Player Matchup

Tiamat
Tiamat
Gravyham
Tiamat
Level 85
God Stats
3W - 2L
1,675 SR
Queue Stats
50W - 39L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
JojiMidori
Gilgamesh
Level 15
God Stats
15W - 13L
1,551 SR
Queue Stats
46W - 29L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smallpickle101
Tsukuyomi
Level 28
God Stats
18W - 11L
1,681 SR
Queue Stats
308W - 317L
1,453 Elo+
Solo
Team Averages
Level 43
1,636 SR
1,538 Elo+

VS

Team Averages
Level 116
1,915 SR
2,081 Elo+
Hel
Hel
Rhatiso
Hel
Level 160
God Stats
10W - 2L
1,960 SR
Queue Stats
461W - 56L
2,188 Elo+
Party 2
Tiamat
Tiamat
Rhatιfy
Tiamat
Level 160
God Stats
8W - 0L
2,063 SR
Queue Stats
288W - 30L
2,164 Elo+
Party 2
Aphrodite
Aphrodite
benpretzel
Aphrodite
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
258W - 79L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gravyham
Tiamat
10
1 / 7 / 3
6,880
625
9,769
12,023
6,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JojiMidori
Gilgamesh
10
1 / 4 / 3
6,931
630
7,121
14,229
19,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
smallpickle101
Tsukuyomi
9
2 / 11 / 1
7,205
655
8,347
12,511
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
16 / 0 / 6
10,389
944
19,468
14,530
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Rhatιfy
Tiamat
12
6 / 2 / 8
8,666
788
9,630
11,541
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
benpretzel
Aphrodite
12
0 / 2 / 16
8,858
805
6,398
18,855
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
22
22
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gravyham
Tiamat
1
7
3
0.36
L
Gilgamesh
JojiMidori
Gilgamesh
1
4
3
0.63
W
Hel
16
0
6
19
W
Tiamat
Rhatιfy
Tiamat
6
2
8
5
W
Aphrodite
benpretzel
Aphrodite
0
2
16
4
L
Tsukuyomi
smallpickle101
Tsukuyomi
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
35,496
38,763
Taken
44,926
31,493
Mitigated
32,748
2,163
Healing
36,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gravyham
Tiamat
9,769
611
0
595
12,023
6,266
0
11,496
527
27,730
0
L
Gilgamesh
JojiMidori
Gilgamesh
7,121
1,088
0
871
14,229
19,375
0
12,154
2,075
0
11,090
W
Hel
19,468
1,215
11,978
10,576
14,530
6,126
866
3,052
11,020
49,721
0
W
Tiamat
Rhatιfy
Tiamat
9,630
907
0
1,998
11,541
7,800
607
2,798
8,260
26,516
0
W
Aphrodite
benpretzel
Aphrodite
6,398
1,166
3,745
7,786
18,855
18,822
339
4,146
13,559
16,341
0
L
Tsukuyomi
smallpickle101
Tsukuyomi
8,347
2,104
0
697
12,511
5,852
0
12,066
445
0
14,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,016
Gold Earned
27,913
69
Minions Killed
129
1
Camps Cleared
7
552,317
Distance Traveled
680,169
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,880
625
44
4
0
180,156
2
L
Gilgamesh
6,931
630
13
1
0
206,431
1
W
Hel
10,389
944
74
7
1
253,975
2
W
Tiamat
8,666
788
34
3
4
215,504
0
W
Aphrodite
8,858
805
21
2
2
210,690
0
L
Tsukuyomi
7,205
655
12
1
1
165,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role