Player Matchup

Achilles
Achilles
Hyacinthinn
Achilles
Level 88
God Stats
3W - 4L
1,325 SR
Queue Stats
77W - 86L
1,415 Elo+
Party 2
Scylla
Scylla
Mooken Tooken
Scylla
Level 158
God Stats
4W - 3L
1,740 SR
Queue Stats
260W - 200L
1,630 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dekafate
Ah Muzen Cab
Level 64
God Stats
4W - 4L
1,518 SR
Queue Stats
32W - 47L
1,400 Elo+
Party 2
Team Averages
Level 103
1,528 SR
1,482 Elo+

VS

Team Averages
Level 90
1,499 SR
1,485 Elo+
Chang'e
Chang'e
ChaeRośe
Chang'e
Level 69
God Stats
1W - 0L
1,535 SR
Queue Stats
3W - 4L
1,298 Elo+
Party 1
Achilles
Achilles
evilpan
Achilles
Level 120
God Stats
5W - 5L
1,514 SR
Queue Stats
192W - 120L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
xMagicAce MX
Heimdallr
Level 80
God Stats
25W - 16L
1,448 SR
Queue Stats
334W - 334L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hyacinthinn
Achilles
15
5 / 6 / 6
11,426
635
16,296
23,512
24,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 12
10,941
608
10,207
14,219
4,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dekafate
Ah Muzen Cab
15
10 / 10 / 4
12,143
675
22,296
20,386
7,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaeRośe
Chang'e
16
6 / 6 / 6
12,417
690
9,414
15,946
3,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
evilpan
Achilles
17
6 / 4 / 11
13,402
745
20,111
21,422
25,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
xMagicAce MX
Heimdallr
17
8 / 6 / 8
13,484
749
20,183
20,203
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
16
Kills
20
20
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChaeRośe
Chang'e
6
6
6
1.5
L
Achilles
Hyacinthinn
Achilles
5
6
6
1.33
L
1
4
12
1.75
L
Ah Muzen Cab
dekafate
Ah Muzen Cab
10
10
4
1.2
W
Achilles
evilpan
Achilles
6
4
11
2.88
W
Heimdallr
xMagicAce MX
Heimdallr
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
49,708
58,117
Taken
57,571
36,731
Mitigated
37,207
11,504
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChaeRośe
Chang'e
9,414
988
3,546
4,463
15,946
3,923
486
4,581
11,365
26,868
0
L
Achilles
Hyacinthinn
Achilles
16,296
4,696
464
2,933
23,512
24,743
11
3,761
18,639
8,811
25,774
L
10,207
181
9
4,046
14,219
4,856
704
1,632
12,224
42,032
0
L
Ah Muzen Cab
dekafate
Ah Muzen Cab
22,296
6,918
240
3,812
20,386
7,132
145
4,213
15,544
0
49,723
W
Achilles
evilpan
Achilles
20,111
6,777
0
6,012
21,422
25,039
111
6,022
15,400
0
39,644
W
Heimdallr
xMagicAce MX
Heimdallr
20,183
9,746
0
5,434
20,203
8,245
1,910
4,083
16,120
0
75,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
39,303
184
Minions Killed
224
5
Camps Cleared
8
998,468
Distance Traveled
896,487
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,417
690
52
3
0
287,552
0
L
Achilles
11,426
635
36
2
2
342,263
0
L
Scylla
10,941
608
78
4
2
324,809
2
L
Ah Muzen Cab
12,143
675
70
4
1
331,396
0
W
Achilles
13,402
745
56
3
1
328,872
5
W
Heimdallr
13,484
749
116
6
7
280,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role