Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CR25
Kukulkan
Level 72
God Stats
6W - 6L
1,411 SR
Queue Stats
290W - 330L
1,518 Elo+
Solo
Nox
Nox
MizGoth
Nox
Level 103
God Stats
4W - 10L
1,345 SR
Queue Stats
503W - 568L
1,378 Elo+
Party 1
Awilix
Awilix
R3NAN DUART3
Awilix
Level 67
God Stats
61W - 67L
1,320 SR
Queue Stats
354W - 417L
1,438 Elo+
Party 1
Team Averages
Level 89
1,415 SR
1,467 Elo+

VS

Team Averages
Level 115
1,647 SR
1,461 Elo+
Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CombatBagre
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Gado_De_Marilia
Kukulkan
Level 114
God Stats
2W - 0L
1,962 SR
Queue Stats
62W - 65L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
ZandolitVandredi
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,437 Elo+
Party 2
Hercules
Hercules
temp-390898
Hercules
Level 74
God Stats
6W - 1L
1,772 SR
Queue Stats
47W - 47L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 2
6,480
589
4,808
5,858
1,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
10
0 / 3 / 1
5,950
541
3,503
4,464
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
CR25
Kukulkan
12
2 / 1 / 1
6,894
627
847
3,537
1,356
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nox
9
0 / 4 / 4
5,773
525
2,862
5,150
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
10
2 / 4 / 1
5,814
529
4,341
8,246
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 1 / 3
7,593
690
7,979
7,191
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 3
5,629
512
3,543
8,092
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
2 / 1 / 1
6,595
600
2,219
3,832
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
ZandolitVandredi
Jormungandr
9
1 / 1 / 6
5,733
521
3,011
6,065
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
temp-390898
Hercules
10
1 / 1 / 0
5,789
526
816
6,544
2,928
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
13
13
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
2
3
L
Thoth
 
Thoth
0
3
1
0.17
W
Arachne
 
Arachne
8
1
3
9.5
L
Kukulkan
CR25
Kukulkan
2
1
1
2.5
W
1
2
3
1.25
W
Kukulkan
2
1
1
2.5
L
Nox
0
4
4
0.5
L
Awilix
2
4
1
0.63
W
Jormungandr
ZandolitVandredi
Jormungandr
1
1
6
4
W
Hercules
temp-390898
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
17,568
27,255
Taken
31,724
10,579
Mitigated
12,178
5,435
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,808
2,597
0
2,267
5,858
1,708
928
3,307
2,551
0
27,945
L
Thoth
 
Thoth
3,503
82
0
868
4,464
1,109
408
0
4,464
28,374
0
W
Arachne
 
Arachne
7,979
5,383
0
3,761
7,191
3,096
28
896
6,235
0
45,608
L
Kukulkan
CR25
Kukulkan
847
119
0
792
3,537
1,356
0
1,016
2,521
45,347
0
W
3,543
1,595
0
4,020
8,092
1,947
234
1,463
6,629
34,697
0
W
Kukulkan
2,219
340
0
250
3,832
1,123
252
650
3,182
43,261
0
L
Nox
2,862
472
0
892
5,150
3,308
408
2,247
2,903
14,644
0
L
Awilix
4,341
1,841
0
616
8,246
3,098
334
2,203
6,043
0
25,131
W
Jormungandr
ZandolitVandredi
Jormungandr
3,011
598
0
1,286
6,065
3,084
141
1,498
4,567
12,704
0
W
Hercules
temp-390898
Hercules
816
209
0
1,036
6,544
2,928
0
2,341
3,899
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
31,339
319
Minions Killed
317
0
Camps Cleared
0
1,040,269
Distance Traveled
1,090,445
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,480
589
64
6
0
188,417
1
L
Thoth
5,950
541
79
7
0
192,985
5
W
Arachne
7,593
690
82
7
0
260,753
3
L
Kukulkan
6,894
627
105
10
0
217,419
5
W
Freya
5,629
512
64
6
0
202,143
4
W
Kukulkan
6,595
600
90
8
0
199,466
4
L
Nox
5,773
525
21
2
0
191,422
1
L
Awilix
5,814
529
50
5
0
250,026
0
W
Jormungandr
5,733
521
20
2
0
204,529
1
W
Hercules
5,789
526
61
6
0
223,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role