Player Matchup

Chaac
Chaac
Samael115347
Chaac
Level 2
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Awilix
Awilix
Smurf787883
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,571 Elo+
Solo
Yemoja
Yemoja
tulaoscura69
Yemoja
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 62L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
tweetweetrapbird
Baba Yaga
Level 29
God Stats
9W - 7L
1,647 SR
Queue Stats
152W - 115L
1,523 Elo+
Solo
Anhur
Anhur
zIRisen
Anhur
Level 27
God Stats
3W - 5L
1,344 SR
Queue Stats
136W - 102L
1,625 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,587 Elo+

VS

Team Averages
Level 36
1,552 SR
1,585 Elo+
Hades
Hades
ImDemiMoore
Hades
Level 27
God Stats
10W - 3L
1,703 SR
Queue Stats
108W - 77L
1,604 Elo+
Party 1
Rama
Rama
UnsnaggedWall48
Rama
Level 29
God Stats
1W - 0L
1,380 SR
Queue Stats
62W - 84L
1,550 Elo+
Solo
Jormungandr
Jormungandr
armageddonsteak6
Jormungandr
Level 16
God Stats
8W - 3L
1,579 SR
Queue Stats
18W - 17L
1,387 Elo+
Solo
Anubis
Anubis
lM MrMeSeeks810
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,856 Elo+
Party 1
Horus
Horus
v3xGambit
Horus
Level 95
God Stats
30W - 22L
1,599 SR
Queue Stats
637W - 568L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,620
329
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
12
2 / 2 / 0
6,199
564
3,785
8,184
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
0 / 0 / 1
6,015
547
1,504
6,084
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
9
0 / 6 / 0
4,944
449
3,797
7,404
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
zIRisen
Anhur
11
11 / 3 / 0
7,280
662
8,946
8,937
2,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,625
602
3,768
6,317
2,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 8 / 1
5,250
477
2,903
7,922
491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
armageddonsteak6
Jormungandr
7
0 / 4 / 2
4,542
413
1,674
5,492
3,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
5 / 0 / 5
7,377
671
5,978
7,391
3,466
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
v3xGambit
Horus
11
5 / 0 / 3
7,005
637
5,960
5,884
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
13
Kills
11
11
Deaths
13
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
0
0
0
L
Awilix
2
2
0
1
W
1
8
1
0.19
W
Jormungandr
armageddonsteak6
Jormungandr
0
4
2
0.25
W
5
0
5
7.5
L
Yemoja
0
0
1
0.5
L
Baba Yaga
0
6
0
0
W
Horus
v3xGambit
Horus
5
0
3
6.5
L
Anhur
zIRisen
Anhur
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,032
Damage
20,283
30,609
Taken
33,006
8,079
Mitigated
13,101
10,655
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,768
637
0
4,331
6,317
2,934
78
1,420
4,897
48,676
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
3,785
1,575
0
4,126
8,184
2,031
0
1,457
6,727
0
35,971
W
2,903
1,641
137
531
7,922
491
400
0
7,922
0
22,480
W
Jormungandr
armageddonsteak6
Jormungandr
1,674
496
0
792
5,492
3,795
626
0
5,492
7,464
0
W
5,978
341
0
5,026
7,391
3,466
0
3,023
4,072
40,104
0
L
Yemoja
1,504
649
264
1,942
6,084
2,621
287
3,011
3,073
34,468
0
L
Baba Yaga
3,797
213
0
1,202
7,404
1,192
0
4,857
2,547
21,963
0
W
Horus
v3xGambit
Horus
5,960
1,909
78
1,797
5,884
2,415
44
492
5,322
0
32,471
L
Anhur
zIRisen
Anhur
8,946
4,453
0
3,121
8,937
2,235
1,077
2,095
6,842
0
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
30,799
277
Minions Killed
301
0
Camps Cleared
0
813,109
Distance Traveled
912,662
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,625
602
114
10
0
195,605
2
L
Chaac
3,620
329
0
0
0
0
0
L
Awilix
6,199
564
85
8
0
231,963
3
W
Rama
5,250
477
38
3
0
190,050
1
W
Jormungandr
4,542
413
13
1
0
133,834
0
W
Anubis
7,377
671
81
7
0
186,952
1
L
Yemoja
6,015
547
84
8
0
198,603
1
L
Baba Yaga
4,944
449
38
3
0
190,528
4
W
Horus
7,005
637
55
5
0
206,221
0
L
Anhur
7,280
662
70
6
0
192,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role