Player Matchup

Sol
Sol
Ryzzz777
Sol
Level 153
God Stats
1W - 0L
1,724 SR
Queue Stats
111W - 101L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToastyStoifan
Tsukuyomi
Level 141
God Stats
5W - 2L
1,711 SR
Queue Stats
100W - 183L
1,415 Elo+
Solo
Achilles
Achilles
Vhybriidz
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,537 Elo+
Party 2
Team Averages
Level 134
1,645 SR
1,491 Elo+

VS

Team Averages
Level 45
1,477 SR
1,460 Elo+
Scylla
Scylla
Dexcy
Scylla
Level 102
God Stats
1W - 4L
1,633 SR
Queue Stats
6W - 9L
1,542 Elo+
Party 1
Horus
Horus
NotPeaks
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,453 Elo+
Party 1
Fenrir
Fenrir
Pfeen
Fenrir
Level 24
God Stats
2W - 9L
1,299 SR
Queue Stats
41W - 73L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
15,607
743
27,146
17,113
5,057
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ToastyStoifan
Tsukuyomi
15
5 / 10 / 6
12,878
613
14,374
18,866
6,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Vhybriidz
Achilles
17
3 / 6 / 10
13,157
627
14,338
23,730
24,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dexcy
Scylla
19
10 / 6 / 6
14,907
710
26,566
16,260
5,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
NotPeaks
Horus
15
1 / 6 / 13
12,527
597
5,876
23,190
27,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Pfeen
Fenrir
18
9 / 6 / 8
14,459
689
15,507
22,697
16,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
18
Kills
20
20
Deaths
18
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dexcy
Scylla
10
6
6
2.17
L
Horus
NotPeaks
Horus
1
6
13
1.25
L
Fenrir
Pfeen
Fenrir
9
6
8
2.17
W
10
4
7
3.38
W
Tsukuyomi
ToastyStoifan
Tsukuyomi
5
10
6
0.8
W
Achilles
Vhybriidz
Achilles
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,858
Damage
47,949
59,709
Taken
62,147
35,425
Mitigated
50,131
11,972
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dexcy
Scylla
26,566
2,525
0
3,039
16,260
5,798
0
6,975
9,285
86,303
0
L
Horus
NotPeaks
Horus
5,876
3,275
5,416
7,854
23,190
27,954
86
10,706
12,484
0
7,877
L
Fenrir
Pfeen
Fenrir
15,507
2,804
0
3,008
22,697
16,379
0
12,552
10,145
0
30,350
W
27,146
4,656
0
7,091
17,113
5,057
1,806
8,781
8,332
82,981
0
W
Tsukuyomi
ToastyStoifan
Tsukuyomi
14,374
3,460
0
3,147
18,866
6,114
301
6,420
12,446
0
50,961
W
Achilles
Vhybriidz
Achilles
14,338
2,181
0
1,734
23,730
24,254
33
12,073
11,657
9,560
33,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
41,893
217
Minions Killed
186
11
Camps Cleared
6
1,071,875
Distance Traveled
1,020,673
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,907
710
143
7
2
326,804
2
L
Horus
12,527
597
2
0
0
334,501
7
L
Fenrir
14,459
689
41
2
4
359,368
3
W
Sol
15,607
743
96
5
5
370,227
5
W
Tsukuyomi
12,878
613
57
3
2
346,789
3
W
Achilles
13,157
627
64
3
4
354,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role