Player Matchup

Da Ji
Da Ji
Chris1vid
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 195L
1,479 Elo+
Party 3
Bacchus
Bacchus
Gomimaster
Bacchus
Level 48
God Stats
1W - 1L
1,243 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
JackalJake
Danzaburou
Level 29
God Stats
16W - 7L
1,545 SR
Queue Stats
226W - 210L
1,493 Elo+
Party 3
He Bo
He Bo
WillBlackXD
He Bo
Level 65
God Stats
1W - 2L
1,323 SR
Queue Stats
321W - 381L
1,322 Elo+
Party 1
Bellona
Bellona
llSoterkll
Bellona
Level 26
God Stats
23W - 14L
1,597 SR
Queue Stats
62W - 76L
1,359 Elo+
Party 1
Team Averages
Level 39
1,442 SR
1,413 Elo+

VS

Team Averages
Level 68
1,588 SR
1,479 Elo+
Kukulkan
Kukulkan
A1arming
Kukulkan
Level 19
God Stats
5W - 4L
1,624 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Ullr
Ullr
Cowboyhat98
Ullr
Level 17
God Stats
4W - 3L
1,576 SR
Queue Stats
4W - 3L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
Helios1097
Amaterasu
Level 63
God Stats
26W - 23L
1,560 SR
Queue Stats
204W - 243L
1,397 Elo+
Party 2
Artio
Artio
Hyperiongig
Artio
Level 156
God Stats
11W - 8L
1,628 SR
Queue Stats
311W - 293L
1,517 Elo+
Solo
Camazotz
Camazotz
RelaxedW
Camazotz
Level 85
God Stats
8W - 3L
1,551 SR
Queue Stats
200W - 216L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chris1vid
Da Ji
13
3 / 3 / 1
7,650
510
4,839
8,753
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Gomimaster
Bacchus
13
5 / 1 / 13
8,967
598
8,071
9,488
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
JackalJake
Danzaburou
14
15 / 1 / 2
10,003
667
12,694
6,265
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 1
7,230
482
3,798
9,695
2,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
llSoterkll
Bellona
14
3 / 1 / 3
8,270
551
8,813
8,522
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A1arming
Kukulkan
12
1 / 4 / 1
7,616
508
4,778
8,153
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 12 / 0
5,793
386
2,033
11,231
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Helios1097
Amaterasu
12
0 / 3 / 2
7,320
488
4,633
10,778
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 1
5,765
384
2,201
9,440
4,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
RelaxedW
Camazotz
12
8 / 4 / 0
8,583
572
8,563
14,406
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
28
Kills
9
9
Deaths
28
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A1arming
Kukulkan
1
4
1
0.38
W
Da Ji
Chris1vid
Da Ji
3
3
1
1.17
L
0
12
0
0
W
Bacchus
Gomimaster
Bacchus
5
1
13
11.5
L
Amaterasu
Helios1097
Amaterasu
0
3
2
0.33
L
0
5
1
0.1
W
Danzaburou
JackalJake
Danzaburou
15
1
2
16
L
Camazotz
RelaxedW
Camazotz
8
4
0
2
W
2
3
1
0.83
W
Bellona
llSoterkll
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
22,208
42,723
Taken
54,008
27,291
Mitigated
20,372
12,476
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A1arming
Kukulkan
4,778
722
0
890
8,153
2,454
190
4,924
3,229
42,129
0
W
Da Ji
Chris1vid
Da Ji
4,839
769
0
1,182
8,753
3,548
1,015
0
8,753
0
48,806
L
2,033
1,323
0
0
11,231
2,405
0
1,353
9,878
0
21,459
W
Bacchus
Gomimaster
Bacchus
8,071
1,877
0
2,615
9,488
10,884
147
2,508
6,980
22,039
0
L
Amaterasu
Helios1097
Amaterasu
4,633
1,812
0
4,045
10,778
6,529
0
1,458
9,320
0
36,026
L
2,201
203
395
2,180
9,440
4,657
0
2,046
7,394
15,741
0
W
Danzaburou
JackalJake
Danzaburou
12,694
5,497
0
1,405
6,265
2,230
522
1,247
5,018
0
54,858
L
Camazotz
RelaxedW
Camazotz
8,563
2,094
0
6,198
14,406
4,327
0
4,113
10,293
0
36,552
W
3,798
331
0
4,451
9,695
2,675
407
3,208
6,487
32,800
0
W
Bellona
llSoterkll
Bellona
8,813
1,185
0
2,823
8,522
7,954
312
58
8,464
10,829
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
35,077
349
Minions Killed
275
0
Camps Cleared
0
1,368,959
Distance Traveled
1,287,634
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,616
508
72
5
0
253,766
4
W
Da Ji
7,650
510
91
6
0
257,250
0
L
Ullr
5,793
386
45
3
0
252,226
1
W
Bacchus
8,967
598
24
2
0
303,743
2
L
Amaterasu
7,320
488
84
6
0
281,507
7
L
Artio
5,765
384
16
1
0
167,410
0
W
Danzaburou
10,003
667
89
6
0
237,931
0
L
Camazotz
8,583
572
58
4
0
332,725
7
W
He Bo
7,230
482
54
4
0
275,529
8
W
Bellona
8,270
551
91
6
0
294,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role