Player Matchup

Agni
Agni
AmusedDisc4
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 2
Zhong Kui
Zhong Kui
N7Harb1nger
Zhong Kui
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 133L
1,489 Elo+
Solo
Bellona
Bellona
NF Drifting
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 2
Terra
Terra
XFuriousTigerX
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,474 Elo+
Party 1
Nemesis
Nemesis
nvrl84420
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 276L
1,457 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,421 Elo+

VS

Team Averages
Level 74
1,460 SR
1,453 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CdnMayhem
Kuzenbo
Level 156
God Stats
2W - 1L
1,476 SR
Queue Stats
482W - 513L
1,456 Elo+
Solo
Odin
Odin
Flonpington
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
MeatyPRINCE16
Arachne
Level 83
God Stats
9W - 9L
1,539 SR
Queue Stats
617W - 630L
1,407 Elo+
Solo
Guan Yu
Guan Yu
king-headass10
Guan Yu
Level 48
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 44L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,461
676
13,057
18,323
6,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
N7Harb1nger
Zhong Kui
17
7 / 6 / 9
10,557
754
26,665
16,753
12,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NF Drifting
Bellona
17
5 / 3 / 9
9,914
708
17,716
21,974
17,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 9
8,696
621
4,213
24,171
20,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
nvrl84420
Nemesis
16
2 / 7 / 12
9,530
681
10,749
14,245
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
5 / 1 / 17
11,325
809
32,053
17,915
7,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
CdnMayhem
Kuzenbo
19
7 / 4 / 14
11,680
834
19,033
17,726
27,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 4 / 14
11,500
821
14,819
15,928
13,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
18
6 / 4 / 13
11,005
786
11,159
12,779
5,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 4 / 21
9,690
692
6,428
20,827
21,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
105
17
Kills
26
26
Deaths
17
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
1
17
13.5
L
2
5
7
1.1
W
Kuzenbo
CdnMayhem
Kuzenbo
7
4
14
3.5
W
8
4
14
3.75
W
Arachne
6
4
13
3.13
L
Zhong Kui
N7Harb1nger
Zhong Kui
7
6
9
1.92
L
Bellona
NF Drifting
Bellona
5
3
9
3.17
L
1
5
9
1.1
W
0
4
21
2.63
L
Nemesis
nvrl84420
Nemesis
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,400
Damage
83,492
95,466
Taken
85,175
63,499
Mitigated
75,240
36,201
Healing
47,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
32,053
15,560
3,939
7,694
17,915
7,684
2,396
10,452
7,463
0
63,310
L
13,057
822
646
5,218
18,323
6,644
468
4,579
13,744
33,257
0
W
Kuzenbo
CdnMayhem
Kuzenbo
19,033
4,655
1,862
1,915
17,726
27,212
614
8,834
8,892
36,118
0
W
14,819
5,183
2,434
1,548
15,928
13,908
984
6,935
8,993
0
25,735
W
Arachne
11,159
8,393
4,244
5,778
12,779
5,062
748
7,318
5,461
0
17,743
L
Zhong Kui
N7Harb1nger
Zhong Kui
26,665
2,248
986
4,596
16,753
12,998
0
2,963
13,790
50,779
0
L
Bellona
NF Drifting
Bellona
17,716
3,355
515
8,136
21,974
17,726
0
4,604
17,370
0
34,158
L
4,213
1,156
4,287
7,896
24,171
20,393
0
3,700
20,471
10,734
0
W
6,428
1,081
9,824
7,951
20,827
21,374
584
10,396
10,431
0
10,568
L
Nemesis
nvrl84420
Nemesis
10,749
3,867
1,161
2,760
14,245
5,738
1,099
3,187
11,058
0
17,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,158
Gold Earned
55,200
177
Minions Killed
141
0
Camps Cleared
0
1,188,515
Distance Traveled
1,401,855
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,325
809
63
5
0
279,130
0
L
Agni
9,461
676
37
3
0
203,803
1
W
Kuzenbo
11,680
834
39
3
0
247,131
0
W
Odin
11,500
821
24
2
0
282,049
4
W
Arachne
11,005
786
10
1
0
292,807
0
L
Zhong Kui
10,557
754
65
5
0
230,369
0
L
Bellona
9,914
708
45
3
0
260,036
1
L
Terra
8,696
621
16
1
0
242,070
0
W
Guan Yu
9,690
692
5
0
0
300,738
0
L
Nemesis
9,530
681
14
1
0
252,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role