Player Matchup

Heimdallr
Heimdallr
Dark_Civil1
Heimdallr
Level 20
God Stats
32W - 19L
1,558 SR
Queue Stats
68W - 73L
1,409 Elo+
Party 2
Neith
Neith
Druzilla84
Neith
Level 17
God Stats
4W - 2L
1,416 SR
Queue Stats
42W - 57L
1,231 Elo+
Solo
Set
Set
ELVERDUGONouo
Set
Level 25
God Stats
25W - 20L
1,551 SR
Queue Stats
78W - 82L
1,417 Elo+
Party 2
Olorun
Olorun
WashierBobcat81
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,213 Elo+
Solo
Cerberus
Cerberus
day2w
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,157 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,285 Elo+

VS

Team Averages
Level 15
1,455 SR
1,225 Elo+
Yemoja
Yemoja
El Animale
Yemoja
Level 21
God Stats
2W - 1L
1,252 SR
Queue Stats
13W - 10L
1,332 Elo+
Solo
Ra
Ra
JUMBOSNAKE54
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,004 Elo+
Party 1
Loki
Loki
Schoonzkidz
Loki
Level 6
God Stats
4W - 3L
1,231 SR
Queue Stats
4W - 10L
989 Elo+
Party 1
Sun Wukong
Sun Wukong
kjjkl
Sun Wukong
Level 27
God Stats
8W - 0L
1,794 SR
Queue Stats
130W - 125L
1,393 Elo+
Solo
Anubis
Anubis
xWILDxICEx
Anubis
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 90L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark_Civil1
Heimdallr
18
9 / 13 / 4
13,414
1,219
23,399
23,473
5,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
19
1 / 7 / 14
11,655
1,060
14,387
17,323
4,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
3 / 9 / 2
10,588
963
15,099
19,848
5,019
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 10 / 9
11,120
1,011
9,881
17,573
4,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
day2w
Cerberus
18
1 / 6 / 10
10,795
981
2,804
20,111
19,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
El Animale
Yemoja
19
2 / 3 / 17
12,342
1,122
5,534
14,878
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 9 / 20
11,689
1,063
7,156
11,536
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 16
11,749
1,068
7,139
10,758
4,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
kjjkl
Sun Wukong
20
16 / 3 / 20
14,951
1,359
30,792
19,831
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
xWILDxICEx
Anubis
20
20 / 1 / 15
15,027
1,366
39,072
16,581
9,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
132
18
Kills
44
45
Deaths
18
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dark_Civil1
Heimdallr
9
13
4
0.85
L
Neith
1
7
14
1.14
L
3
9
2
0.44
W
Yemoja
El Animale
Yemoja
2
3
17
3.5
W
3
9
20
1.44
W
3
2
16
5.5
L
4
10
9
0.85
L
Cerberus
day2w
Cerberus
1
6
10
1
W
Sun Wukong
kjjkl
Sun Wukong
16
3
20
8.67
W
Anubis
xWILDxICEx
Anubis
20
1
15
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,570
Damage
89,693
98,328
Taken
73,584
38,948
Mitigated
45,125
10,769
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dark_Civil1
Heimdallr
23,399
12,185
0
1,341
23,473
5,803
0
12,612
10,363
0
49,032
L
Neith
14,387
7,325
0
945
17,323
4,354
0
9,984
6,994
0
46,771
L
15,099
7,272
0
2,186
19,848
5,019
0
9,577
9,840
0
26,579
W
Yemoja
El Animale
Yemoja
5,534
897
1,467
1,779
14,878
11,479
0
811
14,067
14,838
0
W
7,156
2,340
756
974
11,536
5,035
0
3,185
8,351
15,748
0
W
7,139
1,372
0
0
10,758
4,577
0
1,459
9,299
0
20,851
L
9,881
6,136
311
1,888
17,573
4,088
0
10,453
6,931
18,607
0
L
Cerberus
day2w
Cerberus
2,804
501
0
4,098
20,111
19,684
0
9,136
10,635
19,065
0
W
Sun Wukong
kjjkl
Sun Wukong
30,792
10,160
0
7,178
19,831
14,869
0
3,117
16,714
0
62,596
W
Anubis
xWILDxICEx
Anubis
39,072
4,464
181
11,515
16,581
9,165
0
4,113
12,468
53,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
65,758
199
Minions Killed
193
0
Camps Cleared
2
871,165
Distance Traveled
1,062,934
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,414
1,219
43
4
0
167,712
0
L
Neith
11,655
1,060
70
6
0
177,290
0
L
Set
10,588
963
34
3
0
168,068
0
W
Yemoja
12,342
1,122
21
2
0
214,248
2
W
Ra
11,689
1,063
23
2
0
155,387
0
W
Loki
11,749
1,068
29
3
0
272,420
0
L
Olorun
11,120
1,011
20
2
0
159,030
0
L
Cerberus
10,795
981
32
3
0
199,065
0
W
Sun Wukong
14,951
1,359
85
8
0
230,195
0
W
Anubis
15,027
1,366
35
3
2
190,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role