Player Matchup

Janus
Janus
CandleQueen
Janus
Level 45
God Stats
4W - 0L
1,795 SR
Queue Stats
131W - 59L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
DezTheMenace
Kuzenbo
Level 8
God Stats
5W - 3L
1,305 SR
Queue Stats
23W - 30L
1,178 Elo+
Solo
Artemis
Artemis
IKumBlood
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 12L
1,860 Elo+
Party 2
Serqet
Serqet
SusFactory
Serqet
Level 4
God Stats
2W - 1L
1,807 SR
Queue Stats
40W - 10L
1,860 Elo+
Party 2
Thanatos
Thanatos
pjrabbit
Thanatos
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
125W - 52L
1,714 Elo+
Party 2
Team Averages
Level 17
1,624 SR
1,658 Elo+

VS

Team Averages
Level 12
1,462 SR
1,337 Elo+
Sun Wukong
Sun Wukong
ALFAROSALES
Sun Wukong
Level 7
God Stats
3W - 10L
1,310 SR
Queue Stats
6W - 23L
1,129 Elo+
Party 1
Neith
Neith
Elverijas
Neith
Level 6
God Stats
5W - 11L
1,305 SR
Queue Stats
6W - 23L
1,129 Elo+
Party 1
Kukulkan
Kukulkan
Uriu9803
Kukulkan
Level 8
God Stats
14W - 28L
1,349 SR
Queue Stats
17W - 36L
1,267 Elo+
Party 1
Chang'e
Chang'e
diavolo135
Chang'e
Level 16
God Stats
11W - 6L
1,742 SR
Queue Stats
65W - 43L
1,620 Elo+
Solo
Artemis
Artemis
gyzmo2502
Artemis
Level 25
God Stats
37W - 30L
1,603 SR
Queue Stats
432W - 425L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
10,757
978
13,892
7,710
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
DezTheMenace
Kuzenbo
17
1 / 0 / 11
9,476
861
5,531
10,232
12,944
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IKumBlood
Artemis
17
6 / 1 / 12
11,519
1,047
19,289
5,331
2,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
SusFactory
Serqet
18
4 / 3 / 13
11,264
1,024
10,490
10,613
9,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
pjrabbit
Thanatos
17
3 / 3 / 8
9,879
898
3,851
5,798
1,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

241

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALFAROSALES
Sun Wukong
15
0 / 6 / 3
8,783
798
2,866
13,494
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Elverijas
Neith
16
0 / 7 / 5
9,406
855
3,931
11,808
4,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Uriu9803
Kukulkan
15
0 / 3 / 5
9,303
846
10,024
10,060
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
diavolo135
Chang'e
16
5 / 1 / 3
10,963
997
9,129
8,561
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
gyzmo2502
Artemis
16
3 / 3 / 4
10,259
933
10,833
12,651
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
20
Kills
8
8
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALFAROSALES
Sun Wukong
0
6
3
0.25
W
6
1
11
11.5
W
Kuzenbo
DezTheMenace
Kuzenbo
1
0
11
6.5
L
Neith
Elverijas
Neith
0
7
5
0.36
W
Artemis
IKumBlood
Artemis
6
1
12
12
W
Serqet
SusFactory
Serqet
4
3
13
3.5
L
Kukulkan
Uriu9803
Kukulkan
0
3
5
0.83
L
Chang'e
diavolo135
Chang'e
5
1
3
6.5
L
Artemis
gyzmo2502
Artemis
3
3
4
1.67
W
Thanatos
pjrabbit
Thanatos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,053
Damage
36,783
39,684
Taken
56,574
29,541
Mitigated
24,034
4,928
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALFAROSALES
Sun Wukong
2,866
422
0
717
13,494
8,657
0
6,501
6,751
0
11,629
W
13,892
611
89
561
7,710
2,650
0
2,954
4,621
31,200
0
W
Kuzenbo
DezTheMenace
Kuzenbo
5,531
2,215
0
30
10,232
12,944
0
5,513
4,060
11,324
0
L
Neith
Elverijas
Neith
3,931
1,073
0
430
11,808
4,086
0
2,675
8,821
0
19,674
W
Artemis
IKumBlood
Artemis
19,289
7,249
0
1,424
5,331
2,062
0
2,283
2,869
0
64,276
W
Serqet
SusFactory
Serqet
10,490
1,393
0
208
10,613
9,896
0
4,072
6,086
339
18,476
L
Kukulkan
Uriu9803
Kukulkan
10,024
265
0
856
10,060
3,732
0
3,134
6,822
37,219
0
L
Chang'e
diavolo135
Chang'e
9,129
1,574
3,480
3,153
8,561
2,767
0
3,357
4,631
16,517
0
L
Artemis
gyzmo2502
Artemis
10,833
3,510
0
871
12,651
4,792
0
4,021
8,318
0
39,312
W
Thanatos
pjrabbit
Thanatos
3,851
309
0
2,616
5,798
1,989
0
3,188
2,454
0
8,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,895
Gold Earned
48,714
198
Minions Killed
208
7
Camps Cleared
5
1,131,970
Distance Traveled
875,443
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,783
798
13
1
0
139,422
0
W
Janus
10,757
978
44
4
2
210,321
0
W
Kuzenbo
9,476
861
7
1
0
236,891
0
L
Neith
9,406
855
32
3
1
153,931
2
W
Artemis
11,519
1,047
118
11
2
208,229
0
W
Serqet
11,264
1,024
15
1
3
236,111
3
L
Kukulkan
9,303
846
69
6
0
178,833
2
L
Chang'e
10,963
997
28
3
3
201,025
0
L
Artemis
10,259
933
66
6
1
202,232
0
W
Thanatos
9,879
898
14
1
0
240,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role