Player Matchup

Cthulhu
Cthulhu
EdgarGM3
Cthulhu
Level 16
God Stats
23W - 26L
1,580 SR
Queue Stats
51W - 58L
1,277 Elo+
Solo
Anhur
Anhur
JULES6065
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,217 Elo+
Solo
Hades
Hades
Mason14657
Hades
Level 9
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 13L
1,051 Elo+
Solo
Thor
Thor
Nick9686
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
young_assasin777
Kukulkan
Level 15
God Stats
24W - 11L
1,615 SR
Queue Stats
40W - 31L
1,347 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,278 Elo+

VS

Team Averages
Level 21
1,479 SR
1,364 Elo+
Vamana
Vamana
ChaChaSnipe
Vamana
Level 18
God Stats
11W - 9L
1,360 SR
Queue Stats
279W - 303L
1,334 Elo+
Solo
Ah Puch
Ah Puch
Ucorrea
Ah Puch
Level 25
God Stats
2W - 1L
1,616 SR
Queue Stats
110W - 95L
1,484 Elo+
Solo
Tiamat
Tiamat
jayvon1929
Tiamat
Level 26
God Stats
1W - 1L
1,139 SR
Queue Stats
5W - 5L
1,243 Elo+
Solo
Skadi
Skadi
killbillydc
Skadi
Level 28
God Stats
46W - 44L
1,441 SR
Queue Stats
130W - 171L
1,344 Elo+
Solo
Kukulkan
Kukulkan
mystiquedragon
Kukulkan
Level 7
God Stats
7W - 6L
1,837 SR
Queue Stats
17W - 21L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgarGM3
Cthulhu
20
2 / 0 / 4
13,578
970
13,179
28,416
15,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
JULES6065
Anhur
18
1 / 11 / 2
11,651
832
1,772
21,362
5,502
Hades
18
0 / 7 / 1
11,342
810
4,524
25,762
8,872
Thor
17
0 / 4 / 1
11,132
795
2,516
10,578
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
4 / 10 / 2
14,429
1,031
11,973
25,714
6,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 0 / 21
14,464
1,033
9,484
8,759
7,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ucorrea
Ah Puch
20
13 / 1 / 7
15,603
1,115
41,373
9,582
3,212
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
jayvon1929
Tiamat
17
0 / 0 / 3
10,760
769
670
473
310
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 3 / 7
15,073
1,077
41,995
13,170
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
2 / 3 / 11
13,139
939
10,071
6,098
2,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
7
Kills
32
32
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
0
21
14.5
L
Cthulhu
EdgarGM3
Cthulhu
2
0
4
4
L
Anhur
JULES6065
Anhur
1
11
2
0.18
L
Hades
0
7
1
0.07
L
Thor
0
4
1
0.13
W
Ah Puch
Ucorrea
Ah Puch
13
1
7
16.5
W
Tiamat
jayvon1929
Tiamat
0
0
3
1.5
W
13
3
7
5.5
W
Kukulkan
2
3
11
2.5
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
103,593
111,832
Taken
38,082
41,785
Mitigated
17,336
5,975
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,484
1,493
0
3,721
8,759
7,281
0
6,507
2,252
0
28,930
L
Cthulhu
EdgarGM3
Cthulhu
13,179
256
424
3,649
28,416
15,365
0
13,838
14,133
50,666
0
L
Anhur
JULES6065
Anhur
1,772
475
0
13
21,362
5,502
0
7,152
14,171
0
9,716
L
Hades
4,524
281
34
346
25,762
8,872
0
12,041
13,653
12,897
0
L
Thor
2,516
62
0
268
10,578
5,761
0
6,101
4,477
0
8,281
W
Ah Puch
Ucorrea
Ah Puch
41,373
3,253
0
2,030
9,582
3,212
0
7,840
1,711
65,493
0
W
Tiamat
jayvon1929
Tiamat
670
128
0
195
473
310
0
223
250
1,916
0
W
41,995
22,609
0
0
13,170
4,492
0
10,151
3,019
0
77,925
W
Kukulkan
10,071
769
0
432
6,098
2,041
0
4,924
1,174
31,981
0
L
11,973
563
0
1,241
25,714
6,285
0
12,982
12,732
51,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,132
Gold Earned
69,039
277
Minions Killed
249
4
Camps Cleared
4
1,109,469
Distance Traveled
1,069,352
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,464
1,033
43
3
0
328,386
3
L
Cthulhu
13,578
970
93
7
1
290,189
4
L
Anhur
11,651
832
18
1
0
178,745
2
L
Hades
11,342
810
30
2
0
245,714
4
L
Thor
11,132
795
22
2
0
155,542
1
W
Ah Puch
15,603
1,115
61
4
2
253,782
0
W
Tiamat
10,760
769
2
0
1
46,557
0
W
Skadi
15,073
1,077
67
5
0
238,724
4
W
Kukulkan
13,139
939
76
5
1
201,903
0
L
Kukulkan
14,429
1,031
114
8
3
239,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role