Player Matchup

Thor
Thor
EmanuelLG
Thor
Level 52
God Stats
2W - 5L
1,405 SR
Queue Stats
132W - 191L
1,356 Elo+
Party 1
Hun Batz
Hun Batz
Ferni2509
Hun Batz
Level 65
God Stats
2W - 3L
1,442 SR
Queue Stats
203W - 199L
1,487 Elo+
Solo
Bakasura
Bakasura
RzL Ricarte
Bakasura
Level 49
God Stats
0W - 1L
1,273 SR
Queue Stats
145W - 148L
1,413 Elo+
Solo
Pele
Pele
Shizuma Star
Pele
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
28W - 65L
1,311 Elo+
Party 1
Athena
Athena
chokocrak666
Athena
Level 66
God Stats
5W - 9L
1,306 SR
Queue Stats
193W - 235L
1,416 Elo+
Party 1
Team Averages
Level 52
1,337 SR
1,397 Elo+

VS

Team Averages
Level 103
1,528 SR
1,438 Elo+
Da Ji
Da Ji
Nuggetson51849
Da Ji
Level 109
God Stats
4W - 5L
1,507 SR
Queue Stats
190W - 159L
1,529 Elo+
Solo
Medusa
Medusa
Snooguns
Medusa
Level 108
God Stats
15W - 15L
1,668 SR
Queue Stats
76W - 81L
1,552 Elo+
Solo
Agni
Agni
StrappedCello15
Agni
Level 153
God Stats
21W - 19L
1,497 SR
Queue Stats
400W - 427L
1,409 Elo+
Solo
Tiamat
Tiamat
ThisIsSmalls
Tiamat
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,348 Elo+
Solo
Arachne
Arachne
XSunBurntPonyX
Arachne
Level 64
God Stats
23W - 22L
1,470 SR
Queue Stats
320W - 327L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 6 / 7
9,455
1,182
6,091
12,487
4,021
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Ferni2509
Hun Batz
15
7 / 6 / 5
10,565
1,321
12,644
15,436
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
RzL Ricarte
Bakasura
16
3 / 6 / 7
9,178
1,147
6,009
14,770
5,592
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
5,290
661
0
0
0
Athena
15
2 / 5 / 10
8,999
1,125
9,180
16,710
6,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

190

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
10,792
1,349
11,446
6,160
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Snooguns
Medusa
16
3 / 3 / 15
9,830
1,229
10,319
6,861
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 14
9,004
1,126
11,138
5,491
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
15
2 / 4 / 10
8,875
1,109
5,551
6,464
3,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 5 / 9
10,000
1,250
11,619
12,622
3,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
16
Kills
23
23
Deaths
16
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thor
4
6
7
1.25
L
Hun Batz
Ferni2509
Hun Batz
7
6
5
1.58
W
10
1
8
14
L
Bakasura
RzL Ricarte
Bakasura
3
6
7
1.08
L
0
0
0
0
W
Medusa
Snooguns
Medusa
3
3
15
3.5
W
1
3
14
2.67
W
Tiamat
2
4
10
1.75
W
7
5
9
2.3
L
Athena
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
50,073
59,403
Taken
37,598
21,386
Mitigated
13,666
5,707
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,091
1,120
267
505
12,487
4,021
0
3,549
8,938
0
14,854
L
Hun Batz
Ferni2509
Hun Batz
12,644
2,136
316
1,122
15,436
5,646
0
3,959
11,477
0
37,617
W
11,446
2,882
0
139
6,160
2,509
0
899
5,090
0
23,514
L
Bakasura
RzL Ricarte
Bakasura
6,009
3,813
0
2,547
14,770
5,592
0
4,287
10,483
0
18,947
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Snooguns
Medusa
10,319
5,886
0
852
6,861
2,091
0
1,176
5,615
0
37,187
W
11,138
1,129
72
98
5,491
1,686
0
2,376
2,962
34,838
0
W
Tiamat
5,551
1,164
0
1,236
6,464
3,542
0
1,737
4,573
14,398
0
W
11,619
7,799
0
3,554
12,622
3,838
0
2,992
9,465
0
17,326
L
Athena
9,180
2,246
72
878
16,710
6,127
0
4,894
11,816
31,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
48,501
165
Minions Killed
181
5
Camps Cleared
6
658,929
Distance Traveled
748,884
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,455
1,182
28
4
1
150,035
0
L
Hun Batz
10,565
1,321
68
9
2
173,801
1
W
Da Ji
10,792
1,349
29
4
5
148,940
0
L
Bakasura
9,178
1,147
30
4
1
189,467
1
L
Pele
5,290
661
0
0
0
0
0
W
Medusa
9,830
1,229
64
8
0
141,859
1
W
Agni
9,004
1,126
55
7
0
159,852
2
W
Tiamat
8,875
1,109
26
3
1
143,895
0
W
Arachne
10,000
1,250
7
1
0
154,338
0
L
Athena
8,999
1,125
39
5
1
145,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role