Player Matchup

Pele
Pele
Ameizing159
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,612 Elo+
Solo
Ares
Ares
Raw C17H21NO4
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Solo
Anhur
Anhur
Scrimzo
Anhur
Level 27
God Stats
8W - 11L
1,716 SR
Queue Stats
252W - 282L
1,606 Elo+
Solo
Vulcan
Vulcan
TotallyAnHuman
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Solo
Charybdis
Charybdis
Xenagos3434
Charybdis
Level 28
God Stats
9W - 5L
1,635 SR
Queue Stats
161W - 94L
1,651 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,663 Elo+

VS

Team Averages
Level 19
1,508 SR
1,573 Elo+
Achilles
Achilles
ForeverSaddd
Achilles
Level 27
God Stats
16W - 13L
1,688 SR
Queue Stats
66W - 55L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
JonnyPacquiao-14
Baron Samedi
Level 14
God Stats
0W - 2L
1,345 SR
Queue Stats
25W - 26L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
bushy-lushness5
Baba Yaga
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
Ao Kuang
Ao Kuang
crackedmask609
Ao Kuang
Level 26
God Stats
2W - 4L
1,513 SR
Queue Stats
108W - 98L
1,579 Elo+
Solo
Fenrir
Fenrir
sussyvampire
Fenrir
Level 26
God Stats
6W - 6L
1,495 SR
Queue Stats
186W - 188L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
15,732
715
19,885
18,662
7,783
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 2
13,718
624
12,913
24,745
29,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Scrimzo
Anhur
16
6 / 3 / 1
11,596
527
4,067
13,791
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 5 / 2
12,101
550
6,682
8,298
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Xenagos3434
Charybdis
20
5 / 2 / 3
14,490
659
6,740
11,835
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForeverSaddd
Achilles
17
3 / 5 / 1
10,543
479
12,933
20,808
14,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
JonnyPacquiao-14
Baron Samedi
16
2 / 7 / 2
9,886
449
8,584
17,189
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
bushy-lushness5
Baba Yaga
14
1 / 12 / 3
9,040
411
5,017
15,120
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
3
1 / 1 / 0
6,149
280
853
1,201
240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
19
10 / 3 / 3
12,076
549
15,367
17,299
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
27
Kills
17
17
Deaths
28
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
Achilles
ForeverSaddd
Achilles
3
5
1
0.7
L
Baron Samedi
JonnyPacquiao-14
Baron Samedi
2
7
2
0.43
W
4
4
2
1.25
W
Anhur
Scrimzo
Anhur
6
3
1
2.17
W
2
5
2
0.6
W
Charybdis
Xenagos3434
Charybdis
5
2
3
3.25
L
Baba Yaga
bushy-lushness5
Baba Yaga
1
12
3
0.21
L
Ao Kuang
1
1
0
1
L
Fenrir
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,287
Damage
42,754
77,331
Taken
71,617
48,567
Mitigated
35,511
30,403
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,885
4,347
0
9,820
18,662
7,783
1,645
3,871
14,791
0
142,267
L
Achilles
ForeverSaddd
Achilles
12,933
4,830
0
7,704
20,808
14,493
336
9,318
11,490
0
70,241
L
Baron Samedi
JonnyPacquiao-14
Baron Samedi
8,584
630
293
4,857
17,189
7,923
761
1,568
15,621
64,215
0
W
12,913
1,904
0
7,002
24,745
29,411
1,187
1,089
23,656
68,046
0
W
Anhur
Scrimzo
Anhur
4,067
2,457
0
6,840
13,791
4,138
4,329
3,920
9,871
0
60,647
W
6,682
4,024
0
740
8,298
2,766
797
2,393
5,905
75,004
0
W
Charybdis
Xenagos3434
Charybdis
6,740
4,358
0
6,001
11,835
4,469
5,201
3,311
8,524
0
118,267
L
Baba Yaga
bushy-lushness5
Baba Yaga
5,017
351
40
1,827
15,120
4,164
13
5,034
10,086
41,370
0
L
Ao Kuang
853
293
0
433
1,201
240
0
187
1,014
2,922
500
L
Fenrir
15,367
5,730
0
6,224
17,299
8,691
0
3,488
13,811
0
85,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,637
Gold Earned
47,694
767
Minions Killed
461
0
Camps Cleared
0
2,082,685
Distance Traveled
1,523,112
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,732
715
211
10
0
490,135
6
L
Achilles
10,543
479
120
5
0
371,106
1
L
Baron Samedi
9,886
449
116
5
0
356,604
5
W
Ares
13,718
624
133
6
0
364,196
0
W
Anhur
11,596
527
86
4
0
411,297
7
W
Vulcan
12,101
550
127
6
0
422,001
7
W
Charybdis
14,490
659
210
10
0
395,056
5
L
Baba Yaga
9,040
411
69
3
0
300,314
1
L
Ao Kuang
6,149
280
7
0
0
49,106
0
L
Fenrir
12,076
549
149
7
0
445,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role