185L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
King Slaver 664
Ah Puch
Level 28
God Stats
10W - 10L
1,512 SR
Queue Stats
71W - 90L
1,411 Elo+
Party 2
Anhur
Anhur
Ryzesin
Anhur
Level 64
God Stats
8W - 11L
1,346 SR
Queue Stats
166W - 186L
1,427 Elo+
Party 2
Team Averages
Level 48
1,431 SR
1,422 Elo+

VS

Team Averages
Level 49
1,577 SR
1,502 Elo+
Tiamat
Tiamat
LongBobcat30456
Tiamat
Level 78
God Stats
7W - 11L
1,583 SR
Queue Stats
448W - 408L
1,540 Elo+
Party 1
Ullr
Ullr
PeachSnackz2663
Ullr
Level 84
God Stats
24W - 6L
1,805 SR
Queue Stats
302W - 271L
1,574 Elo+
Party 1
Arachne
Arachne
TEMRJAVA
Arachne
Level 29
God Stats
1W - 3L
1,481 SR
Queue Stats
98W - 100L
1,491 Elo+
Party 1
Cerberus
Cerberus
Yaboyknives
Cerberus
Level 26
God Stats
3W - 6L
1,394 SR
Queue Stats
111W - 142L
1,406 Elo+
Party 1
Odin
Odin
vqqs
Odin
Level 29
God Stats
23W - 14L
1,623 SR
Queue Stats
83W - 79L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eclxst
Kuzenbo
12
2 / 2 / 4
7,644
450
5,714
11,971
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Gojo a goat
Gilgamesh
14
2 / 3 / 1
7,511
442
3,657
9,249
5,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
ItzKingBTW
Heimdallr
14
4 / 3 / 3
8,641
508
11,404
11,062
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 2
7,312
430
7,335
7,772
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Ryzesin
Anhur
13
6 / 7 / 1
8,349
491
6,106
13,210
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
10,366
610
10,993
7,136
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 6
7,877
463
8,740
10,309
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TEMRJAVA
Arachne
14
8 / 5 / 3
8,887
523
9,773
10,620
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Yaboyknives
Cerberus
11
0 / 5 / 5
7,283
428
3,148
13,872
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
vqqs
Odin
15
4 / 3 / 1
9,424
554
5,536
11,084
6,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
16
Kills
20
20
Deaths
16
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Eclxst
Kuzenbo
2
2
4
2
L
Gilgamesh
Gojo a goat
Gilgamesh
2
3
1
0.83
L
Heimdallr
ItzKingBTW
Heimdallr
4
3
3
1.83
L
2
5
2
0.6
W
8
1
3
9.5
W
0
2
6
1.5
L
Anhur
Ryzesin
Anhur
6
7
1
0.93
W
Arachne
TEMRJAVA
Arachne
8
5
3
1.9
W
Cerberus
Yaboyknives
Cerberus
0
5
5
0.5
W
Odin
vqqs
Odin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
38,190
53,264
Taken
53,021
28,738
Mitigated
26,114
7,908
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Eclxst
Kuzenbo
5,714
2,502
0
2,458
11,971
12,866
0
4,990
6,685
27,967
0
L
Gilgamesh
Gojo a goat
Gilgamesh
3,657
665
0
1,838
9,249
5,523
0
120
9,129
0
36,267
L
Heimdallr
ItzKingBTW
Heimdallr
11,404
4,899
0
0
11,062
3,745
0
3,785
7,177
0
69,103
L
7,335
289
0
571
7,772
2,269
0
2,504
5,102
34,587
0
W
10,993
520
0
2,627
7,136
3,738
0
4,280
2,856
60,484
0
W
8,740
3,235
0
1,416
10,309
3,079
0
1,861
8,443
0
61,316
L
Anhur
Ryzesin
Anhur
6,106
2,335
0
3,041
13,210
4,335
165
2,303
10,677
0
48,174
W
Arachne
TEMRJAVA
Arachne
9,773
6,313
0
2,819
10,620
3,843
78
2,958
7,662
0
39,217
W
Cerberus
Yaboyknives
Cerberus
3,148
313
0
2,464
13,872
9,037
0
3,950
9,921
19,912
0
W
Odin
vqqs
Odin
5,536
950
0
2,755
11,084
6,417
0
0
11,084
3,524
50,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
43,837
393
Minions Killed
427
0
Camps Cleared
0
1,463,396
Distance Traveled
1,734,252
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,644
450
34
2
0
342,606
3
L
Gilgamesh
7,511
442
72
4
0
299,019
0
L
Heimdallr
8,641
508
132
8
0
319,169
4
L
Ah Puch
7,312
430
59
3
0
205,224
0
W
Tiamat
10,366
610
135
8
0
341,958
3
W
Ullr
7,877
463
104
6
0
322,988
3
L
Anhur
8,349
491
96
6
0
297,378
0
W
Arachne
8,887
523
47
3
0
367,637
0
W
Cerberus
7,283
428
33
2
0
346,391
0
W
Odin
9,424
554
108
6
0
355,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role