Player Matchup

Sol
Sol
Berrylove101
Sol
Level 48
God Stats
375W - 364L
1,569 SR
Queue Stats
461W - 492L
1,380 Elo+
Solo
Chiron
Chiron
ModestMouse95
Chiron
Level 153
God Stats
0W - 1L
1,539 SR
Queue Stats
119W - 142L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
OcculticOwl9
Kukulkan
Level 134
God Stats
0W - 1L
1,754 SR
Queue Stats
30W - 55L
1,308 Elo+
Party 1
Pele
Pele
SleezyDrexSide
Pele
Level 94
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 35L
1,390 Elo+
Solo
Sylvanus
Sylvanus
howi198
Sylvanus
Level 132
God Stats
30W - 23L
1,537 SR
Queue Stats
151W - 144L
1,436 Elo+
Solo
Team Averages
Level 112
1,538 SR
1,376 Elo+

VS

Team Averages
Level 95
1,554 SR
1,409 Elo+
Baron Samedi
Baron Samedi
HallidiaHobbit
Baron Samedi
Level 42
God Stats
2W - 5L
1,433 SR
Queue Stats
16W - 19L
1,366 Elo+
Party 2
Anhur
Anhur
Kodykuk3
Anhur
Level 103
God Stats
10W - 3L
1,642 SR
Queue Stats
70W - 59L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
PompousPurple
Aphrodite
Level 69
God Stats
3W - 1L
1,717 SR
Queue Stats
21W - 26L
1,363 Elo+
Party 2
Vamana
Vamana
SirSkull41
Vamana
Level 119
God Stats
7W - 6L
1,413 SR
Queue Stats
41W - 35L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dj321043
Tsukuyomi
Level 143
God Stats
12W - 12L
1,563 SR
Queue Stats
121W - 110L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 11
14,594
730
32,258
22,155
9,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 7 / 15
13,500
675
21,748
22,206
8,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
OcculticOwl9
Kukulkan
20
4 / 5 / 5
14,076
704
24,380
16,360
11,214
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 8 / 6
13,891
695
19,040
25,033
11,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
howi198
Sylvanus
20
4 / 4 / 14
13,853
693
19,951
36,028
37,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HallidiaHobbit
Baron Samedi
19
2 / 6 / 13
13,318
666
10,896
21,049
19,935
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Kodykuk3
Anhur
20
12 / 2 / 10
17,575
879
30,914
23,732
9,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
PompousPurple
Aphrodite
19
3 / 4 / 15
14,827
741
12,545
28,434
20,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SirSkull41
Vamana
20
12 / 4 / 13
17,170
859
37,854
43,975
52,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
dj321043
Tsukuyomi
20
2 / 9 / 16
13,948
697
15,396
27,968
31,333
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
25
Kills
31
31
Deaths
25
51
Assists
67
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
W
Baron Samedi
HallidiaHobbit
Baron Samedi
2
6
13
1.42
W
Anhur
Kodykuk3
Anhur
12
2
10
8.5
L
3
7
15
1.5
L
Kukulkan
OcculticOwl9
Kukulkan
4
5
5
1.3
W
Aphrodite
PompousPurple
Aphrodite
3
4
15
2.63
W
Vamana
SirSkull41
Vamana
12
4
13
4.63
L
7
8
6
1.25
W
Tsukuyomi
dj321043
Tsukuyomi
2
9
16
1.11
L
Sylvanus
howi198
Sylvanus
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,377
Damage
107,605
121,782
Taken
145,158
78,142
Mitigated
133,913
39,006
Healing
71,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,258
7,016
0
5,314
22,155
9,692
407
3,689
18,436
57,411
0
W
Baron Samedi
HallidiaHobbit
Baron Samedi
10,896
1,530
4,948
5,425
21,049
19,935
235
12,556
8,207
32,498
0
W
Anhur
Kodykuk3
Anhur
30,914
13,955
0
9,706
23,732
9,842
4,753
13,162
10,399
0
106,322
L
21,748
7,082
1,135
3,362
22,206
8,288
990
2,776
19,305
0
44,550
L
Kukulkan
OcculticOwl9
Kukulkan
24,380
2,189
901
3,552
16,360
11,214
238
3,134
13,116
76,392
0
W
Aphrodite
PompousPurple
Aphrodite
12,545
1,921
13,885
16,447
28,434
20,574
398
14,670
13,343
30,026
0
W
Vamana
SirSkull41
Vamana
37,854
21,282
0
18,791
43,975
52,229
744
19,231
24,425
1,518
64,732
L
19,040
4,870
0
3,248
25,033
11,019
1,161
5,643
19,380
0
51,375
W
Tsukuyomi
dj321043
Tsukuyomi
15,396
3,757
686
1,916
27,968
31,333
1,145
15,794
11,842
1,133
45,486
L
Sylvanus
howi198
Sylvanus
19,951
3,763
6,588
14,906
36,028
37,929
211
10,647
25,141
48,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,914
Gold Earned
76,838
406
Minions Killed
417
9
Camps Cleared
6
1,675,559
Distance Traveled
1,790,216
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,594
730
82
4
1
333,154
3
W
Baron Samedi
13,318
666
46
2
0
300,909
0
W
Anhur
17,575
879
172
9
3
383,891
3
L
Chiron
13,500
675
60
3
1
333,007
0
L
Kukulkan
14,076
704
144
7
4
361,574
1
W
Aphrodite
14,827
741
46
2
0
385,959
0
W
Vamana
17,170
859
79
4
1
420,501
0
L
Pele
13,891
695
55
3
3
334,507
1
W
Tsukuyomi
13,948
697
74
4
2
298,956
3
L
Sylvanus
13,853
693
65
3
0
313,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role