Player Matchup

Hades
Hades
AngelMG150
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 1
Bellona
Bellona
Bere_UlloaD
Bellona
Level 25
God Stats
0W - 2L
1,268 SR
Queue Stats
64W - 88L
1,342 Elo+
Party 1
Fenrir
Fenrir
TheD1mitr1
Fenrir
Level 41
God Stats
8W - 9L
1,524 SR
Queue Stats
112W - 104L
1,406 Elo+
Party 1
Team Averages
Level 27
1,431 SR
1,387 Elo+

VS

Team Averages
Level 87
1,508 SR
1,357 Elo+
Gilgamesh
Gilgamesh
ACE TRUEHEARTED
Gilgamesh
Level 105
God Stats
2W - 2L
1,449 SR
Queue Stats
30W - 28L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Jack_Napier17
Cthulhu
Level 88
God Stats
19W - 7L
1,567 SR
Queue Stats
132W - 151L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O1Summit
Morgan Le Fay
Level 68
God Stats
13W - 17L
1,508 SR
Queue Stats
24W - 46L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 9 / 6
11,749
691
17,315
24,178
14,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Bere_UlloaD
Bellona
12
0 / 5 / 7
9,375
551
2,837
17,641
8,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TheD1mitr1
Fenrir
14
7 / 10 / 6
12,271
722
12,490
21,395
12,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACE TRUEHEARTED
Gilgamesh
15
8 / 5 / 12
12,280
722
13,159
19,601
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
15
7 / 4 / 13
12,159
715
16,278
17,621
16,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
O1Summit
Morgan Le Fay
16
9 / 4 / 12
12,710
748
23,452
10,485
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
13
Kills
24
24
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACE TRUEHEARTED
Gilgamesh
8
5
12
2.8
L
Hades
6
9
6
1
L
Bellona
Bere_UlloaD
Bellona
0
5
7
0.7
W
Cthulhu
7
4
13
3.38
W
Morgan Le Fay
O1Summit
Morgan Le Fay
9
4
12
3.75
L
Fenrir
TheD1mitr1
Fenrir
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,642
Damage
52,889
63,214
Taken
47,707
35,919
Mitigated
38,274
10,919
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACE TRUEHEARTED
Gilgamesh
13,159
3,405
0
3,841
19,601
18,256
63
7,788
11,813
0
31,227
L
Hades
17,315
815
1,061
6,497
24,178
14,204
196
15,046
8,115
57,623
0
L
Bellona
Bere_UlloaD
Bellona
2,837
418
0
1,587
17,641
8,772
25
10,431
6,461
0
10,413
W
Cthulhu
16,278
627
956
3,735
17,621
16,143
477
6,149
11,472
41,134
0
W
Morgan Le Fay
O1Summit
Morgan Le Fay
23,452
1,709
288
2,086
10,485
3,875
1,495
4,420
6,065
51,920
0
L
Fenrir
TheD1mitr1
Fenrir
12,490
3,132
0
1,774
21,395
12,943
511
12,825
7,417
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
37,149
124
Minions Killed
143
4
Camps Cleared
6
849,686
Distance Traveled
948,868
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,280
722
39
2
3
300,693
4
L
Hades
11,749
691
91
5
3
283,257
1
L
Bellona
9,375
551
13
1
0
296,082
0
W
Cthulhu
12,159
715
40
2
2
336,866
0
W
Morgan Le Fay
12,710
748
64
4
1
311,309
2
L
Fenrir
12,271
722
20
1
1
270,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role