Player Matchup

Vulcan
Vulcan
Blitzlegacy
Vulcan
Level 151
God Stats
3W - 5L
1,621 SR
Queue Stats
140W - 123L
1,611 Elo+
Party 1
Mulan
Mulan
Dandelión
Mulan
Level 62
God Stats
33W - 21L
1,654 SR
Queue Stats
374W - 372L
1,591 Elo+
Solo
Geb
Geb
NoviceInVice
Geb
Level 159
God Stats
3W - 2L
1,579 SR
Queue Stats
111W - 97L
1,547 Elo+
Party 1
Ravana
Ravana
StarkHarpPA
Ravana
Level 156
God Stats
1W - 1L
1,629 SR
Queue Stats
187W - 188L
1,626 Elo+
Party 1
Rama
Rama
Suttonn
Rama
Level 109
God Stats
12W - 5L
1,680 SR
Queue Stats
229W - 231L
1,533 Elo+
Solo
Team Averages
Level 127
1,632 SR
1,582 Elo+

VS

Team Averages
Level 116
1,488 SR
1,534 Elo+
Tiamat
Tiamat
Buhlaque
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Charybdis
Charybdis
Heiseki
Charybdis
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItsYourGrandDad
Baron Samedi
Level 102
God Stats
2W - 3L
1,474 SR
Queue Stats
5W - 6L
1,511 Elo+
Solo
Thanatos
Thanatos
itsDistortionx
Thanatos
Level 158
God Stats
14W - 13L
1,615 SR
Queue Stats
276W - 272L
1,578 Elo+
Solo
Ares
Ares
watbackground
Ares
Level 86
God Stats
4W - 8L
1,349 SR
Queue Stats
137W - 137L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
7 / 0 / 12
8,395
1,399
13,463
3,517
1,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
13
2 / 2 / 13
7,284
1,214
5,286
7,363
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 19
8,060
1,343
4,251
7,168
5,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
12 / 2 / 6
9,428
1,571
10,609
5,033
2,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Suttonn
Rama
14
1 / 1 / 19
7,820
1,303
8,369
5,720
2,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

362

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buhlaque
Tiamat
12
1 / 6 / 2
6,893
1,149
4,015
9,255
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Heiseki
Charybdis
12
1 / 3 / 4
6,634
1,106
2,572
6,378
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItsYourGrandDad
Baron Samedi
12
0 / 6 / 6
6,543
1,091
4,181
8,921
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
4 / 4 / 2
7,674
1,279
5,848
8,908
3,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 6
7,343
1,224
6,191
13,288
8,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
24
Kills
7
7
Deaths
24
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
0
12
13
L
Tiamat
Buhlaque
Tiamat
1
6
2
0.33
W
Mulan
2
2
13
4.25
L
Charybdis
Heiseki
Charybdis
1
3
4
1
L
Baron Samedi
ItsYourGrandDad
Baron Samedi
0
6
6
0.5
W
2
2
19
5.75
W
Ravana
12
2
6
7.5
W
Rama
Suttonn
Rama
1
1
19
10.5
L
Thanatos
4
4
2
1.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,978
Damage
22,807
28,801
Taken
46,750
18,519
Mitigated
21,584
3,153
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,463
2,675
0
683
3,517
1,484
0
1,992
1,525
26,114
0
L
Tiamat
Buhlaque
Tiamat
4,015
522
134
747
9,255
4,036
0
2,616
6,639
14,920
0
W
Mulan
5,286
621
0
314
7,363
6,838
0
4,753
2,610
0
11,706
L
Charybdis
Heiseki
Charybdis
2,572
1,289
0
167
6,378
2,326
0
3,487
2,891
0
10,493
L
Baron Samedi
ItsYourGrandDad
Baron Samedi
4,181
417
1,125
670
8,921
3,797
0
3,613
5,308
16,280
0
W
4,251
91
523
505
7,168
5,668
0
3,445
3,723
9,550
0
W
Ravana
10,609
3,165
0
308
5,033
2,159
0
2,219
2,330
0
16,901
W
Rama
Suttonn
Rama
8,369
6,944
0
820
5,720
2,370
0
1,978
3,742
0
26,587
L
Thanatos
5,848
771
0
3,686
8,908
3,363
0
2,985
5,923
0
17,428
L
6,191
467
721
2,238
13,288
8,062
0
5,013
8,275
14,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
35,087
105
Minions Killed
98
6
Camps Cleared
6
713,975
Distance Traveled
573,464
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,395
1,399
28
5
0
171,546
3
L
Tiamat
6,893
1,149
28
5
0
122,075
0
W
Mulan
7,284
1,214
14
2
1
125,621
0
L
Charybdis
6,634
1,106
14
2
1
75,951
0
L
Baron Samedi
6,543
1,091
13
2
2
106,256
0
W
Geb
8,060
1,343
6
1
0
141,499
1
W
Ravana
9,428
1,571
16
3
2
152,129
1
W
Rama
7,820
1,303
41
7
3
123,180
0
L
Thanatos
7,674
1,279
28
5
2
136,631
3
L
Ares
7,343
1,224
15
3
1
132,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role