Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Buddу
Tsukuyomi
Level 129
God Stats
10W - 4L
1,584 SR
Queue Stats
718W - 493L
1,713 Elo+
Party 2
Anubis
Anubis
Mickypoo2
Anubis
Level 129
God Stats
10W - 4L
1,740 SR
Queue Stats
488W - 264L
1,816 Elo+
Party 2
Team Averages
Level 133
1,608 SR
1,677 Elo+

VS

Team Averages
Level 96
1,486 SR
1,723 Elo+
Xing Tian
Xing Tian
MarsupialSeemen
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,631 Elo+
Party 1
Ravana
Ravana
Quintometry
Ravana
Level 95
God Stats
5W - 3L
1,458 SR
Queue Stats
196W - 76L
1,781 Elo+
Solo
Hera
Hera
Zemuns
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 29L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 3 / 4
8,696
669
10,048
14,248
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Buddу
Tsukuyomi
12
3 / 5 / 4
8,713
670
4,908
9,416
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Mickypoo2
Anubis
12
2 / 7 / 3
8,344
642
7,829
12,218
5,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MarsupialSeemen
Xing Tian
12
2 / 2 / 13
8,960
689
6,364
11,354
10,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
13
6 / 3 / 6
9,376
721
8,721
8,974
2,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Zemuns
Hera
14
7 / 2 / 7
9,760
751
15,980
8,644
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
15
15
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
4
1.33
L
Tsukuyomi
Buddу
Tsukuyomi
3
5
4
1
W
Xing Tian
MarsupialSeemen
Xing Tian
2
2
13
4.25
L
Anubis
Mickypoo2
Anubis
2
7
3
0.5
W
Ravana
6
3
6
3
W
Hera
Zemuns
Hera
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
31,065
35,882
Taken
28,972
23,005
Mitigated
15,829
4,809
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,048
1,087
0
1,122
14,248
14,268
100
8,488
5,760
20,574
0
L
Tsukuyomi
Buddу
Tsukuyomi
4,908
499
0
577
9,416
3,330
13
5,800
3,616
0
23,942
W
Xing Tian
MarsupialSeemen
Xing Tian
6,364
827
284
1,800
11,354
10,809
248
5,307
5,500
17,021
0
L
Anubis
Mickypoo2
Anubis
7,829
191
0
3,110
12,218
5,407
0
8,468
3,750
36,813
0
W
Ravana
8,721
1,518
0
1,514
8,974
2,811
871
6,141
2,576
0
26,285
W
Hera
Zemuns
Hera
15,980
4,574
193
3,657
8,644
2,209
437
5,403
2,925
43,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
28,096
129
Minions Killed
142
5
Camps Cleared
7
658,142
Distance Traveled
718,595
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,696
669
19
1
0
238,141
2
L
Tsukuyomi
8,713
670
45
3
0
237,017
3
W
Xing Tian
8,960
689
25
2
0
235,077
5
L
Anubis
8,344
642
65
5
5
182,984
3
W
Ravana
9,376
721
42
3
4
254,221
4
W
Hera
9,760
751
75
6
3
229,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role