Player Matchup

Jormungandr
Jormungandr
Exodus Davey
Jormungandr
Level 127
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 3
King Arthur
King Arthur
I Love CRAMs
King Arthur
Level 106
God Stats
12W - 16L
1,554 SR
Queue Stats
165W - 140L
1,622 Elo+
Party 3
Ullr
Ullr
Jaxer14
Ullr
Level 140
God Stats
0W - 2L
1,203 SR
Queue Stats
285W - 280L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3b3l911
Tsukuyomi
Level 109
God Stats
14W - 11L
1,640 SR
Queue Stats
126W - 92L
1,587 Elo+
Party 3
Agni
Agni
Z33v3ld
Agni
Level 101
God Stats
0W - 1L
1,856 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 117
1,561 SR
1,522 Elo+

VS

Team Averages
Level 106
1,617 SR
1,531 Elo+
Skadi
Skadi
AERODOESWORK
Skadi
Level 148
God Stats
6W - 0L
1,564 SR
Queue Stats
303W - 288L
1,485 Elo+
Party 1
Anubis
Anubis
EndAvenger
Anubis
Level 60
God Stats
15W - 5L
1,791 SR
Queue Stats
49W - 43L
1,542 Elo+
Party 2
Fenrir
Fenrir
NightRaven
Fenrir
Level 125
God Stats
38W - 15L
1,725 SR
Queue Stats
208W - 173L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
feuCeleste
Guan Yu
Level 69
God Stats
7W - 9L
1,594 SR
Queue Stats
261W - 239L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
friendlytweeker
Baron Samedi
Level 129
God Stats
3W - 3L
1,410 SR
Queue Stats
264W - 258L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Exodus Davey
Jormungandr
7
1 / 2 / 1
4,785
479
2,235
4,206
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
I Love CRAMs
King Arthur
9
1 / 3 / 0
5,350
535
2,947
7,179
2,529
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Jaxer14
Ullr
9
0 / 4 / 0
5,073
507
1,069
6,151
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
R3b3l911
Tsukuyomi
9
1 / 3 / 2
5,169
517
3,682
6,065
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Z33v3ld
Agni
8
0 / 1 / 2
4,907
491
1,408
3,171
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,727
673
4,200
3,764
1,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
EndAvenger
Anubis
10
0 / 2 / 1
5,496
550
2,696
3,425
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
NightRaven
Fenrir
10
5 / 1 / 3
5,955
596
3,091
6,626
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
feuCeleste
Guan Yu
10
3 / 0 / 2
6,029
603
5,049
6,167
3,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
friendlytweeker
Baron Samedi
9
1 / 0 / 4
5,527
553
2,159
2,152
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Anubis
EndAvenger
Anubis
0
2
1
0.25
L
Jormungandr
Exodus Davey
Jormungandr
1
2
1
0.75
L
King Arthur
I Love CRAMs
King Arthur
1
3
0
0.33
L
Ullr
Jaxer14
Ullr
0
4
0
0
W
Fenrir
NightRaven
Fenrir
5
1
3
6.5
L
Tsukuyomi
R3b3l911
Tsukuyomi
1
3
2
0.67
L
Agni
Z33v3ld
Agni
0
1
2
1
W
Guan Yu
feuCeleste
Guan Yu
3
0
2
4
W
Baron Samedi
friendlytweeker
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,341
Damage
17,195
26,772
Taken
22,134
9,246
Mitigated
9,910
4,506
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,200
1,365
0
1,807
3,764
1,126
62
0
3,764
0
45,108
W
Anubis
EndAvenger
Anubis
2,696
499
0
1,362
3,425
1,142
0
1,190
2,123
31,014
0
L
Jormungandr
Exodus Davey
Jormungandr
2,235
746
0
426
4,206
2,663
0
1,692
2,514
14,890
0
L
King Arthur
I Love CRAMs
King Arthur
2,947
246
0
1,664
7,179
2,529
0
1,522
5,657
0
26,140
L
Ullr
Jaxer14
Ullr
1,069
125
0
579
6,151
1,304
0
411
5,740
0
30,844
W
Fenrir
NightRaven
Fenrir
3,091
849
0
3,108
6,626
2,480
0
741
5,813
0
28,838
L
Tsukuyomi
R3b3l911
Tsukuyomi
3,682
813
0
1,837
6,065
2,114
0
951
5,114
0
35,695
L
Agni
Z33v3ld
Agni
1,408
183
0
0
3,171
636
0
1,281
1,890
16,446
0
W
Guan Yu
feuCeleste
Guan Yu
5,049
455
343
1,990
6,167
3,720
0
1,058
5,109
4,519
24,007
W
Baron Samedi
friendlytweeker
Baron Samedi
2,159
221
309
1,182
2,152
1,442
0
370
1,682
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
29,734
250
Minions Killed
319
0
Camps Cleared
0
953,275
Distance Traveled
987,966
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,727
673
89
9
0
196,852
2
W
Anubis
5,496
550
74
7
0
183,204
6
L
Jormungandr
4,785
479
27
3
0
190,727
1
L
King Arthur
5,350
535
53
5
0
196,999
6
L
Ullr
5,073
507
59
6
0
165,341
3
W
Fenrir
5,955
596
56
6
0
207,836
3
L
Tsukuyomi
5,169
517
60
6
0
213,058
4
L
Agni
4,907
491
51
5
0
187,150
2
W
Guan Yu
6,029
603
70
7
0
202,985
5
W
Baron Samedi
5,527
553
30
3
0
197,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role