Player Matchup

Bellona
Bellona
Hitman475761
Bellona
Level 4
God Stats
3W - 2L
1,261 SR
Queue Stats
10W - 10L
1,344 Elo+
Party 2
Discordia
Discordia
TemplarioDC
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,446 Elo+
Solo
Arachne
Arachne
Vinsmoke_D66
Arachne
Level 127
God Stats
3W - 4L
1,400 SR
Queue Stats
126W - 139L
1,419 Elo+
Party 2
Horus
Horus
schuppthegreat
Horus
Level 16
God Stats
14W - 8L
1,626 SR
Queue Stats
23W - 26L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
thatkidTK06
Danzaburou
Level 18
God Stats
4W - 3L
1,477 SR
Queue Stats
47W - 48L
1,392 Elo+
Party 1
Team Averages
Level 35
1,453 SR
1,384 Elo+

VS

Team Averages
Level 23
1,407 SR
1,319 Elo+
Thoth
Thoth
CherryBerii
Thoth
Level 21
God Stats
6W - 6L
1,572 SR
Queue Stats
186W - 199L
1,383 Elo+
Solo
Skadi
Skadi
KeeshansBandana
Skadi
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 134L
1,398 Elo+
Solo
Bellona
Bellona
Xotiya
Bellona
Level 24
God Stats
4W - 5L
1,509 SR
Queue Stats
61W - 70L
1,313 Elo+
Solo
Apollo
Apollo
XxPercyxX9151
Apollo
Level 23
God Stats
50W - 54L
1,411 SR
Queue Stats
59W - 71L
1,287 Elo+
Party 3
Fenrir
Fenrir
w-mega
Fenrir
Level 18
God Stats
3W - 9L
1,043 SR
Queue Stats
6W - 17L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hitman475761
Bellona
20
8 / 0 / 9
14,875
551
23,174
22,423
30,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
TemplarioDC
Discordia
19
0 / 5 / 6
12,869
477
13,954
14,975
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Vinsmoke_D66
Arachne
20
16 / 2 / 7
15,346
568
16,552
21,507
19,148
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 4
11,757
435
6,735
17,501
18,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
thatkidTK06
Danzaburou
17
2 / 5 / 4
11,847
439
7,266
19,821
9,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 1
12,043
446
18,985
25,385
9,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 5
10,712
397
17,151
16,350
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Xotiya
Bellona
9
1 / 2 / 0
7,844
291
3,270
7,388
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 7 / 1
11,171
414
7,859
20,763
8,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
w-mega
Fenrir
17
6 / 8 / 1
11,377
421
10,797
24,178
15,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
32
Kills
15
16
Deaths
32
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
W
Bellona
Hitman475761
Bellona
8
0
9
12.5
L
1
6
5
0.58
W
Discordia
TemplarioDC
Discordia
0
5
6
0.6
W
Arachne
Vinsmoke_D66
Arachne
16
2
7
9.75
L
Bellona
Xotiya
Bellona
1
2
0
0.5
L
1
7
1
0.21
W
6
4
4
2
W
Danzaburou
thatkidTK06
Danzaburou
2
5
4
0.8
L
Fenrir
w-mega
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,681
Damage
58,062
96,227
Taken
94,064
80,395
Mitigated
41,829
36,463
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,985
1,464
99
4,815
25,385
9,372
1,026
9,131
15,034
91,132
0
W
Bellona
Hitman475761
Bellona
23,174
7,861
0
8,866
22,423
30,430
8,066
3,142
19,281
225
96,152
L
17,151
6,666
0
3,645
16,350
5,456
450
539
15,672
0
83,643
W
Discordia
TemplarioDC
Discordia
13,954
770
138
2,302
14,975
3,229
1,115
10,221
4,754
79,218
0
W
Arachne
Vinsmoke_D66
Arachne
16,552
9,755
0
9,391
21,507
19,148
3,397
2,422
19,085
0
87,478
L
Bellona
Xotiya
Bellona
3,270
407
0
2,603
7,388
3,220
56
199
6,793
0
17,053
L
7,859
6,832
0
6,324
20,763
8,706
42
740
18,851
0
83,126
W
6,735
2,637
2,682
7,719
17,501
18,379
1,108
1,163
16,338
0
27,240
W
Danzaburou
thatkidTK06
Danzaburou
7,266
2,057
0
5,365
19,821
9,209
2,641
2,861
16,960
0
76,442
L
Fenrir
w-mega
Fenrir
10,797
1,947
0
7,763
24,178
15,075
600
2,247
21,598
772
65,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,694
Gold Earned
53,147
580
Minions Killed
588
0
Camps Cleared
0
2,487,862
Distance Traveled
1,937,187
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,043
446
146
5
0
427,752
3
W
Bellona
14,875
551
148
5
0
540,237
6
L
Skadi
10,712
397
136
5
0
448,849
2
W
Discordia
12,869
477
145
5
0
474,710
3
W
Arachne
15,346
568
122
5
0
554,039
3
L
Bellona
7,844
291
44
2
0
188,205
0
L
Apollo
11,171
414
161
6
0
430,195
0
W
Horus
11,757
435
37
1
0
475,182
1
W
Danzaburou
11,847
439
128
5
0
443,694
2
L
Fenrir
11,377
421
101
4
0
442,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role