Player Matchup

Ao Kuang
Ao Kuang
BenjiVibes
Ao Kuang
Level 156
God Stats
5W - 0L
1,735 SR
Queue Stats
253W - 272L
1,477 Elo+
Solo
Cerberus
Cerberus
DukeJukem420
Cerberus
Level 84
God Stats
7W - 10L
1,268 SR
Queue Stats
31W - 42L
1,397 Elo+
Solo
Medusa
Medusa
Lucian9752
Medusa
Level 59
God Stats
8W - 7L
1,309 SR
Queue Stats
203W - 238L
1,386 Elo+
Party 1
Sol
Sol
MercilessOwl473
Sol
Level 87
God Stats
2W - 4L
1,344 SR
Queue Stats
167W - 207L
1,343 Elo+
Solo
Mulan
Mulan
SuperTomato38
Mulan
Level 61
God Stats
13W - 16L
1,462 SR
Queue Stats
222W - 261L
1,394 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,399 Elo+

VS

Team Averages
Level 69
1,496 SR
1,399 Elo+
Chang'e
Chang'e
Akio1533
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 392L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
JadedxXxRose
Baron Samedi
Level 89
God Stats
3W - 4L
1,542 SR
Queue Stats
418W - 504L
1,431 Elo+
Party 2
Neith
Neith
SUBWAYK1D200
Neith
Level 84
God Stats
5W - 8L
1,452 SR
Queue Stats
142W - 162L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
TMFErick
Sun Wukong
Level 80
God Stats
11W - 10L
1,481 SR
Queue Stats
368W - 419L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
xXTokyoSenpaiXx
Gilgamesh
Level 14
God Stats
10W - 11L
1,505 SR
Queue Stats
11W - 12L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenjiVibes
Ao Kuang
13
4 / 1 / 1
7,582
542
2,951
10,192
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
DukeJukem420
Cerberus
12
2 / 0 / 7
6,936
495
3,416
11,459
9,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Lucian9752
Medusa
13
8 / 1 / 3
8,252
589
13,894
7,651
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 1
8,024
573
7,427
5,146
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 0
7,236
517
4,648
9,874
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akio1533
Chang'e
11
1 / 2 / 3
6,656
475
5,235
10,095
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
JadedxXxRose
Baron Samedi
13
1 / 4 / 2
7,271
519
2,185
8,632
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 0
6,414
458
7,386
10,365
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TMFErick
Sun Wukong
13
2 / 0 / 0
7,319
523
6,248
8,816
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
xXTokyoSenpaiXx
Gilgamesh
9
0 / 8 / 1
5,535
395
2,053
11,399
5,396
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
6
6
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Akio1533
Chang'e
1
2
3
1.25
W
Ao Kuang
BenjiVibes
Ao Kuang
4
1
1
4.5
W
Cerberus
DukeJukem420
Cerberus
2
0
7
5.5
L
Baron Samedi
JadedxXxRose
Baron Samedi
1
4
2
0.5
W
Medusa
Lucian9752
Medusa
8
1
3
9.5
W
3
2
1
1.75
L
2
3
0
0.67
W
0
2
0
0
L
Sun Wukong
TMFErick
Sun Wukong
2
0
0
2
L
Gilgamesh
xXTokyoSenpaiXx
Gilgamesh
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
23,107
44,322
Taken
49,307
23,663
Mitigated
20,454
18,095
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Akio1533
Chang'e
5,235
324
543
5,381
10,095
2,581
0
3,165
6,930
38,826
0
W
Ao Kuang
BenjiVibes
Ao Kuang
2,951
649
0
5,071
10,192
3,275
0
1,746
8,308
42,891
0
W
Cerberus
DukeJukem420
Cerberus
3,416
305
0
3,017
11,459
9,072
418
908
10,551
23,135
0
L
Baron Samedi
JadedxXxRose
Baron Samedi
2,185
548
224
2,760
8,632
2,519
0
5,691
2,941
45,949
0
W
Medusa
Lucian9752
Medusa
13,894
6,955
139
4,081
7,651
2,666
2,891
827
6,824
0
56,357
W
7,427
1,747
0
1,945
5,146
1,821
1,535
3,519
1,511
43,675
5,258
L
7,386
3,286
0
5,195
10,365
2,398
27
2,011
8,354
0
33,827
W
4,648
562
106
3,736
9,874
6,829
0
431
8,460
424
33,683
L
Sun Wukong
TMFErick
Sun Wukong
6,248
933
0
3,288
8,816
7,560
0
464
7,463
0
41,320
L
Gilgamesh
xXTokyoSenpaiXx
Gilgamesh
2,053
512
104
569
11,399
5,396
0
2,153
9,246
0
14,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
33,195
404
Minions Killed
360
0
Camps Cleared
0
1,314,106
Distance Traveled
1,210,107
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,656
475
78
6
0
267,345
0
W
Ao Kuang
7,582
542
67
5
0
294,767
0
W
Cerberus
6,936
495
59
4
0
246,092
2
L
Baron Samedi
7,271
519
100
7
0
216,232
4
W
Medusa
8,252
589
102
7
0
259,658
4
W
Sol
8,024
573
97
7
0
251,133
2
L
Neith
6,414
458
62
4
0
216,395
0
W
Mulan
7,236
517
79
6
0
262,456
5
L
Sun Wukong
7,319
523
92
7
0
274,566
5
L
Gilgamesh
5,535
395
28
2
0
235,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role