Player Matchup

Ganesha
Ganesha
Art-D-Man
Ganesha
Level 128
God Stats
30W - 34L
1,527 SR
Queue Stats
407W - 432L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Poochbar
Nu Wa
Level 47
God Stats
34W - 23L
1,590 SR
Queue Stats
132W - 152L
1,479 Elo+
Solo
Awilix
Awilix
Squallycard20259
Awilix
Level 88
God Stats
17W - 12L
1,596 SR
Queue Stats
49W - 61L
1,504 Elo+
Party 2
Ullr
Ullr
benisawesome80
Ullr
Level 46
God Stats
1W - 3L
1,178 SR
Queue Stats
113W - 137L
1,457 Elo+
Party 2
Discordia
Discordia
lunaman9
Discordia
Level 102
God Stats
5W - 0L
1,930 SR
Queue Stats
173W - 179L
1,437 Elo+
Solo
Team Averages
Level 82
1,564 SR
1,466 Elo+

VS

Team Averages
Level 75
1,547 SR
1,425 Elo+
Da Ji
Da Ji
ArchBtchUp
Da Ji
Level 40
God Stats
0W - 3L
1,418 SR
Queue Stats
89W - 107L
1,304 Elo+
Solo
Artemis
Artemis
JocelynnH12
Artemis
Level 66
God Stats
39W - 45L
1,467 SR
Queue Stats
107W - 146L
1,364 Elo+
Solo
Sylvanus
Sylvanus
Minicooper500
Sylvanus
Level 80
God Stats
4W - 2L
1,744 SR
Queue Stats
162W - 150L
1,489 Elo+
Party 1
Ra
Ra
SolarMx
Ra
Level 158
God Stats
8W - 10L
1,464 SR
Queue Stats
289W - 341L
1,450 Elo+
Solo
Hercules
Hercules
TANATOOOOS
Hercules
Level 29
God Stats
0W - 2L
1,643 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Art-D-Man
Ganesha
18
2 / 3 / 22
12,413
730
10,761
21,691
33,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
Poochbar
Nu Wa
19
4 / 3 / 14
12,205
718
15,015
10,662
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
21 / 0 / 4
16,504
971
23,748
11,240
7,023
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 5 / 12
12,790
752
12,521
14,183
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
lunaman9
Discordia
20
2 / 1 / 11
12,346
726
14,667
8,358
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
1 / 7 / 5
9,791
576
6,030
16,507
5,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
JocelynnH12
Artemis
18
3 / 9 / 6
11,515
677
10,907
16,049
4,026
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Minicooper500
Sylvanus
17
1 / 8 / 7
10,128
596
9,732
20,912
21,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 5 / 3
10,454
615
11,289
13,077
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
TANATOOOOS
Hercules
18
5 / 5 / 3
12,568
739
7,631
20,513
20,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
34
Kills
12
12
Deaths
34
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
7
5
0.5
W
Ganesha
Art-D-Man
Ganesha
2
3
22
4.33
L
Artemis
JocelynnH12
Artemis
3
9
6
0.67
L
Sylvanus
Minicooper500
Sylvanus
1
8
7
0.56
W
Nu Wa
Poochbar
Nu Wa
4
3
14
3.67
L
2
5
3
0.7
W
21
0
4
23
L
Hercules
TANATOOOOS
Hercules
5
5
3
1.3
W
5
5
12
2.2
W
Discordia
lunaman9
Discordia
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,712
Damage
45,589
66,134
Taken
87,058
53,983
Mitigated
55,448
13,543
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,030
1,206
0
1,454
16,507
5,783
0
5,297
10,960
0
19,648
W
Ganesha
Art-D-Man
Ganesha
10,761
365
860
4,180
21,691
33,177
0
6,973
14,197
25,212
0
L
Artemis
JocelynnH12
Artemis
10,907
2,859
0
1,004
16,049
4,026
0
8,988
6,828
0
44,133
L
Sylvanus
Minicooper500
Sylvanus
9,732
1,791
1,733
4,086
20,912
21,426
0
9,452
10,785
24,596
5,743
W
Nu Wa
Poochbar
Nu Wa
15,015
3,691
0
1,560
10,662
4,451
904
2,964
7,324
44,462
0
L
11,289
440
2,023
3,452
13,077
3,721
0
6,594
6,298
41,924
0
W
23,748
10,512
0
2,113
11,240
7,023
764
2,146
8,893
0
61,627
L
Hercules
TANATOOOOS
Hercules
7,631
1,595
0
5,835
20,513
20,492
0
8,888
11,069
0
27,709
W
12,521
4,752
0
2,468
14,183
6,014
2,817
5,264
8,588
0
52,023
W
Discordia
lunaman9
Discordia
14,667
1,011
0
2,362
8,358
3,318
1,637
2,727
5,459
65,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,258
Gold Earned
54,456
429
Minions Killed
304
11
Camps Cleared
4
1,539,470
Distance Traveled
1,304,706
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,791
576
35
2
0
269,528
6
W
Ganesha
12,413
730
15
1
0
303,794
1
L
Artemis
11,515
677
81
5
0
245,011
2
L
Sylvanus
10,128
596
42
2
2
261,755
0
W
Nu Wa
12,205
718
82
5
2
303,562
0
L
Ra
10,454
615
102
6
2
306,768
2
W
Awilix
16,504
971
97
6
4
358,518
3
L
Hercules
12,568
739
44
3
0
221,644
2
W
Ullr
12,790
752
108
6
3
256,839
0
W
Discordia
12,346
726
127
7
2
316,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role