Player Matchup

Aphrodite
Aphrodite
AureumGladio
Aphrodite
Level 29
God Stats
44W - 18L
1,597 SR
Queue Stats
62W - 42L
1,482 Elo+
Solo
Odin
Odin
Epix Ham
Odin
Level 10
God Stats
8W - 6L
1,538 SR
Queue Stats
12W - 18L
1,318 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EpixSelesnya
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,306 Elo+
Party 1
Fenrir
Fenrir
EpixTyrlin
Fenrir
Level 12
God Stats
2W - 6L
1,297 SR
Queue Stats
14W - 22L
1,271 Elo+
Party 1
Skadi
Skadi
HunterNorthEnd
Skadi
Level 5
God Stats
2W - 3L
1,334 SR
Queue Stats
2W - 3L
1,498 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,375 Elo+

VS

Team Averages
Level 21
1,467 SR
1,388 Elo+
Odin
Odin
Angem
Odin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 27L
1,487 Elo+
Solo
Medusa
Medusa
DistantBeatle
Medusa
Level 29
God Stats
37W - 28L
1,592 SR
Queue Stats
52W - 56L
1,518 Elo+
Solo
Cthulhu
Cthulhu
ShotEE2HotEE
Cthulhu
Level 6
God Stats
4W - 2L
1,455 SR
Queue Stats
5W - 9L
1,195 Elo+
Solo
Kukulkan
Kukulkan
young_assasin777
Kukulkan
Level 16
God Stats
24W - 11L
1,587 SR
Queue Stats
40W - 31L
1,335 Elo+
Solo
Nemesis
Nemesis
zXMattXz
Nemesis
Level 30
God Stats
1W - 2L
1,203 SR
Queue Stats
179W - 197L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AureumGladio
Aphrodite
17
3 / 3 / 5
10,626
886
12,980
17,341
12,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
17
2 / 4 / 5
10,681
890
10,980
18,281
12,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
EpixSelesnya
Kumbhakarna
16
2 / 10 / 5
10,150
846
6,263
34,760
14,794
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
EpixTyrlin
Fenrir
16
4 / 12 / 5
10,510
876
12,956
23,068
8,625
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 5 / 6
10,244
854
13,070
12,033
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Angem
Odin
18
5 / 0 / 20
11,863
989
18,965
12,713
11,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
15 / 0 / 14
14,796
1,233
30,287
11,169
5,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
ShotEE2HotEE
Cthulhu
18
0 / 7 / 20
10,626
886
8,540
18,069
19,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 2 / 11
13,423
1,119
25,946
6,126
2,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
zXMattXz
Nemesis
18
4 / 3 / 14
11,524
960
14,983
13,062
6,093
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
12
Kills
34
34
Deaths
12
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Odin
Angem
Odin
5
0
20
15
L
Aphrodite
AureumGladio
Aphrodite
3
3
5
1.83
W
15
0
14
22
L
Odin
2
4
5
1.13
L
Kumbhakarna
EpixSelesnya
Kumbhakarna
2
10
5
0.45
L
Fenrir
EpixTyrlin
Fenrir
4
12
5
0.54
L
1
5
6
0.8
W
Cthulhu
ShotEE2HotEE
Cthulhu
0
7
20
1.43
W
10
2
11
7.75
W
Nemesis
zXMattXz
Nemesis
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,249
Damage
98,721
105,483
Taken
61,139
52,215
Mitigated
45,312
17,004
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Angem
Odin
18,965
4,077
0
1,280
12,713
11,356
0
4,341
8,372
468
21,024
L
Aphrodite
AureumGladio
Aphrodite
12,980
1,787
7,635
7,037
17,341
12,432
0
8,512
8,561
36,726
0
W
30,287
14,543
646
3,622
11,169
5,139
0
3,293
7,876
0
64,126
L
Odin
10,980
4,413
0
311
18,281
12,394
0
6,075
11,785
0
29,850
L
Kumbhakarna
EpixSelesnya
Kumbhakarna
6,263
2,567
0
0
34,760
14,794
0
11,929
22,134
7,064
0
L
Fenrir
EpixTyrlin
Fenrir
12,956
3,901
0
1,089
23,068
8,625
0
5,888
16,889
0
23,855
L
13,070
7,953
0
932
12,033
3,970
0
2,550
9,302
0
27,947
W
Cthulhu
ShotEE2HotEE
Cthulhu
8,540
810
480
0
18,069
19,883
0
5,467
12,602
17,003
0
W
25,946
3,429
0
1,172
6,126
2,841
0
2,099
4,027
61,902
0
W
Nemesis
zXMattXz
Nemesis
14,983
8,636
0
722
13,062
6,093
0
4,043
9,019
0
22,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
62,232
164
Minions Killed
215
5
Camps Cleared
7
1,123,504
Distance Traveled
1,087,877
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,863
989
7
1
0
237,664
0
L
Aphrodite
10,626
886
73
6
1
223,449
2
W
Medusa
14,796
1,233
75
6
2
228,344
1
L
Odin
10,681
890
45
4
1
261,402
1
L
Kumbhakarna
10,150
846
2
0
0
239,795
0
L
Fenrir
10,510
876
18
2
2
229,937
0
L
Skadi
10,244
854
26
2
1
168,921
1
W
Cthulhu
10,626
886
21
2
0
187,461
0
W
Kukulkan
13,423
1,119
100
8
3
194,787
0
W
Nemesis
11,524
960
12
1
2
239,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role