Player Matchup

Skadi
Skadi
Jraktsen
Skadi
Level 64
God Stats
2W - 3L
1,614 SR
Queue Stats
7W - 4L
1,605 Elo+
Solo
Anubis
Anubis
MrsWaifu
Anubis
Level 67
God Stats
6W - 10L
1,437 SR
Queue Stats
95W - 110L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
PatchhctaP
Nu Wa
Level 28
God Stats
10W - 6L
1,690 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 2
Arachne
Arachne
Sonourous
Arachne
Level 104
God Stats
11W - 14L
1,491 SR
Queue Stats
397W - 427L
1,502 Elo+
Party 2
Osiris
Osiris
Weaselexelis
Osiris
Level 49
God Stats
4W - 4L
1,406 SR
Queue Stats
126W - 131L
1,449 Elo+
Party 2
Team Averages
Level 62
1,528 SR
1,515 Elo+

VS

Team Averages
Level 113
1,427 SR
1,484 Elo+
Odin
Odin
AndresG2107
Odin
Level 79
God Stats
1W - 2L
1,363 SR
Queue Stats
134W - 161L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
Borgarcia22
Sylvanus
Level 129
God Stats
3W - 5L
1,509 SR
Queue Stats
209W - 197L
1,515 Elo+
Party 1
Awilix
Awilix
gamerlouerer_YT
Awilix
Level 118
God Stats
2W - 2L
1,162 SR
Queue Stats
212W - 237L
1,514 Elo+
Party 1
Chiron
Chiron
shoelessjoe123
Chiron
Level 117
God Stats
35W - 16L
1,655 SR
Queue Stats
831W - 790L
1,442 Elo+
Solo
Janus
Janus
xnaaxbjork17
Janus
Level 124
God Stats
7W - 6L
1,445 SR
Queue Stats
601W - 659L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jraktsen
Skadi
15
2 / 5 / 3
9,689
510
8,579
10,504
3,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MrsWaifu
Anubis
13
1 / 8 / 4
8,513
448
9,307
12,542
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
5 / 3 / 2
10,907
574
17,770
7,056
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Sonourous
Arachne
14
3 / 4 / 3
9,082
478
8,757
15,526
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
4 / 5 / 1
10,734
565
13,169
19,675
14,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
10,544
555
8,729
15,083
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Borgarcia22
Sylvanus
16
4 / 1 / 16
10,088
531
10,889
20,470
23,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 5
9,322
491
7,166
17,453
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
9 / 3 / 9
10,908
574
13,849
16,066
6,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
7 / 4 / 3
10,714
564
5,463
13,845
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
25
25
Deaths
15
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Sylvanus
Borgarcia22
Sylvanus
4
1
16
12
L
Skadi
Jraktsen
Skadi
2
5
3
0.7
L
Anubis
MrsWaifu
Anubis
1
8
4
0.38
L
Nu Wa
5
3
2
2
L
Arachne
Sonourous
Arachne
3
4
3
1.13
L
Osiris
4
5
1
0.9
W
3
4
5
1.38
W
9
3
9
4.5
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,582
Damage
46,096
65,303
Taken
82,917
28,339
Mitigated
53,294
19,535
Healing
34,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,729
1,219
62
5,879
15,083
13,518
570
1,941
12,908
0
62,786
W
Sylvanus
Borgarcia22
Sylvanus
10,889
2,929
3,607
10,159
20,470
23,211
884
7,297
12,476
38,906
12,885
L
Skadi
Jraktsen
Skadi
8,579
3,604
0
1,852
10,504
3,079
1,097
1,669
8,835
0
56,590
L
Anubis
MrsWaifu
Anubis
9,307
234
153
3,114
12,542
3,729
0
5,281
7,212
28,238
0
L
Nu Wa
17,770
2,733
0
500
7,056
1,626
94
2,011
4,967
73,544
0
L
Arachne
Sonourous
Arachne
8,757
4,787
0
5,896
15,526
5,565
0
4,203
11,188
0
58,058
L
Osiris
13,169
5,638
0
8,020
19,675
14,340
579
2,154
16,492
73
57,663
W
7,166
2,226
0
3,157
17,453
5,344
0
6,066
11,017
0
48,505
W
13,849
3,907
1,779
6,608
16,066
6,879
3,513
6,828
8,546
0
88,192
W
5,463
279
213
2,892
13,845
4,342
290
8,060
5,315
57,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
51,576
480
Minions Killed
508
0
Camps Cleared
0
1,729,161
Distance Traveled
1,779,839
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,544
555
114
6
0
349,544
0
W
Sylvanus
10,088
531
70
4
0
346,023
0
L
Skadi
9,689
510
106
6
0
357,303
4
L
Anubis
8,513
448
53
3
0
308,361
2
L
Nu Wa
10,907
574
138
7
0
318,981
7
L
Arachne
9,082
478
80
4
0
413,015
3
L
Osiris
10,734
565
103
5
0
331,501
2
W
Awilix
9,322
491
85
4
0
399,092
1
W
Chiron
10,908
574
125
7
0
346,282
7
W
Janus
10,714
564
114
6
0
338,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role