Player Matchup

Athena
Athena
KahTrK
Athena
Level 41
God Stats
5W - 8L
1,396 SR
Queue Stats
128W - 126L
1,460 Elo+
Party 2
Thanatos
Thanatos
SStrikerGamer_88
Thanatos
Level 143
God Stats
1W - 1L
1,902 SR
Queue Stats
71W - 81L
1,479 Elo+
Party 4
Tiamat
Tiamat
TLZ-K4U3Killer
Tiamat
Level 108
God Stats
15W - 24L
1,407 SR
Queue Stats
758W - 818L
1,518 Elo+
Solo
Apollo
Apollo
emi_braso17
Apollo
Level 96
God Stats
13W - 14L
1,452 SR
Queue Stats
444W - 500L
1,462 Elo+
Party 4
Ares
Ares
oChefiatrk
Ares
Level 38
God Stats
2W - 3L
1,418 SR
Queue Stats
110W - 112L
1,456 Elo+
Party 2
Team Averages
Level 85
1,515 SR
1,475 Elo+

VS

Team Averages
Level 89
1,499 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Duckpunch
Izanami
Level 41
God Stats
64W - 59L
1,476 SR
Queue Stats
198W - 252L
1,409 Elo+
Party 1
Loki
Loki
LunaChun
Loki
Level 45
God Stats
10W - 9L
1,518 SR
Queue Stats
95W - 105L
1,437 Elo+
Party 3
Bacchus
Bacchus
SrCrush
Bacchus
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 56L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KahTrK
Athena
8
0 / 3 / 0
5,580
372
1,512
8,860
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 1
6,917
461
6,233
9,961
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 4 / 3
7,589
506
5,968
9,632
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
0 / 6 / 1
6,531
435
1,363
9,484
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,987
399
2,294
9,345
5,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 1 / 1
9,031
602
7,931
9,347
7,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
15
5 / 1 / 4
9,024
602
10,123
6,035
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Duckpunch
Izanami
14
4 / 0 / 3
8,236
549
4,837
5,499
2,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
1 / 3 / 4
7,285
486
2,332
6,962
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
SrCrush
Bacchus
12
4 / 0 / 7
8,568
571
6,002
7,505
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
21
21
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
1
7.5
W
Nu Wa
 
Nu Wa
5
1
4
7
W
Izanami
Duckpunch
Izanami
4
0
3
5.5
L
Athena
KahTrK
Athena
0
3
0
0
W
Loki
1
3
4
1
L
3
4
1
0.88
W
Bacchus
SrCrush
Bacchus
4
0
7
7.5
L
2
4
3
0.88
L
Apollo
0
6
1
0.08
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
31,225
47,282
Taken
35,348
23,189
Mitigated
23,564
13,553
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,931
2,750
0
2,699
9,347
7,290
1,934
2,984
6,319
6,603
40,023
W
Nu Wa
 
Nu Wa
10,123
2,268
57
2,435
6,035
2,158
9
2,719
3,138
71,450
0
W
Izanami
Duckpunch
Izanami
4,837
2,559
0
1,772
5,499
2,205
1,174
1,225
4,220
0
61,096
L
Athena
KahTrK
Athena
1,512
652
0
1,791
8,860
6,120
0
2,412
6,448
14,643
0
W
Loki
2,332
454
0
2,635
6,962
1,750
0
938
5,952
0
40,090
L
6,233
911
0
6,736
9,961
4,085
0
3,016
6,945
0
38,202
W
Bacchus
SrCrush
Bacchus
6,002
910
0
1,972
7,505
10,161
232
1,458
5,945
26,390
0
L
5,968
588
0
2,020
9,632
5,123
0
5,048
4,584
48,948
0
L
Apollo
1,363
344
0
1,296
9,484
2,361
1,290
5,270
4,214
0
38,810
L
2,294
464
0
1,710
9,345
5,500
0
1,376
7,969
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
42,144
322
Minions Killed
478
0
Camps Cleared
0
1,344,860
Distance Traveled
1,422,202
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,031
602
108
7
0
275,934
5
W
Nu Wa
9,024
602
133
9
0
257,536
4
W
Izanami
8,236
549
139
9
0
292,746
4
L
Athena
5,580
372
22
1
0
276,300
12
W
Loki
7,285
486
68
5
0
292,872
15
L
Thanatos
6,917
461
60
4
0
304,096
0
W
Bacchus
8,568
571
30
2
0
303,114
4
L
Tiamat
7,589
506
108
7
0
293,137
6
L
Apollo
6,531
435
81
5
0
276,434
2
L
Ares
5,987
399
51
3
0
194,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role