Player Matchup

Susano
Susano
AndrewA524
Susano
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 153L
1,441 Elo+
Party 1
Ymir
Ymir
GuidoMan9000
Ymir
Level 89
God Stats
2W - 5L
1,204 SR
Queue Stats
69W - 99L
1,407 Elo+
Party 1
Hercules
Hercules
JulianCOD5
Hercules
Level 87
God Stats
3W - 5L
1,382 SR
Queue Stats
118W - 137L
1,460 Elo+
Party 1
Artemis
Artemis
Valhalla385585
Artemis
Level 7
God Stats
5W - 4L
1,459 SR
Queue Stats
17W - 16L
1,431 Elo+
Party 1
Ra
Ra
ricothechicken1
Ra
Level 84
God Stats
2W - 4L
1,437 SR
Queue Stats
19W - 28L
1,484 Elo+
Party 1
Team Averages
Level 74
1,396 SR
1,445 Elo+

VS

Team Averages
Level 48
1,411 SR
1,250 Elo+
Jing Wei
Jing Wei
J-HopeFromBTS
Jing Wei
Level 45
God Stats
0W - 2L
1,399 SR
Queue Stats
8W - 16L
1,094 Elo+
Party 2
Pele
Pele
MammaJinFromBTS
Pele
Level 98
God Stats
3W - 2L
1,415 SR
Queue Stats
111W - 130L
1,356 Elo+
Party 2
Charybdis
Charybdis
ParkJiminFromBTS
Charybdis
Level 64
God Stats
0W - 4L
1,404 SR
Queue Stats
11W - 26L
1,216 Elo+
Party 2
Nu Wa
Nu Wa
Witchl3itch
Nu Wa
Level 7
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Chang'e
Chang'e
inferhno-YT
Chang'e
Level 28
God Stats
2W - 3L
1,469 SR
Queue Stats
31W - 45L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AndrewA524
Susano
17
9 / 4 / 8
10,581
588
12,943
14,826
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 7
8,229
457
6,690
15,962
9,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
JulianCOD5
Hercules
17
6 / 1 / 5
9,998
555
8,749
12,090
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
7,311
406
4,341
10,012
1,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 7
10,231
568
12,750
11,989
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
J-HopeFromBTS
Jing Wei
14
1 / 6 / 2
8,899
494
5,074
12,891
4,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 4 / 0
8,974
499
6,944
16,331
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
13
4 / 5 / 0
7,680
427
5,764
8,991
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 7
8,053
447
15,891
9,002
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
inferhno-YT
Chang'e
15
4 / 4 / 1
9,739
541
8,065
15,015
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
22
Kills
14
14
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
AndrewA524
Susano
9
4
8
3.25
W
2
2
7
2.75
L
Jing Wei
J-HopeFromBTS
Jing Wei
1
6
2
0.33
W
Hercules
JulianCOD5
Hercules
6
1
5
8.5
L
4
4
0
1
L
Charybdis
4
5
0
0.8
W
0
4
2
0.25
L
1
3
7
1.5
L
Chang'e
inferhno-YT
Chang'e
4
4
1
1.13
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
41,738
64,879
Taken
62,230
34,004
Mitigated
32,496
22,674
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AndrewA524
Susano
12,943
3,016
0
4,074
14,826
5,817
371
4,172
10,654
0
67,045
W
6,690
1,019
759
5,665
15,962
9,318
347
7,907
8,055
53,626
0
L
Jing Wei
J-HopeFromBTS
Jing Wei
5,074
3,058
0
1,158
12,891
4,774
1,320
4,582
7,997
0
45,775
W
Hercules
JulianCOD5
Hercules
8,749
3,002
0
4,442
12,090
11,764
1,001
4,760
7,330
0
44,462
L
6,944
975
0
5,747
16,331
5,788
0
5,879
10,218
0
53,286
L
Charybdis
5,764
3,155
247
442
8,991
2,796
888
3,563
5,305
0
31,887
W
4,341
2,008
0
851
10,012
1,941
1,896
4,924
5,088
0
31,834
L
15,891
6,036
731
1,654
9,002
2,773
280
3,497
5,493
51,777
0
L
Chang'e
inferhno-YT
Chang'e
8,065
640
566
4,057
15,015
16,365
450
1,361
12,878
47,492
0
W
12,750
2,115
1,854
5,029
11,989
5,164
1,811
2,193
9,796
68,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
43,345
447
Minions Killed
418
0
Camps Cleared
0
1,583,647
Distance Traveled
1,527,665
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,581
588
104
6
0
358,989
1
W
Ymir
8,229
457
77
4
0
289,588
3
L
Jing Wei
8,899
494
100
6
0
297,826
1
W
Hercules
9,998
555
77
4
0
365,488
4
L
Pele
8,974
499
87
5
0
349,295
0
L
Charybdis
7,680
427
71
4
0
279,916
4
W
Artemis
7,311
406
60
3
0
284,488
0
L
Nu Wa
8,053
447
71
4
0
292,733
4
L
Chang'e
9,739
541
89
5
0
307,895
0
W
Ra
10,231
568
129
7
0
285,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role