Player Matchup

Guan Yu
Guan Yu
CrossCotton
Guan Yu
Level 121
God Stats
0W - 3L
1,581 SR
Queue Stats
77W - 52L
1,764 Elo+
Party 2
Hachiman
Hachiman
Sifers
Hachiman
Level 120
God Stats
1W - 2L
1,614 SR
Queue Stats
191W - 198L
1,596 Elo+
Solo
Chang'e
Chang'e
thomahawk087
Chang'e
Level 139
God Stats
3W - 2L
1,654 SR
Queue Stats
91W - 55L
1,804 Elo+
Party 2
Team Averages
Level 127
1,616 SR
1,721 Elo+

VS

Team Averages
Level 108
1,609 SR
1,672 Elo+
Sol
Sol
Awesomeguy163
Sol
Level 100
God Stats
9W - 9L
1,500 SR
Queue Stats
134W - 117L
1,646 Elo+
Solo
Vamana
Vamana
Slimewise
Vamana
Level 136
God Stats
3W - 1L
1,641 SR
Queue Stats
341W - 319L
1,635 Elo+
Party 1
Skadi
Skadi
dmtspaceranger
Skadi
Level 89
God Stats
42W - 24L
1,686 SR
Queue Stats
127W - 85L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrossCotton
Guan Yu
15
3 / 7 / 8
12,136
639
11,981
28,137
34,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Sifers
Hachiman
17
12 / 7 / 6
14,430
759
28,104
23,497
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
thomahawk087
Chang'e
17
4 / 7 / 9
12,837
676
14,360
25,537
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
13,654
719
19,229
13,856
6,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Slimewise
Vamana
18
4 / 7 / 12
14,130
744
20,422
29,599
26,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
11 / 10 / 8
14,544
765
29,512
23,161
7,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
19
Kills
21
21
Deaths
19
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Guan Yu
CrossCotton
Guan Yu
3
7
8
1
L
Hachiman
Sifers
Hachiman
12
7
6
2.14
W
Vamana
Slimewise
Vamana
4
7
12
1.43
W
11
10
8
1.5
L
Chang'e
thomahawk087
Chang'e
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,445
Damage
69,163
77,171
Taken
66,616
49,221
Mitigated
39,852
24,912
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,229
5,252
0
6,338
13,856
6,019
1,328
1,200
12,656
66,083
0
L
Guan Yu
CrossCotton
Guan Yu
11,981
2,966
896
2,350
28,137
34,144
0
9,440
18,697
0
32,070
L
Hachiman
Sifers
Hachiman
28,104
14,860
0
3,944
23,497
7,173
1,578
5,041
18,456
0
57,032
W
Vamana
Slimewise
Vamana
20,422
13,184
241
5,751
29,599
26,141
808
7,047
22,552
0
59,668
W
29,512
18,037
0
6,625
23,161
7,692
1,694
6,917
16,244
0
63,993
L
Chang'e
thomahawk087
Chang'e
14,360
1,453
5,288
12,434
25,537
7,904
252
5,222
20,315
53,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
42,328
199
Minions Killed
224
6
Camps Cleared
11
996,089
Distance Traveled
992,866
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,654
719
108
6
7
346,748
1
L
Guan Yu
12,136
639
43
2
2
356,884
4
L
Hachiman
14,430
759
57
3
1
298,771
9
W
Vamana
14,130
744
67
4
2
376,838
6
W
Skadi
14,544
765
49
3
2
269,280
3
L
Chang'e
12,837
676
99
5
3
340,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role