Player Matchup

Zhong Kui
Zhong Kui
GameyBubbles458
Zhong Kui
Level 18
God Stats
4W - 1L
1,444 SR
Queue Stats
69W - 75L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
Laorld
Guan Yu
Level 20
God Stats
9W - 6L
1,549 SR
Queue Stats
64W - 66L
1,437 Elo+
Solo
Skadi
Skadi
LowerCosine1719
Skadi
Level 16
God Stats
20W - 16L
1,444 SR
Queue Stats
48W - 62L
1,246 Elo+
Party 1
Cerberus
Cerberus
WashierBobcat81
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,175 Elo+
Solo
Medusa
Medusa
eazy-MACBLAZEN
Medusa
Level 17
God Stats
47W - 36L
1,558 SR
Queue Stats
52W - 48L
1,442 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,317 Elo+

VS

Team Averages
Level 26
1,470 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
BaT4u1
Morgan Le Fay
Level 17
God Stats
14W - 9L
1,729 SR
Queue Stats
45W - 23L
1,708 Elo+
Party 2
Kukulkan
Kukulkan
CamBam15
Kukulkan
Level 7
God Stats
5W - 3L
1,422 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 3
Thanatos
Thanatos
Hoodie_Slug
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 2
Neith
Neith
TJ00008fire
Neith
Level 23
God Stats
5W - 6L
1,116 SR
Queue Stats
19W - 31L
1,198 Elo+
Solo
Bakasura
Bakasura
YoungSavage422
Bakasura
Level 81
God Stats
0W - 2L
1,580 SR
Queue Stats
57W - 66L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GameyBubbles458
Zhong Kui
20
4 / 5 / 12
15,614
918
30,489
31,160
19,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Laorld
Guan Yu
20
7 / 2 / 15
17,047
1,003
17,563
28,907
48,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 5 / 10
14,347
844
5,579
21,324
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
20
1 / 0 / 15
14,684
864
3,423
19,119
27,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 7 / 6
16,593
976
23,281
22,074
13,022
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaT4u1
Morgan Le Fay
20
6 / 2 / 11
17,054
1,003
47,560
19,763
9,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
CamBam15
Kukulkan
20
6 / 3 / 12
17,151
1,009
39,345
19,836
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Hoodie_Slug
Thanatos
19
0 / 4 / 4
12,478
734
1,818
4,297
1,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 5 / 10
15,696
923
21,015
18,056
7,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
20
2 / 9 / 12
14,580
858
3,800
22,166
8,640

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
23
Kills
19
19
Deaths
23
58
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaT4u1
Morgan Le Fay
6
2
11
5.75
L
Kukulkan
CamBam15
Kukulkan
6
3
12
4
W
Zhong Kui
GameyBubbles458
Zhong Kui
4
5
12
2
L
Thanatos
Hoodie_Slug
Thanatos
0
4
4
0.5
W
Guan Yu
Laorld
Guan Yu
7
2
15
7.25
W
1
5
10
1.2
L
5
5
10
2
W
Cerberus
1
0
15
8.5
L
Bakasura
2
9
12
0.89
W
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,335
Damage
113,538
122,584
Taken
84,118
115,145
Mitigated
35,440
25,759
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaT4u1
Morgan Le Fay
47,560
6,583
0
2,083
19,763
9,524
0
7,828
11,935
89,951
0
L
Kukulkan
CamBam15
Kukulkan
39,345
1,522
0
2,757
19,836
8,322
0
8,397
11,439
99,324
0
W
Zhong Kui
GameyBubbles458
Zhong Kui
30,489
7,179
0
9,115
31,160
19,550
0
21,072
9,623
78,397
0
L
Thanatos
Hoodie_Slug
Thanatos
1,818
492
0
1,144
4,297
1,271
0
831
3,466
0
4,181
W
Guan Yu
Laorld
Guan Yu
17,563
3,472
7,147
8,888
28,907
48,746
0
18,870
9,167
0
49,270
W
5,579
2,048
0
0
21,324
6,695
0
18,344
2,980
0
23,264
L
21,015
10,846
0
1,223
18,056
7,683
0
8,150
9,906
0
41,975
W
Cerberus
3,423
195
0
609
19,119
27,132
0
12,232
6,887
20,634
0
L
Bakasura
3,800
1,562
0
206
22,166
8,640
0
8,706
13,460
0
5,421
W
23,281
11,533
0
0
22,074
13,022
0
16,387
5,419
0
57,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,285
Gold Earned
76,959
351
Minions Killed
303
14
Camps Cleared
6
1,477,018
Distance Traveled
1,311,278
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
17,054
1,003
95
6
3
331,528
0
L
Kukulkan
17,151
1,009
156
9
1
312,598
0
W
Zhong Kui
15,614
918
126
7
5
288,391
1
L
Thanatos
12,478
734
4
0
0
94,236
0
W
Guan Yu
17,047
1,003
75
4
0
352,568
0
W
Skadi
14,347
844
43
3
3
235,125
0
L
Neith
15,696
923
40
2
1
297,835
0
W
Cerberus
14,684
864
44
3
0
302,933
1
L
Bakasura
14,580
858
8
0
1
275,081
4
W
Medusa
16,593
976
63
4
6
298,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role