Player Matchup

Tyr
Tyr
ElasticSmurf
Tyr
Level 17
God Stats
2W - 2L
1,622 SR
Queue Stats
27W - 32L
1,438 Elo+
Party 1
Artemis
Artemis
XSV4ce
Artemis
Level 18
God Stats
15W - 13L
1,635 SR
Queue Stats
37W - 38L
1,482 Elo+
Party 1
Janus
Janus
azusil
Janus
Level 105
God Stats
16W - 21L
1,417 SR
Queue Stats
85W - 84L
1,390 Elo+
Party 1
Team Averages
Level 47
1,558 SR
1,437 Elo+

VS

Team Averages
Level 60
1,572 SR
1,485 Elo+
Olorun
Olorun
Ecsisity
Olorun
Level 22
God Stats
21W - 15L
1,537 SR
Queue Stats
26W - 30L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
JuanGinger
Gilgamesh
Level 141
God Stats
5W - 4L
1,709 SR
Queue Stats
94W - 87L
1,664 Elo+
Solo
Tiamat
Tiamat
Spanishtoe12
Tiamat
Level 18
God Stats
5W - 7L
1,471 SR
Queue Stats
23W - 25L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
6,663
666
6,085
11,630
10,230
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
XSV4ce
Artemis
9
0 / 7 / 3
6,012
601
3,097
8,519
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
azusil
Janus
10
0 / 6 / 2
6,029
603
5,768
9,140
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ecsisity
Olorun
11
5 / 3 / 9
7,919
792
8,779
7,512
2,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JuanGinger
Gilgamesh
13
11 / 0 / 4
8,903
890
11,678
8,916
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
11
2 / 0 / 10
7,393
739
5,561
5,374
3,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ecsisity
Olorun
5
3
9
3.17
L
3
5
0
0.6
W
Gilgamesh
JuanGinger
Gilgamesh
11
0
4
13
W
Tiamat
2
0
10
7
L
Artemis
XSV4ce
Artemis
0
7
3
0.21
L
Janus
azusil
Janus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
26,018
29,289
Taken
21,802
15,054
Mitigated
11,881
2,454
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ecsisity
Olorun
8,779
5,951
1,447
2,884
7,512
2,667
504
2,150
5,112
26,205
0
L
6,085
457
0
1,095
11,630
10,230
0
6,232
4,973
0
12,772
W
Gilgamesh
JuanGinger
Gilgamesh
11,678
3,471
0
1,730
8,916
5,871
430
1,245
7,523
0
32,734
W
Tiamat
5,561
232
456
1,447
5,374
3,343
517
2,315
2,842
15,609
0
L
Artemis
XSV4ce
Artemis
3,097
903
0
345
8,519
2,624
0
4,586
3,717
0
11,334
L
Janus
azusil
Janus
5,768
0
39
975
9,140
2,200
0
3,526
5,365
18,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,704
Gold Earned
24,215
79
Minions Killed
112
2
Camps Cleared
5
484,262
Distance Traveled
587,141
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,919
792
44
4
3
180,960
1
L
Tyr
6,663
666
16
2
0
188,649
0
W
Gilgamesh
8,903
890
42
4
2
216,588
5
W
Tiamat
7,393
739
26
3
0
189,593
1
L
Artemis
6,012
601
23
2
1
120,973
1
L
Janus
6,029
603
40
4
1
174,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role