Player Matchup

Discordia
Discordia
Jjmoney999
Discordia
Level 17
God Stats
11W - 16L
1,426 SR
Queue Stats
20W - 39L
1,262 Elo+
Solo
Cerberus
Cerberus
StormBringer2425
Cerberus
Level 58
God Stats
1W - 3L
1,386 SR
Queue Stats
172W - 331L
1,183 Elo+
Solo
Neith
Neith
VultureDylan
Neith
Level 49
God Stats
24W - 47L
1,358 SR
Queue Stats
48W - 82L
1,283 Elo+
Solo
Team Averages
Level 41
1,390 SR
1,243 Elo+

VS

Team Averages
Level 31
1,400 SR
1,271 Elo+
Loki
Loki
Prom998
Loki
Level 48
God Stats
8W - 11L
1,623 SR
Queue Stats
77W - 104L
1,265 Elo+
Party 1
Chaac
Chaac
Spicy_Bacon_101
Chaac
Level 26
God Stats
14W - 14L
1,295 SR
Queue Stats
39W - 40L
1,220 Elo+
Solo
Da Ji
Da Ji
scarface_kyko
Da Ji
Level 19
God Stats
2W - 1L
1,282 SR
Queue Stats
12W - 20L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jjmoney999
Discordia
7
0 / 0 / 4
7,698
453
0
0
0
14
1 / 5 / 3
9,573
563
3,075
20,073
17,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 1 / 1
11,037
649
13,510
9,910
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Prom998
Loki
13
1 / 3 / 5
10,395
611
7,994
10,344
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
2 / 2 / 3
11,141
655
10,163
10,487
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 2
11,031
649
6,499
9,497
4,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
6
6
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Jjmoney999
Discordia
0
0
4
2
W
Loki
Prom998
Loki
1
3
5
1.17
W
2
2
3
1.75
L
1
5
3
0.5
L
5
1
1
5.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,585
Damage
24,656
29,983
Taken
30,328
22,424
Mitigated
17,324
4,842
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Jjmoney999
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Loki
Prom998
Loki
7,994
948
0
998
10,344
5,136
330
892
9,452
0
37,787
W
10,163
778
0
2,325
10,487
8,102
1,360
1,963
8,524
0
49,406
L
3,075
547
178
2,449
20,073
17,727
0
210
19,020
23,497
0
L
13,510
6,159
0
2,215
9,910
4,697
0
27
9,616
0
57,517
W
6,499
1,694
0
1,767
9,497
4,086
1,026
1,420
8,077
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
32,567
163
Minions Killed
160
3
Camps Cleared
7
533,425
Distance Traveled
966,099
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,698
453
0
0
0
0
0
W
Loki
10,395
611
39
2
3
331,371
4
W
Chaac
11,141
655
80
5
3
336,282
0
L
Cerberus
9,573
563
47
3
0
293,663
4
L
Neith
11,037
649
116
7
3
239,762
0
W
Da Ji
11,031
649
41
2
1
298,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role