Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DeltronZeeero
Horus
Level 157
God Stats
10W - 5L
1,701 SR
Queue Stats
1,118W - 1,148L
1,562 Elo+
Solo
Cabrakan
Cabrakan
ThatDontFaZeMe
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,666 Elo+
Solo
Skadi
Skadi
dbrooks3301
Skadi
Level 124
God Stats
8W - 4L
1,636 SR
Queue Stats
436W - 423L
1,528 Elo+
Solo
Hun Batz
Hun Batz
jacko360
Hun Batz
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 100L
1,656 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,582 Elo+

VS

Team Averages
Level 130
1,572 SR
1,569 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PR1M3TIME AF
Raijin
Level 141
God Stats
3W - 5L
1,393 SR
Queue Stats
243W - 238L
1,593 Elo+
Solo
Heimdallr
Heimdallr
TeaCope
Heimdallr
Level 159
God Stats
7W - 10L
1,459 SR
Queue Stats
435W - 477L
1,569 Elo+
Solo
Ra
Ra
axpert
Ra
Level 124
God Stats
2W - 2L
1,588 SR
Queue Stats
200W - 188L
1,602 Elo+
Solo
Pele
Pele
rouxlol
Pele
Level 88
God Stats
3W - 1L
1,919 SR
Queue Stats
143W - 126L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
8 / 1 / 15
8,960
1,120
10,983
6,353
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 16
7,500
938
3,448
11,501
8,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
12
2 / 3 / 12
7,670
959
3,841
13,043
15,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 8
8,678
1,085
7,481
5,885
2,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hun Batz
jacko360
Hun Batz
14
4 / 1 / 14
8,009
1,001
9,331
9,854
6,093
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 4 / 4
6,495
812
4,383
9,220
6,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
11
1 / 6 / 3
6,447
806
4,168
6,991
2,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TeaCope
Heimdallr
12
2 / 5 / 4
6,625
828
5,779
7,730
2,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
10
1 / 3 / 2
5,877
735
4,803
5,436
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
rouxlol
Pele
13
2 / 6 / 5
7,094
887
5,482
9,394
5,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
23
Kills
7
7
Deaths
24
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
15
15.5
L
Jormungandr
 
Jormungandr
1
4
4
0.75
W
1
1
16
9
L
Raijin
1
6
3
0.42
L
Heimdallr
TeaCope
Heimdallr
2
5
4
0.8
W
Cabrakan
2
3
12
2.67
L
Ra
1
3
2
0.67
W
8
1
8
12
W
Hun Batz
jacko360
Hun Batz
4
1
14
11
L
Pele
rouxlol
Pele
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
24,615
46,636
Taken
38,771
35,530
Mitigated
19,297
25,197
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,983
98
1,764
1,305
6,353
3,013
920
2,466
3,887
28,964
0
L
Jormungandr
 
Jormungandr
4,383
894
87
1,218
9,220
6,941
0
1,984
7,236
8,457
0
W
3,448
1,752
7,399
6,806
11,501
8,590
857
1,864
9,541
0
6,277
L
Raijin
4,168
393
300
654
6,991
2,083
0
3,599
3,392
8,991
0
L
Heimdallr
TeaCope
Heimdallr
5,779
2,089
0
518
7,730
2,935
67
3,534
4,196
0
14,374
W
Cabrakan
3,841
647
1,198
3,327
13,043
15,156
362
3,374
9,473
5,496
0
L
Ra
4,803
464
1,481
1,686
5,436
1,770
0
2,954
2,482
7,081
0
W
7,481
4,027
1,183
1,154
5,885
2,678
2,203
2,365
3,438
0
18,984
W
Hun Batz
jacko360
Hun Batz
9,331
1,133
504
557
9,854
6,093
1,343
2,813
6,943
0
21,516
L
Pele
rouxlol
Pele
5,482
1,004
54
101
9,394
5,568
0
2,753
6,641
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
32,538
97
Minions Killed
69
0
Camps Cleared
0
797,604
Distance Traveled
653,138
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,960
1,120
44
6
0
146,111
3
L
Jormungandr
6,495
812
9
1
0
89,108
0
W
Horus
7,500
938
0
0
0
168,810
1
L
Raijin
6,447
806
13
2
0
130,636
1
L
Heimdallr
6,625
828
27
3
0
134,378
1
W
Cabrakan
7,670
959
3
0
0
163,983
0
L
Ra
5,877
735
8
1
0
160,281
4
W
Skadi
8,678
1,085
28
4
0
155,172
0
W
Hun Batz
8,009
1,001
22
3
0
163,528
0
L
Pele
7,094
887
12
2
0
138,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role