Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DunderxMifflin
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 125L
1,556 Elo+
Solo
Cthulhu
Cthulhu
MrJysmal
Cthulhu
Level 5
God Stats
5W - 2L
1,637 SR
Queue Stats
8W - 3L
1,622 Elo+
Solo
Chernobog
Chernobog
dudeyouredead
Chernobog
Level 28
God Stats
14W - 10L
1,716 SR
Queue Stats
81W - 46L
1,596 Elo+
Solo
King Arthur
King Arthur
zIRisen
King Arthur
Level 27
God Stats
19W - 13L
1,783 SR
Queue Stats
136W - 102L
1,614 Elo+
Solo
Team Averages
Level 22
1,627 SR
1,578 Elo+

VS

Team Averages
Level 22
1,835 SR
1,661 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GotUrGrandpa
Ne Zha
Level 25
God Stats
14W - 9L
1,903 SR
Queue Stats
115W - 65L
1,693 Elo+
Party 1
Chiron
Chiron
Sparks209
Chiron
Level 14
God Stats
12W - 4L
2,003 SR
Queue Stats
64W - 32L
1,705 Elo+
Party 1
Sylvanus
Sylvanus
WiLLLLLL v2
Sylvanus
Level 29
God Stats
15W - 7L
1,843 SR
Queue Stats
91W - 67L
1,685 Elo+
Party 1
Izanami
Izanami
iBeTreyed
Izanami
Level 15
God Stats
21W - 10L
1,924 SR
Queue Stats
77W - 42L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 7 / 6
10,135
563
8,865
11,984
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 5 / 1
9,240
513
2,457
13,268
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrJysmal
Cthulhu
15
3 / 5 / 8
9,745
541
6,398
18,011
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
dudeyouredead
Chernobog
19
7 / 2 / 7
11,581
643
10,975
12,893
4,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
zIRisen
King Arthur
19
5 / 1 / 4
11,443
636
10,273
10,926
12,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 2 / 0
5,656
314
461
2,554
1,323
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
4 / 5 / 11
9,133
507
11,910
15,522
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Sparks209
Chiron
17
10 / 3 / 5
10,606
589
15,569
12,162
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
WiLLLLLL v2
Sylvanus
14
2 / 5 / 8
8,665
481
8,397
13,672
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iBeTreyed
Izanami
16
4 / 4 / 3
9,695
539
9,834
11,247
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
19
Kills
20
20
Deaths
19
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
7
6
1
L
Aphrodite
 
Aphrodite
0
2
0
0
W
0
5
1
0.1
L
Ne Zha
4
5
11
1.9
W
Cthulhu
MrJysmal
Cthulhu
3
5
8
1.4
L
Chiron
Sparks209
Chiron
10
3
5
4.17
L
Sylvanus
WiLLLLLL v2
Sylvanus
2
5
8
1.2
W
Chernobog
dudeyouredead
Chernobog
7
2
7
5.25
L
Izanami
iBeTreyed
Izanami
4
4
3
1.38
W
King Arthur
zIRisen
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
46,171
67,082
Taken
55,157
42,965
Mitigated
23,187
16,699
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,865
1,355
263
2,341
11,984
5,842
636
581
11,403
52,884
0
L
Aphrodite
 
Aphrodite
461
119
0
1,004
2,554
1,323
0
0
2,554
8,389
0
W
2,457
676
0
5,120
13,268
3,910
0
150
13,118
0
67,099
L
Ne Zha
11,910
2,235
0
4,751
15,522
6,024
0
4,308
11,214
0
54,008
W
Cthulhu
MrJysmal
Cthulhu
6,398
718
87
1,620
18,011
16,219
72
2,519
15,492
21,150
0
L
Chiron
Sparks209
Chiron
15,569
8,638
632
5,050
12,162
4,116
1,388
5,398
6,706
0
68,185
L
Sylvanus
WiLLLLLL v2
Sylvanus
8,397
2,351
1,378
3,548
13,672
6,818
1,674
4,188
9,484
39,601
7,970
W
Chernobog
dudeyouredead
Chernobog
10,975
4,950
0
5,508
12,893
4,715
3,192
1,607
11,286
0
89,046
L
Izanami
iBeTreyed
Izanami
9,834
4,812
0
1,521
11,247
4,906
1,884
1,378
9,869
0
73,668
W
King Arthur
zIRisen
King Arthur
10,273
1,742
0
1,760
10,926
12,279
0
3,002
7,924
0
79,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
43,755
586
Minions Killed
468
0
Camps Cleared
0
1,743,538
Distance Traveled
1,259,990
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,135
563
106
6
0
316,627
2
L
Aphrodite
5,656
314
18
1
0
46,038
1
W
Mercury
9,240
513
128
7
0
349,242
0
L
Ne Zha
9,133
507
80
4
0
333,003
6
W
Cthulhu
9,745
541
29
2
0
363,703
11
L
Chiron
10,606
589
131
7
0
319,991
4
L
Sylvanus
8,665
481
93
5
0
275,298
2
W
Chernobog
11,581
643
151
8
0
365,858
3
L
Izanami
9,695
539
146
8
0
285,660
6
W
King Arthur
11,443
636
172
10
0
348,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role