Player Matchup

Chang'e
Chang'e
Chunks8_
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,762 Elo+
Solo
Merlin
Merlin
OpposedMedal641
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
SmurfFetTish
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Yamen-dioz
Guan Yu
Level 2
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Skadi
Skadi
godseed255
Skadi
Level 6
God Stats
1W - 2L
1,320 SR
Queue Stats
33W - 25L
1,463 Elo+
Solo
Team Averages
Level 9
1,501 SR
1,581 Elo+

VS

Team Averages
Level 38
1,673 SR
1,593 Elo+
Bastet
Bastet
GloryBoySniper
Bastet
Level 28
God Stats
1W - 2L
1,573 SR
Queue Stats
45W - 42L
1,474 Elo+
Solo
Artemis
Artemis
RequiredSix
Artemis
Level 7
God Stats
3W - 2L
1,897 SR
Queue Stats
29W - 67L
1,455 Elo+
Solo
Hercules
Hercules
Taytrel
Hercules
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 80L
1,708 Elo+
Party 1
Merlin
Merlin
kooda29873
Merlin
Level 119
God Stats
58W - 46L
1,606 SR
Queue Stats
587W - 531L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
s8forlife82
Aphrodite
Level 18
God Stats
5W - 1L
1,790 SR
Queue Stats
35W - 15L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chunks8_
Chang'e
8
1 / 6 / 0
5,165
430
2,424
7,604
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 3 / 0
4,037
336
385
1,907
568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
12
5 / 3 / 1
7,293
608
7,535
8,166
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Yamen-dioz
Guan Yu
3
0 / 7 / 0
4,115
343
782
5,719
2,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
10
3 / 3 / 0
6,125
510
6,442
8,650
2,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,418
535
4,708
8,426
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RequiredSix
Artemis
5
1 / 3 / 1
4,973
414
1,033
2,601
541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Taytrel
Hercules
12
6 / 0 / 5
7,683
640
6,611
7,877
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
kooda29873
Merlin
11
3 / 2 / 4
6,706
559
2,831
5,305
4,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
s8forlife82
Aphrodite
11
9 / 3 / 4
7,681
640
5,853
6,899
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
9
Kills
22
22
Deaths
10
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chunks8_
Chang'e
1
6
0
0.17
W
3
2
1
1.75
L
0
3
0
0
W
Artemis
RequiredSix
Artemis
1
3
1
0.5
L
Ravana
5
3
1
1.83
W
Hercules
Taytrel
Hercules
6
0
5
8.5
L
Guan Yu
Yamen-dioz
Guan Yu
0
7
0
0
L
Skadi
3
3
0
1
W
Merlin
kooda29873
Merlin
3
2
4
2.5
W
Aphrodite
s8forlife82
Aphrodite
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,568
Damage
21,036
32,046
Taken
31,108
11,494
Mitigated
14,427
5,987
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chunks8_
Chang'e
2,424
338
395
1,528
7,604
2,233
89
1,756
5,848
13,073
0
W
4,708
1,235
0
2,456
8,426
3,293
142
674
7,617
0
32,509
L
385
80
0
96
1,907
568
0
457
1,450
1,867
0
W
Artemis
RequiredSix
Artemis
1,033
710
0
0
2,601
541
140
117
2,484
0
8,153
L
Ravana
7,535
2,455
0
2,090
8,166
3,331
0
2,847
5,319
0
39,312
W
Hercules
Taytrel
Hercules
6,611
2,644
0
2,137
7,877
4,100
0
1,235
6,484
0
36,723
L
Guan Yu
Yamen-dioz
Guan Yu
782
646
50
346
5,719
2,632
0
2,191
3,528
0
7,054
L
Skadi
6,442
2,395
0
1,482
8,650
2,730
129
1,433
7,217
0
34,012
W
Merlin
kooda29873
Merlin
2,831
363
0
1,013
5,305
4,453
261
71
5,234
25,594
0
W
Aphrodite
s8forlife82
Aphrodite
5,853
1,127
726
3,427
6,899
2,040
614
406
6,465
37,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
33,461
177
Minions Killed
278
0
Camps Cleared
0
848,933
Distance Traveled
1,044,531
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,165
430
27
2
0
199,423
3
W
Bastet
6,418
535
57
5
0
247,427
0
L
Merlin
4,037
336
1
0
0
52,314
1
W
Artemis
4,973
414
19
2
0
98,486
0
L
Ravana
7,293
608
82
7
0
240,282
2
W
Hercules
7,683
640
62
5
0
271,093
0
L
Guan Yu
4,115
343
7
1
0
143,922
0
L
Skadi
6,125
510
60
5
0
212,992
3
W
Merlin
6,706
559
64
5
0
207,101
1
W
Aphrodite
7,681
640
76
6
0
220,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role