Player Matchup

Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Blista92
Loki
Level 125
God Stats
0W - 5L
1,207 SR
Queue Stats
164W - 133L
1,550 Elo+
Solo
Hercules
Hercules
Hingoo
Hercules
Level 82
God Stats
4W - 5L
1,532 SR
Queue Stats
227W - 207L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
Slayerbay
Cernunnos
Level 84
God Stats
17W - 11L
1,679 SR
Queue Stats
243W - 213L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
lilBangin
Nu Wa
Level 108
God Stats
8W - 4L
1,750 SR
Queue Stats
642W - 609L
1,512 Elo+
Solo
Team Averages
Level 92
1,534 SR
1,518 Elo+

VS

Team Averages
Level 101
1,506 SR
1,492 Elo+
Awilix
Awilix
King x Slexer
Awilix
Level 60
God Stats
9W - 10L
1,610 SR
Queue Stats
44W - 41L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
SPARTANELITE327
Baron Samedi
Level 136
God Stats
5W - 3L
1,669 SR
Queue Stats
261W - 241L
1,496 Elo+
Party 2
Chernobog
Chernobog
TheOutlawJJP
Chernobog
Level 105
God Stats
13W - 15L
1,509 SR
Queue Stats
202W - 206L
1,486 Elo+
Party 3
Thoth
Thoth
WilloTheWisp91
Thoth
Level 90
God Stats
52W - 33L
1,586 SR
Queue Stats
103W - 100L
1,510 Elo+
Party 3
Chaac
Chaac
Wraith4008
Chaac
Level 116
God Stats
1W - 2L
1,154 SR
Queue Stats
215W - 192L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 4 / 1
4,795
480
1,005
8,187
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
4 / 3 / 0
6,031
603
3,523
6,931
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Hingoo
Hercules
8
0 / 2 / 0
4,763
476
2,569
7,074
2,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Slayerbay
Cernunnos
8
0 / 2 / 1
4,674
467
3,909
7,393
1,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
lilBangin
Nu Wa
11
2 / 5 / 3
6,421
642
4,471
5,737
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,498
650
4,026
6,917
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SPARTANELITE327
Baron Samedi
9
1 / 1 / 5
5,386
539
3,864
7,492
4,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TheOutlawJJP
Chernobog
11
6 / 1 / 2
6,518
652
7,085
5,960
1,815
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 4
6,322
632
3,921
3,711
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
11
3 / 1 / 2
6,553
655
6,093
7,443
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
L
Loki
4
3
0
1.33
L
Hercules
Hingoo
Hercules
0
2
0
0
W
4
2
4
3
W
Baron Samedi
SPARTANELITE327
Baron Samedi
1
1
5
3.5
L
Cernunnos
Slayerbay
Cernunnos
0
2
1
0.25
W
Chernobog
TheOutlawJJP
Chernobog
6
1
2
7
W
2
1
4
4
W
Chaac
3
1
2
4
L
Nu Wa
lilBangin
Nu Wa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
24,989
35,322
Taken
31,523
11,277
Mitigated
15,479
10,904
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,005
420
988
2,265
8,187
3,705
0
1,959
6,208
0
7,136
L
Loki
3,523
1,074
0
2,037
6,931
1,929
0
1,590
5,010
0
21,875
L
Hercules
Hingoo
Hercules
2,569
1,132
0
2,088
7,074
2,519
0
272
6,134
0
17,952
W
4,026
1,256
0
2,337
6,917
2,345
0
787
6,022
0
31,166
W
Baron Samedi
SPARTANELITE327
Baron Samedi
3,864
735
278
3,152
7,492
4,867
260
908
6,442
21,455
0
L
Cernunnos
Slayerbay
Cernunnos
3,909
1,424
0
2,848
7,393
1,563
0
1,666
5,727
0
29,550
W
Chernobog
TheOutlawJJP
Chernobog
7,085
5,150
0
2,752
5,960
1,815
1,147
707
5,181
0
36,654
W
3,921
194
0
1,343
3,711
950
862
981
2,612
32,393
0
W
Chaac
6,093
715
0
3,809
7,443
5,502
143
536
6,795
4,755
25,963
L
Nu Wa
lilBangin
Nu Wa
4,471
853
0
678
5,737
1,561
0
2,456
3,035
32,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
31,277
228
Minions Killed
293
0
Camps Cleared
0
954,583
Distance Traveled
999,406
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,795
480
16
2
0
206,318
4
L
Loki
6,031
603
44
4
0
202,771
2
L
Hercules
4,763
476
42
4
0
191,572
4
W
Awilix
6,498
650
73
7
0
229,829
2
W
Baron Samedi
5,386
539
27
3
0
187,071
2
L
Cernunnos
4,674
467
51
5
0
173,161
0
W
Chernobog
6,518
652
57
6
0
182,028
0
W
Thoth
6,322
632
78
8
0
190,379
3
W
Chaac
6,553
655
58
6
0
210,099
1
L
Nu Wa
6,421
642
75
8
0
180,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role